/*------------------------------------------------------------------------------------- * * Copyright (c) Microsoft Corporation * Licensed under the MIT license * *-------------------------------------------------------------------------------------*/ /* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 8.01.0628 */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 500 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include "rpc.h" #include "rpcndr.h" #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif /* __RPCNDR_H_VERSION__ */ #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __d3d12video_h__ #define __d3d12video_h__ #if defined(_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif #ifndef DECLSPEC_XFGVIRT #if defined(_CONTROL_FLOW_GUARD_XFG) #define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func)) #else #define DECLSPEC_XFGVIRT(base, func) #endif #endif /* Forward Declarations */ #ifndef __ID3D12VideoDecoderHeap_FWD_DEFINED__ #define __ID3D12VideoDecoderHeap_FWD_DEFINED__ typedef interface ID3D12VideoDecoderHeap ID3D12VideoDecoderHeap; #endif /* __ID3D12VideoDecoderHeap_FWD_DEFINED__ */ #ifndef __ID3D12VideoDevice_FWD_DEFINED__ #define __ID3D12VideoDevice_FWD_DEFINED__ typedef interface ID3D12VideoDevice ID3D12VideoDevice; #endif /* __ID3D12VideoDevice_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecoder_FWD_DEFINED__ #define __ID3D12VideoDecoder_FWD_DEFINED__ typedef interface ID3D12VideoDecoder ID3D12VideoDecoder; #endif /* __ID3D12VideoDecoder_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessor_FWD_DEFINED__ #define __ID3D12VideoProcessor_FWD_DEFINED__ typedef interface ID3D12VideoProcessor ID3D12VideoProcessor; #endif /* __ID3D12VideoProcessor_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList ID3D12VideoDecodeCommandList; #endif /* __ID3D12VideoDecodeCommandList_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList_FWD_DEFINED__ #define __ID3D12VideoProcessCommandList_FWD_DEFINED__ typedef interface ID3D12VideoProcessCommandList ID3D12VideoProcessCommandList; #endif /* __ID3D12VideoProcessCommandList_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList1 ID3D12VideoDecodeCommandList1; #endif /* __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList1_FWD_DEFINED__ #define __ID3D12VideoProcessCommandList1_FWD_DEFINED__ typedef interface ID3D12VideoProcessCommandList1 ID3D12VideoProcessCommandList1; #endif /* __ID3D12VideoProcessCommandList1_FWD_DEFINED__ */ #ifndef __ID3D12VideoMotionEstimator_FWD_DEFINED__ #define __ID3D12VideoMotionEstimator_FWD_DEFINED__ typedef interface ID3D12VideoMotionEstimator ID3D12VideoMotionEstimator; #endif /* __ID3D12VideoMotionEstimator_FWD_DEFINED__ */ #ifndef __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ #define __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ typedef interface ID3D12VideoMotionVectorHeap ID3D12VideoMotionVectorHeap; #endif /* __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ */ #ifndef __ID3D12VideoDevice1_FWD_DEFINED__ #define __ID3D12VideoDevice1_FWD_DEFINED__ typedef interface ID3D12VideoDevice1 ID3D12VideoDevice1; #endif /* __ID3D12VideoDevice1_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncodeCommandList_FWD_DEFINED__ #define __ID3D12VideoEncodeCommandList_FWD_DEFINED__ typedef interface ID3D12VideoEncodeCommandList ID3D12VideoEncodeCommandList; #endif /* __ID3D12VideoEncodeCommandList_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecoder1_FWD_DEFINED__ #define __ID3D12VideoDecoder1_FWD_DEFINED__ typedef interface ID3D12VideoDecoder1 ID3D12VideoDecoder1; #endif /* __ID3D12VideoDecoder1_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecoderHeap1_FWD_DEFINED__ #define __ID3D12VideoDecoderHeap1_FWD_DEFINED__ typedef interface ID3D12VideoDecoderHeap1 ID3D12VideoDecoderHeap1; #endif /* __ID3D12VideoDecoderHeap1_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessor1_FWD_DEFINED__ #define __ID3D12VideoProcessor1_FWD_DEFINED__ typedef interface ID3D12VideoProcessor1 ID3D12VideoProcessor1; #endif /* __ID3D12VideoProcessor1_FWD_DEFINED__ */ #ifndef __ID3D12VideoExtensionCommand_FWD_DEFINED__ #define __ID3D12VideoExtensionCommand_FWD_DEFINED__ typedef interface ID3D12VideoExtensionCommand ID3D12VideoExtensionCommand; #endif /* __ID3D12VideoExtensionCommand_FWD_DEFINED__ */ #ifndef __ID3D12VideoDevice2_FWD_DEFINED__ #define __ID3D12VideoDevice2_FWD_DEFINED__ typedef interface ID3D12VideoDevice2 ID3D12VideoDevice2; #endif /* __ID3D12VideoDevice2_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList2 ID3D12VideoDecodeCommandList2; #endif /* __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList3_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList3_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList3 ID3D12VideoDecodeCommandList3; #endif /* __ID3D12VideoDecodeCommandList3_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList2_FWD_DEFINED__ #define __ID3D12VideoProcessCommandList2_FWD_DEFINED__ typedef interface ID3D12VideoProcessCommandList2 ID3D12VideoProcessCommandList2; #endif /* __ID3D12VideoProcessCommandList2_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList3_FWD_DEFINED__ #define __ID3D12VideoProcessCommandList3_FWD_DEFINED__ typedef interface ID3D12VideoProcessCommandList3 ID3D12VideoProcessCommandList3; #endif /* __ID3D12VideoProcessCommandList3_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ #define __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ typedef interface ID3D12VideoEncodeCommandList1 ID3D12VideoEncodeCommandList1; #endif /* __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncoder_FWD_DEFINED__ #define __ID3D12VideoEncoder_FWD_DEFINED__ typedef interface ID3D12VideoEncoder ID3D12VideoEncoder; #endif /* __ID3D12VideoEncoder_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncoderHeap_FWD_DEFINED__ #define __ID3D12VideoEncoderHeap_FWD_DEFINED__ typedef interface ID3D12VideoEncoderHeap ID3D12VideoEncoderHeap; #endif /* __ID3D12VideoEncoderHeap_FWD_DEFINED__ */ #ifndef __ID3D12VideoDevice3_FWD_DEFINED__ #define __ID3D12VideoDevice3_FWD_DEFINED__ typedef interface ID3D12VideoDevice3 ID3D12VideoDevice3; #endif /* __ID3D12VideoDevice3_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ #define __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ typedef interface ID3D12VideoEncodeCommandList2 ID3D12VideoEncodeCommandList2; #endif /* __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncodeCommandList3_FWD_DEFINED__ #define __ID3D12VideoEncodeCommandList3_FWD_DEFINED__ typedef interface ID3D12VideoEncodeCommandList3 ID3D12VideoEncodeCommandList3; #endif /* __ID3D12VideoEncodeCommandList3_FWD_DEFINED__ */ /* header files for imported files */ #include "oaidl.h" #include "ocidl.h" #include "dxgicommon.h" #include "d3d12.h" #ifdef __cplusplus extern "C"{ #endif /* interface __MIDL_itf_d3d12video_0000_0000 */ /* [local] */ #include #pragma region App Family #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) typedef enum D3D12_VIDEO_FIELD_TYPE { D3D12_VIDEO_FIELD_TYPE_NONE = 0, D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1, D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2 } D3D12_VIDEO_FIELD_TYPE; typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT { D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0, D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1, D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2, D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3, D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4 } D3D12_VIDEO_FRAME_STEREO_FORMAT; typedef struct D3D12_VIDEO_FORMAT { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; } D3D12_VIDEO_FORMAT; typedef struct D3D12_VIDEO_SAMPLE { UINT Width; UINT Height; D3D12_VIDEO_FORMAT Format; } D3D12_VIDEO_SAMPLE; typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE { D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0, D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1 } D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE; typedef enum D3D12_FEATURE_VIDEO { D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0, D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1, D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2, D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3, D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5, D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6, D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7, D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8, D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9, D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10, D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11, D3D12_FEATURE_VIDEO_ARCHITECTURE = 17, D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18, D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22, D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27, D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28, D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30, D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31, D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32, D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33, D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34, D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35, D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36, D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37, D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38, D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39, D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40, D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41, D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42, D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43, D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44, D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45, D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG = 46, D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1 = 47 } D3D12_FEATURE_VIDEO; typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE { D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0 } D3D12_BITSTREAM_ENCRYPTION_TYPE; typedef struct D3D12_VIDEO_DECODE_CONFIGURATION { GUID DecodeProfile; D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption; D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType; } D3D12_VIDEO_DECODE_CONFIGURATION; typedef struct D3D12_VIDEO_DECODER_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; } D3D12_VIDEO_DECODER_DESC; typedef struct D3D12_VIDEO_DECODER_HEAP_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT DecodeWidth; UINT DecodeHeight; DXGI_FORMAT Format; DXGI_RATIONAL FrameRate; UINT BitRate; UINT MaxDecodePictureBufferCount; } D3D12_VIDEO_DECODER_HEAP_DESC; typedef struct D3D12_VIDEO_SIZE_RANGE { UINT MaxWidth; UINT MaxHeight; UINT MinWidth; UINT MinHeight; } D3D12_VIDEO_SIZE_RANGE; typedef enum D3D12_VIDEO_PROCESS_FILTER { D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0, D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1, D3D12_VIDEO_PROCESS_FILTER_HUE = 2, D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3, D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4, D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5, D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6, D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7 } D3D12_VIDEO_PROCESS_FILTER; typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS { D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = ( 1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = ( 1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = ( 1 << D3D12_VIDEO_PROCESS_FILTER_HUE ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = ( 1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT ) } D3D12_VIDEO_PROCESS_FILTER_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS ); typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS { D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1, D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000 } D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS ); typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING { BOOL Enable; FLOAT Alpha; } D3D12_VIDEO_PROCESS_ALPHA_BLENDING; typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY { BOOL Enable; FLOAT Lower; FLOAT Upper; } D3D12_VIDEO_PROCESS_LUMA_KEY; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; DXGI_RATIONAL SourceAspectRatio; DXGI_RATIONAL DestinationAspectRatio; DXGI_RATIONAL FrameRate; D3D12_VIDEO_SIZE_RANGE SourceSizeRange; D3D12_VIDEO_SIZE_RANGE DestinationSizeRange; BOOL EnableOrientation; D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags; D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat; D3D12_VIDEO_FIELD_TYPE FieldType; D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; BOOL EnableAlphaBlending; D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey; UINT NumPastFrames; UINT NumFutureFrames; BOOL EnableAutoProcessing; } D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC; typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE { D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3 } D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode; UINT AlphaFillModeSourceStreamIndex; FLOAT BackgroundColor[ 4 ]; DXGI_RATIONAL FrameRate; BOOL EnableStereo; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0000_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0000_v0_0_s_ifspec; #ifndef __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ #define __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ /* interface ID3D12VideoDecoderHeap */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecoderHeap; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("0946B7C9-EBF6-4047-BB73-8683E27DBB1F") ID3D12VideoDecoderHeap : public ID3D12Pageable { public: #if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_DECODER_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0; #else virtual D3D12_VIDEO_DECODER_HEAP_DESC *STDMETHODCALLTYPE GetDesc( D3D12_VIDEO_DECODER_HEAP_DESC * RetVal) = 0; #endif }; #else /* C style interface */ typedef struct ID3D12VideoDecoderHeapVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecoderHeap * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecoderHeap * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecoderHeap * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecoderHeap * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecoderHeap * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecoderHeap * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecoderHeap * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecoderHeap * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap, GetDesc) #if !defined(_WIN32) D3D12_VIDEO_DECODER_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoderHeap * This); #else D3D12_VIDEO_DECODER_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoderHeap * This, D3D12_VIDEO_DECODER_HEAP_DESC * RetVal); #endif END_INTERFACE } ID3D12VideoDecoderHeapVtbl; interface ID3D12VideoDecoderHeap { CONST_VTBL struct ID3D12VideoDecoderHeapVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecoderHeap_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecoderHeap_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecoderHeap_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecoderHeap_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecoderHeap_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecoderHeap_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecoderHeap_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecoderHeap_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #if !defined(_WIN32) #define ID3D12VideoDecoderHeap_GetDesc(This) \ ( (This)->lpVtbl -> GetDesc(This) ) #else #define ID3D12VideoDecoderHeap_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) #endif #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDevice_INTERFACE_DEFINED__ #define __ID3D12VideoDevice_INTERFACE_DEFINED__ /* interface ID3D12VideoDevice */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDevice; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("1F052807-0B46-4ACC-8A89-364F793718A4") ID3D12VideoDevice : public IUnknown { public: virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( D3D12_FEATURE_VIDEO FeatureVideo, _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder( _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoder) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderHeap( _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoderHeap) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor( UINT NodeMask, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, UINT NumInputStreamDescs, _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, _In_ REFIID riid, _COM_Outptr_ void **ppVideoProcessor) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDeviceVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDevice * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDevice * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDevice * This); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport) HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( ID3D12VideoDevice * This, D3D12_FEATURE_VIDEO FeatureVideo, _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( ID3D12VideoDevice * This, _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoder); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )( ID3D12VideoDevice * This, _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoderHeap); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor) HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( ID3D12VideoDevice * This, UINT NodeMask, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, UINT NumInputStreamDescs, _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, _In_ REFIID riid, _COM_Outptr_ void **ppVideoProcessor); END_INTERFACE } ID3D12VideoDeviceVtbl; interface ID3D12VideoDevice { CONST_VTBL struct ID3D12VideoDeviceVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDevice_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDevice_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDevice_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDevice_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) #define ID3D12VideoDevice_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) #define ID3D12VideoDevice_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) #define ID3D12VideoDevice_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDevice_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDecoder_INTERFACE_DEFINED__ #define __ID3D12VideoDecoder_INTERFACE_DEFINED__ /* interface ID3D12VideoDecoder */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecoder; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("C59B6BDC-7720-4074-A136-17A156037470") ID3D12VideoDecoder : public ID3D12Pageable { public: #if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_DECODER_DESC STDMETHODCALLTYPE GetDesc( void) = 0; #else virtual D3D12_VIDEO_DECODER_DESC *STDMETHODCALLTYPE GetDesc( D3D12_VIDEO_DECODER_DESC * RetVal) = 0; #endif }; #else /* C style interface */ typedef struct ID3D12VideoDecoderVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecoder * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecoder * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecoder * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecoder * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecoder * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecoder * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecoder * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecoder * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoDecoder, GetDesc) #if !defined(_WIN32) D3D12_VIDEO_DECODER_DESC ( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoder * This); #else D3D12_VIDEO_DECODER_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoder * This, D3D12_VIDEO_DECODER_DESC * RetVal); #endif END_INTERFACE } ID3D12VideoDecoderVtbl; interface ID3D12VideoDecoder { CONST_VTBL struct ID3D12VideoDecoderVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecoder_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecoder_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecoder_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecoder_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecoder_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecoder_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecoder_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #if !defined(_WIN32) #define ID3D12VideoDecoder_GetDesc(This) \ ( (This)->lpVtbl -> GetDesc(This) ) #else #define ID3D12VideoDecoder_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) #endif #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecoder_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0003 */ /* [local] */ typedef enum D3D12_VIDEO_DECODE_TIER { D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0, D3D12_VIDEO_DECODE_TIER_1 = 1, D3D12_VIDEO_DECODE_TIER_2 = 2, D3D12_VIDEO_DECODE_TIER_3 = 3 } D3D12_VIDEO_DECODE_TIER; typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS { D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0, D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_DECODE_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS ); typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS { D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8 } D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ); typedef enum D3D12_VIDEO_DECODE_STATUS { D3D12_VIDEO_DECODE_STATUS_OK = 0, D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1, D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2, D3D12_VIDEO_DECODE_STATUS_RESTART = 3, D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4 } D3D12_VIDEO_DECODE_STATUS; typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE { D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3 } D3D12_VIDEO_DECODE_ARGUMENT_TYPE; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT Width; UINT Height; DXGI_FORMAT DecodeFormat; DXGI_RATIONAL FrameRate; UINT BitRate; D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; D3D12_VIDEO_DECODE_TIER DecodeTier; } D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT { UINT NodeIndex; UINT ProfileCount; } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES { UINT NodeIndex; UINT ProfileCount; _Field_size_full_(ProfileCount) GUID *pProfiles; } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT FormatCount; } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT FormatCount; _Field_size_full_(FormatCount) DXGI_FORMAT *pOutputFormats; } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS; typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE { BOOL IOCoherent; } D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE; typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT { D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3 } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT; typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS { D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A ) } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM { UINT NodeIndex; GUID DecodeProfile; UINT Width; UINT Height; DXGI_FORMAT DecodeFormat; D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components; UINT BinCount; UINT CounterBitDepth; } D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM; typedef enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS { D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0, D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS ); typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS { D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0, D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1, D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2 } D3D12_VIDEO_SCALE_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS ); typedef struct D3D12_VIDEO_SCALE_SUPPORT { D3D12_VIDEO_SIZE_RANGE OutputSizeRange; D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags; } D3D12_VIDEO_SCALE_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; D3D12_VIDEO_SAMPLE DecodeSample; D3D12_VIDEO_FORMAT OutputFormat; DXGI_RATIONAL FrameRate; UINT BitRate; D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; } D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE { D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE { UINT NodeMask; const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc; UINT NumInputStreamDescs; const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE; typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS { UINT64 Status; UINT64 NumMacroblocksAffected; DXGI_RATIONAL FrameRate; UINT BitRate; } D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS; typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT { D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type; UINT Size; _Field_size_bytes_full_(Size) void *pData; } D3D12_VIDEO_DECODE_FRAME_ARGUMENT; typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES { UINT NumTexture2Ds; _Field_size_full_(NumTexture2Ds) ID3D12Resource **ppTexture2Ds; _Field_size_full_(NumTexture2Ds) UINT *pSubresources; _Field_size_full_opt_(NumTexture2Ds) ID3D12VideoDecoderHeap **ppHeaps; } D3D12_VIDEO_DECODE_REFERENCE_FRAMES; typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM { ID3D12Resource *pBuffer; UINT64 Offset; UINT64 Size; } D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS { BOOL Enable; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS { UINT NumFrameArguments; D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[ 10 ]; D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames; D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream; ID3D12VideoDecoderHeap *pHeap; } D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS { ID3D12Resource *pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments; } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0003_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0003_v0_0_s_ifspec; #ifndef __ID3D12VideoProcessor_INTERFACE_DEFINED__ #define __ID3D12VideoProcessor_INTERFACE_DEFINED__ /* interface ID3D12VideoProcessor */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoProcessor; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("304FDB32-BEDE-410A-8545-943AC6A46138") ID3D12VideoProcessor : public ID3D12Pageable { public: virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0; virtual UINT STDMETHODCALLTYPE GetNumInputStreamDescs( void) = 0; virtual HRESULT STDMETHODCALLTYPE GetInputStreamDescs( UINT NumInputStreamDescs, _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs) = 0; #if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC STDMETHODCALLTYPE GetOutputStreamDesc( void) = 0; #else virtual D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *STDMETHODCALLTYPE GetOutputStreamDesc( D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal) = 0; #endif }; #else /* C style interface */ typedef struct ID3D12VideoProcessorVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoProcessor * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoProcessor * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoProcessor * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoProcessor * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoProcessor * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoProcessor * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoProcessor * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoProcessor * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNodeMask) UINT ( STDMETHODCALLTYPE *GetNodeMask )( ID3D12VideoProcessor * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNumInputStreamDescs) UINT ( STDMETHODCALLTYPE *GetNumInputStreamDescs )( ID3D12VideoProcessor * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetInputStreamDescs) HRESULT ( STDMETHODCALLTYPE *GetInputStreamDescs )( ID3D12VideoProcessor * This, UINT NumInputStreamDescs, _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs); DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetOutputStreamDesc) #if !defined(_WIN32) D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC ( STDMETHODCALLTYPE *GetOutputStreamDesc )( ID3D12VideoProcessor * This); #else D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *( STDMETHODCALLTYPE *GetOutputStreamDesc )( ID3D12VideoProcessor * This, D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal); #endif END_INTERFACE } ID3D12VideoProcessorVtbl; interface ID3D12VideoProcessor { CONST_VTBL struct ID3D12VideoProcessorVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoProcessor_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoProcessor_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoProcessor_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoProcessor_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoProcessor_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoProcessor_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoProcessor_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoProcessor_GetNodeMask(This) \ ( (This)->lpVtbl -> GetNodeMask(This) ) #define ID3D12VideoProcessor_GetNumInputStreamDescs(This) \ ( (This)->lpVtbl -> GetNumInputStreamDescs(This) ) #define ID3D12VideoProcessor_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \ ( (This)->lpVtbl -> GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) ) #if !defined(_WIN32) #define ID3D12VideoProcessor_GetOutputStreamDesc(This) \ ( (This)->lpVtbl -> GetOutputStreamDesc(This) ) #else #define ID3D12VideoProcessor_GetOutputStreamDesc(This,RetVal) \ ( (This)->lpVtbl -> GetOutputStreamDesc(This,RetVal) ) #endif #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoProcessor_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0004 */ /* [local] */ typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS { D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1, D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2, D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4, D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8, D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10, D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20, D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40 } D3D12_VIDEO_PROCESS_FEATURE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS ); typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS { D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x1, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x2, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x4, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x8, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000 } D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS ); typedef enum D3D12_VIDEO_PROCESS_ORIENTATION { D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0, D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4, D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7 } D3D12_VIDEO_PROCESS_ORIENTATION; typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS { D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1, D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2 } D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS ); typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE { INT Minimum; INT Maximum; INT Default; FLOAT Multiplier; } D3D12_VIDEO_PROCESS_FILTER_RANGE; typedef enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS { D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_PROCESS_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT { UINT NodeIndex; D3D12_VIDEO_SAMPLE InputSample; D3D12_VIDEO_FIELD_TYPE InputFieldType; D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat; DXGI_RATIONAL InputFrameRate; D3D12_VIDEO_FORMAT OutputFormat; D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat; DXGI_RATIONAL OutputFrameRate; D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport; D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport; D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport; D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[ 32 ]; } D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS { UINT NodeIndex; UINT MaxInputStreams; } D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO { UINT NodeIndex; D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; D3D12_VIDEO_PROCESS_FILTER_FLAGS Filters; D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; DXGI_RATIONAL InputFrameRate; DXGI_RATIONAL OutputFrameRate; BOOL EnableAutoProcessing; UINT PastFrames; UINT FutureFrames; } D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO; typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET { UINT NumPastFrames; ID3D12Resource **ppPastFrames; UINT *pPastSubresources; UINT NumFutureFrames; ID3D12Resource **ppFutureFrames; UINT *pFutureSubresources; } D3D12_VIDEO_PROCESS_REFERENCE_SET; typedef struct D3D12_VIDEO_PROCESS_TRANSFORM { D3D12_RECT SourceRectangle; D3D12_RECT DestinationRectangle; D3D12_VIDEO_PROCESS_ORIENTATION Orientation; } D3D12_VIDEO_PROCESS_TRANSFORM; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE { UINT OutputIndex; UINT InputFrameOrField; } D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM { ID3D12Resource *pTexture2D; UINT Subresource; D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet; } D3D12_VIDEO_PROCESS_INPUT_STREAM; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS { D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[ 2 ]; D3D12_VIDEO_PROCESS_TRANSFORM Transform; D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags; D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; INT FilterLevels[ 32 ]; D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM { ID3D12Resource *pTexture2D; UINT Subresource; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS { D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[ 2 ]; D3D12_RECT TargetRectangle; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0004_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0004_v0_0_s_ifspec; #ifndef __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ #define __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ /* interface ID3D12VideoDecodeCommandList */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("3B60536E-AD29-4E64-A269-F853837E5E53") ID3D12VideoDecodeCommandList : public ID3D12CommandList { public: virtual HRESULT STDMETHODCALLTYPE Close( void) = 0; virtual HRESULT STDMETHODCALLTYPE Reset( _In_ ID3D12CommandAllocator *pAllocator) = 0; virtual void STDMETHODCALLTYPE ClearState( void) = 0; virtual void STDMETHODCALLTYPE ResourceBarrier( _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0; virtual void STDMETHODCALLTYPE DiscardResource( _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0; virtual void STDMETHODCALLTYPE BeginQuery( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index) = 0; virtual void STDMETHODCALLTYPE EndQuery( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index) = 0; virtual void STDMETHODCALLTYPE ResolveQueryData( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset) = 0; virtual void STDMETHODCALLTYPE SetPredication( _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation) = 0; virtual void STDMETHODCALLTYPE SetMarker( UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size) = 0; virtual void STDMETHODCALLTYPE BeginEvent( UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size) = 0; virtual void STDMETHODCALLTYPE EndEvent( void) = 0; virtual void STDMETHODCALLTYPE DecodeFrame( _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0; virtual void STDMETHODCALLTYPE WriteBufferImmediate( UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDecodeCommandListVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecodeCommandList * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecodeCommandList * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecodeCommandList * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecodeCommandList * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecodeCommandList * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecodeCommandList * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecodeCommandList * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecodeCommandList * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoDecodeCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoDecodeCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoDecodeCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoDecodeCommandList * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoDecodeCommandList * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoDecodeCommandList * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoDecodeCommandList * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoDecodeCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame) void ( STDMETHODCALLTYPE *DecodeFrame )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoDecodeCommandList * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); END_INTERFACE } ID3D12VideoDecodeCommandListVtbl; interface ID3D12VideoDecodeCommandList { CONST_VTBL struct ID3D12VideoDecodeCommandListVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecodeCommandList_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecodeCommandList_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecodeCommandList_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecodeCommandList_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecodeCommandList_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecodeCommandList_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecodeCommandList_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoDecodeCommandList_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoDecodeCommandList_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoDecodeCommandList_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoDecodeCommandList_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoDecodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoDecodeCommandList_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoDecodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoDecodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoDecodeCommandList_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoDecodeCommandList_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) #define ID3D12VideoDecodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ #define __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ /* interface ID3D12VideoProcessCommandList */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoProcessCommandList; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("AEB2543A-167F-4682-ACC8-D159ED4A6209") ID3D12VideoProcessCommandList : public ID3D12CommandList { public: virtual HRESULT STDMETHODCALLTYPE Close( void) = 0; virtual HRESULT STDMETHODCALLTYPE Reset( _In_ ID3D12CommandAllocator *pAllocator) = 0; virtual void STDMETHODCALLTYPE ClearState( void) = 0; virtual void STDMETHODCALLTYPE ResourceBarrier( _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0; virtual void STDMETHODCALLTYPE DiscardResource( _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0; virtual void STDMETHODCALLTYPE BeginQuery( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index) = 0; virtual void STDMETHODCALLTYPE EndQuery( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index) = 0; virtual void STDMETHODCALLTYPE ResolveQueryData( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset) = 0; virtual void STDMETHODCALLTYPE SetPredication( _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation) = 0; virtual void STDMETHODCALLTYPE SetMarker( UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size) = 0; virtual void STDMETHODCALLTYPE BeginEvent( UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size) = 0; virtual void STDMETHODCALLTYPE EndEvent( void) = 0; virtual void STDMETHODCALLTYPE ProcessFrames( _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0; virtual void STDMETHODCALLTYPE WriteBufferImmediate( UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoProcessCommandListVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoProcessCommandList * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoProcessCommandList * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoProcessCommandList * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoProcessCommandList * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoProcessCommandList * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoProcessCommandList * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoProcessCommandList * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoProcessCommandList * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoProcessCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoProcessCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoProcessCommandList * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoProcessCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoProcessCommandList * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoProcessCommandList * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoProcessCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoProcessCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoProcessCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoProcessCommandList * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoProcessCommandList * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoProcessCommandList * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoProcessCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames) void ( STDMETHODCALLTYPE *ProcessFrames )( ID3D12VideoProcessCommandList * This, _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoProcessCommandList * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); END_INTERFACE } ID3D12VideoProcessCommandListVtbl; interface ID3D12VideoProcessCommandList { CONST_VTBL struct ID3D12VideoProcessCommandListVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoProcessCommandList_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoProcessCommandList_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoProcessCommandList_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoProcessCommandList_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoProcessCommandList_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoProcessCommandList_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoProcessCommandList_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoProcessCommandList_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoProcessCommandList_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoProcessCommandList_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoProcessCommandList_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoProcessCommandList_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoProcessCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoProcessCommandList_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoProcessCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoProcessCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoProcessCommandList_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoProcessCommandList_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #define ID3D12VideoProcessCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0006 */ /* [local] */ typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM { UINT64 Offset; ID3D12Resource *pBuffer; } D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 { BOOL Enable; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; UINT OutputWidth; UINT OutputHeight; } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 { ID3D12Resource *pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments; D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[ 4 ]; } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0006_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0006_v0_0_s_ifspec; #ifndef __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ #define __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ /* interface ID3D12VideoDecodeCommandList1 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList1; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("D52F011B-B56E-453C-A05A-A7F311C8F472") ID3D12VideoDecodeCommandList1 : public ID3D12VideoDecodeCommandList { public: virtual void STDMETHODCALLTYPE DecodeFrame1( _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDecodeCommandList1Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecodeCommandList1 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecodeCommandList1 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecodeCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecodeCommandList1 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecodeCommandList1 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecodeCommandList1 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecodeCommandList1 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecodeCommandList1 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoDecodeCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoDecodeCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoDecodeCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoDecodeCommandList1 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoDecodeCommandList1 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoDecodeCommandList1 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoDecodeCommandList1 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoDecodeCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame) void ( STDMETHODCALLTYPE *DecodeFrame )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoDecodeCommandList1 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList1, DecodeFrame1) void ( STDMETHODCALLTYPE *DecodeFrame1 )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); END_INTERFACE } ID3D12VideoDecodeCommandList1Vtbl; interface ID3D12VideoDecodeCommandList1 { CONST_VTBL struct ID3D12VideoDecodeCommandList1Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecodeCommandList1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecodeCommandList1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecodeCommandList1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecodeCommandList1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecodeCommandList1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecodeCommandList1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoDecodeCommandList1_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoDecodeCommandList1_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoDecodeCommandList1_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoDecodeCommandList1_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoDecodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoDecodeCommandList1_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoDecodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoDecodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoDecodeCommandList1_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList1_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList1_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoDecodeCommandList1_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) #define ID3D12VideoDecodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoDecodeCommandList1_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0007 */ /* [local] */ typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 { D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[ 2 ]; D3D12_VIDEO_PROCESS_TRANSFORM Transform; D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags; D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; INT FilterLevels[ 32 ]; D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; D3D12_VIDEO_FIELD_TYPE FieldType; } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0007_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0007_v0_0_s_ifspec; #ifndef __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ #define __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ /* interface ID3D12VideoProcessCommandList1 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoProcessCommandList1; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("542C5C4D-7596-434F-8C93-4EFA6766F267") ID3D12VideoProcessCommandList1 : public ID3D12VideoProcessCommandList { public: virtual void STDMETHODCALLTYPE ProcessFrames1( _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoProcessCommandList1Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoProcessCommandList1 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoProcessCommandList1 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoProcessCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoProcessCommandList1 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoProcessCommandList1 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoProcessCommandList1 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoProcessCommandList1 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoProcessCommandList1 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoProcessCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoProcessCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoProcessCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoProcessCommandList1 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoProcessCommandList1 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoProcessCommandList1 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoProcessCommandList1 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoProcessCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames) void ( STDMETHODCALLTYPE *ProcessFrames )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoProcessCommandList1 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList1, ProcessFrames1) void ( STDMETHODCALLTYPE *ProcessFrames1 )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments); END_INTERFACE } ID3D12VideoProcessCommandList1Vtbl; interface ID3D12VideoProcessCommandList1 { CONST_VTBL struct ID3D12VideoProcessCommandList1Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoProcessCommandList1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoProcessCommandList1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoProcessCommandList1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoProcessCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoProcessCommandList1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoProcessCommandList1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoProcessCommandList1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoProcessCommandList1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoProcessCommandList1_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoProcessCommandList1_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoProcessCommandList1_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoProcessCommandList1_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoProcessCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoProcessCommandList1_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoProcessCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoProcessCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoProcessCommandList1_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList1_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList1_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoProcessCommandList1_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #define ID3D12VideoProcessCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoProcessCommandList1_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0008 */ /* [local] */ typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE { D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0, D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1 } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE; typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS { D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0, D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 ) , D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 ) } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS ); typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION { D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0 } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION; typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS { D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0, D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL ) } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS; DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT { UINT NodeIndex; BOOL VideoDecodeSupport; BOOL VideoProcessSupport; BOOL VideoEncodeSupport; } D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR { UINT NodeIndex; DXGI_FORMAT InputFormat; D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS BlockSizeFlags; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS PrecisionFlags; D3D12_VIDEO_SIZE_RANGE SizeRange; } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR; typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE { UINT NodeIndex; DXGI_FORMAT InputFormat; D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; BOOL Protected; UINT64 MotionVectorHeapMemoryPoolL0Size; UINT64 MotionVectorHeapMemoryPoolL1Size; UINT64 MotionEstimatorMemoryPoolL0Size; UINT64 MotionEstimatorMemoryPoolL1Size; } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC { UINT NodeMask; DXGI_FORMAT InputFormat; D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; } D3D12_VIDEO_MOTION_ESTIMATOR_DESC; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0008_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0008_v0_0_s_ifspec; #ifndef __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ #define __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ /* interface ID3D12VideoMotionEstimator */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoMotionEstimator; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("33FDAE0E-098B-428F-87BB-34B695DE08F8") ID3D12VideoMotionEstimator : public ID3D12Pageable { public: #if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC STDMETHODCALLTYPE GetDesc( void) = 0; #else virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC *STDMETHODCALLTYPE GetDesc( D3D12_VIDEO_MOTION_ESTIMATOR_DESC * RetVal) = 0; #endif virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoMotionEstimatorVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoMotionEstimator * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoMotionEstimator * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoMotionEstimator * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoMotionEstimator * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoMotionEstimator * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoMotionEstimator * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoMotionEstimator * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoMotionEstimator * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoMotionEstimator, GetDesc) #if !defined(_WIN32) D3D12_VIDEO_MOTION_ESTIMATOR_DESC ( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoMotionEstimator * This); #else D3D12_VIDEO_MOTION_ESTIMATOR_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoMotionEstimator * This, D3D12_VIDEO_MOTION_ESTIMATOR_DESC * RetVal); #endif DECLSPEC_XFGVIRT(ID3D12VideoMotionEstimator, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoMotionEstimator * This, REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession); END_INTERFACE } ID3D12VideoMotionEstimatorVtbl; interface ID3D12VideoMotionEstimator { CONST_VTBL struct ID3D12VideoMotionEstimatorVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoMotionEstimator_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoMotionEstimator_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoMotionEstimator_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoMotionEstimator_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoMotionEstimator_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoMotionEstimator_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoMotionEstimator_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoMotionEstimator_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #if !defined(_WIN32) #define ID3D12VideoMotionEstimator_GetDesc(This) \ ( (This)->lpVtbl -> GetDesc(This) ) #else #define ID3D12VideoMotionEstimator_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) #endif #define ID3D12VideoMotionEstimator_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0009 */ /* [local] */ typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC { UINT NodeMask; DXGI_FORMAT InputFormat; D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; } D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0009_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0009_v0_0_s_ifspec; #ifndef __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ #define __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ /* interface ID3D12VideoMotionVectorHeap */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoMotionVectorHeap; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("5BE17987-743A-4061-834B-23D22DAEA505") ID3D12VideoMotionVectorHeap : public ID3D12Pageable { public: #if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0; #else virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *STDMETHODCALLTYPE GetDesc( D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC * RetVal) = 0; #endif virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoMotionVectorHeapVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoMotionVectorHeap * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoMotionVectorHeap * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoMotionVectorHeap * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoMotionVectorHeap * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoMotionVectorHeap * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoMotionVectorHeap * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoMotionVectorHeap * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoMotionVectorHeap * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoMotionVectorHeap, GetDesc) #if !defined(_WIN32) D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoMotionVectorHeap * This); #else D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoMotionVectorHeap * This, D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC * RetVal); #endif DECLSPEC_XFGVIRT(ID3D12VideoMotionVectorHeap, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoMotionVectorHeap * This, REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession); END_INTERFACE } ID3D12VideoMotionVectorHeapVtbl; interface ID3D12VideoMotionVectorHeap { CONST_VTBL struct ID3D12VideoMotionVectorHeapVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoMotionVectorHeap_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoMotionVectorHeap_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoMotionVectorHeap_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoMotionVectorHeap_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoMotionVectorHeap_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoMotionVectorHeap_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoMotionVectorHeap_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoMotionVectorHeap_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #if !defined(_WIN32) #define ID3D12VideoMotionVectorHeap_GetDesc(This) \ ( (This)->lpVtbl -> GetDesc(This) ) #else #define ID3D12VideoMotionVectorHeap_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) #endif #define ID3D12VideoMotionVectorHeap_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDevice1_INTERFACE_DEFINED__ #define __ID3D12VideoDevice1_INTERFACE_DEFINED__ /* interface ID3D12VideoDevice1 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDevice1; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("981611AD-A144-4C83-9890-F30E26D658AB") ID3D12VideoDevice1 : public ID3D12VideoDevice { public: virtual HRESULT STDMETHODCALLTYPE CreateVideoMotionEstimator( _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoMotionEstimator) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoMotionVectorHeap( _In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoMotionVectorHeap) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDevice1Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDevice1 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDevice1 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDevice1 * This); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport) HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( ID3D12VideoDevice1 * This, D3D12_FEATURE_VIDEO FeatureVideo, _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( ID3D12VideoDevice1 * This, _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoder); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )( ID3D12VideoDevice1 * This, _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoderHeap); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor) HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( ID3D12VideoDevice1 * This, UINT NodeMask, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, UINT NumInputStreamDescs, _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, _In_ REFIID riid, _COM_Outptr_ void **ppVideoProcessor); DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionEstimator) HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionEstimator )( ID3D12VideoDevice1 * This, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoMotionEstimator); DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionVectorHeap) HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionVectorHeap )( ID3D12VideoDevice1 * This, _In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoMotionVectorHeap); END_INTERFACE } ID3D12VideoDevice1Vtbl; interface ID3D12VideoDevice1 { CONST_VTBL struct ID3D12VideoDevice1Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDevice1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDevice1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDevice1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDevice1_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) #define ID3D12VideoDevice1_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) #define ID3D12VideoDevice1_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) #define ID3D12VideoDevice1_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) #define ID3D12VideoDevice1_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ ( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) ) #define ID3D12VideoDevice1_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ ( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDevice1_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0011 */ /* [local] */ typedef struct D3D12_RESOURCE_COORDINATE { UINT64 X; UINT Y; UINT Z; UINT SubresourceIndex; } D3D12_RESOURCE_COORDINATE; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT { ID3D12VideoMotionVectorHeap *pMotionVectorHeap; } D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT { ID3D12Resource *pInputTexture2D; UINT InputSubresourceIndex; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresourceIndex; ID3D12VideoMotionVectorHeap *pHintMotionVectorHeap; } D3D12_VIDEO_MOTION_ESTIMATOR_INPUT; typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT { ID3D12Resource *pMotionVectorTexture2D; D3D12_RESOURCE_COORDINATE MotionVectorCoordinate; } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT; typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT { ID3D12VideoMotionVectorHeap *pMotionVectorHeap; UINT PixelWidth; UINT PixelHeight; } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0011_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0011_v0_0_s_ifspec; #ifndef __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ #define __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ /* interface ID3D12VideoEncodeCommandList */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("8455293A-0CBD-4831-9B39-FBDBAB724723") ID3D12VideoEncodeCommandList : public ID3D12CommandList { public: virtual HRESULT STDMETHODCALLTYPE Close( void) = 0; virtual HRESULT STDMETHODCALLTYPE Reset( _In_ ID3D12CommandAllocator *pAllocator) = 0; virtual void STDMETHODCALLTYPE ClearState( void) = 0; virtual void STDMETHODCALLTYPE ResourceBarrier( _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0; virtual void STDMETHODCALLTYPE DiscardResource( _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0; virtual void STDMETHODCALLTYPE BeginQuery( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index) = 0; virtual void STDMETHODCALLTYPE EndQuery( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index) = 0; virtual void STDMETHODCALLTYPE ResolveQueryData( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset) = 0; virtual void STDMETHODCALLTYPE SetPredication( _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation) = 0; virtual void STDMETHODCALLTYPE SetMarker( UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size) = 0; virtual void STDMETHODCALLTYPE BeginEvent( UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size) = 0; virtual void STDMETHODCALLTYPE EndEvent( void) = 0; virtual void STDMETHODCALLTYPE EstimateMotion( _In_ ID3D12VideoMotionEstimator *pMotionEstimator, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments) = 0; virtual void STDMETHODCALLTYPE ResolveMotionVectorHeap( const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments) = 0; virtual void STDMETHODCALLTYPE WriteBufferImmediate( UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0; virtual void STDMETHODCALLTYPE SetProtectedResourceSession( _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoEncodeCommandListVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoEncodeCommandList * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoEncodeCommandList * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoEncodeCommandList * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoEncodeCommandList * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoEncodeCommandList * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoEncodeCommandList * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoEncodeCommandList * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoEncodeCommandList * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoEncodeCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoEncodeCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoEncodeCommandList * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoEncodeCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoEncodeCommandList * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoEncodeCommandList * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoEncodeCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoEncodeCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoEncodeCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoEncodeCommandList * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoEncodeCommandList * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoEncodeCommandList * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoEncodeCommandList * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion) void ( STDMETHODCALLTYPE *EstimateMotion )( ID3D12VideoEncodeCommandList * This, _In_ ID3D12VideoMotionEstimator *pMotionEstimator, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap) void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )( ID3D12VideoEncodeCommandList * This, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoEncodeCommandList * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession) void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( ID3D12VideoEncodeCommandList * This, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); END_INTERFACE } ID3D12VideoEncodeCommandListVtbl; interface ID3D12VideoEncodeCommandList { CONST_VTBL struct ID3D12VideoEncodeCommandListVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoEncodeCommandList_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoEncodeCommandList_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoEncodeCommandList_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoEncodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoEncodeCommandList_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoEncodeCommandList_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoEncodeCommandList_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoEncodeCommandList_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoEncodeCommandList_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoEncodeCommandList_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoEncodeCommandList_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoEncodeCommandList_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoEncodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoEncodeCommandList_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoEncodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoEncodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoEncodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoEncodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoEncodeCommandList_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoEncodeCommandList_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoEncodeCommandList_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoEncodeCommandList_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) #define ID3D12VideoEncodeCommandList_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) #define ID3D12VideoEncodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoEncodeCommandList_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0012 */ /* [local] */ typedef enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS { D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_NONE = 0, D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; } D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES { UINT NodeIndex; D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; } D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES; typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES { UINT NodeIndex; D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1 { D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; BOOL Protected; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1 { UINT NodeMask; const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc; UINT NumInputStreamDescs; const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; BOOL Protected; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1; typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE { D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CREATION = 0, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_EXECUTION = 2, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_INPUT = 3, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_OUTPUT = 4, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_INPUT = 5, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_OUTPUT = 6 } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE; typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE { D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT8 = 0, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT16 = 1, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT32 = 2, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT64 = 3, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT8 = 4, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT16 = 5, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT32 = 6, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT64 = 7, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_FLOAT = 8, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_DOUBLE = 9, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_RESOURCE = 10 } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE; typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS { D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_NONE = 0, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_READ = 0x1, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x2 } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT { UINT NodeIndex; UINT CommandCount; } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT; typedef struct D3D12_VIDEO_EXTENSION_COMMAND_INFO { GUID CommandId; LPCWSTR Name; D3D12_COMMAND_LIST_SUPPORT_FLAGS CommandListSupportFlags; } D3D12_VIDEO_EXTENSION_COMMAND_INFO; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS { UINT NodeIndex; UINT CommandCount; _Field_size_full_(CommandCount) D3D12_VIDEO_EXTENSION_COMMAND_INFO *pCommandInfos; } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT { GUID CommandId; D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; UINT ParameterCount; UINT ParameterPacking; } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT; typedef struct D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO { LPCWSTR Name; D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE Type; D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS Flags; } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS { GUID CommandId; D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; UINT ParameterCount; _Field_size_full_(ParameterCount) D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO *pParameterInfos; } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT { UINT NodeIndex; GUID CommandId; _Field_size_bytes_full_opt_(InputDataSizeInBytes) const void *pInputData; SIZE_T InputDataSizeInBytes; _Field_size_bytes_full_opt_(OutputDataSizeInBytes) void *pOutputData; SIZE_T OutputDataSizeInBytes; } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE { UINT NodeIndex; GUID CommandId; _Field_size_bytes_full_(CreationParametersDataSizeInBytes) const void *pCreationParameters; SIZE_T CreationParametersSizeInBytes; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE; typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC { UINT NodeMask; GUID CommandId; } D3D12_VIDEO_EXTENSION_COMMAND_DESC; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0012_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0012_v0_0_s_ifspec; #ifndef __ID3D12VideoDecoder1_INTERFACE_DEFINED__ #define __ID3D12VideoDecoder1_INTERFACE_DEFINED__ /* interface ID3D12VideoDecoder1 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecoder1; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("79A2E5FB-CCD2-469A-9FDE-195D10951F7E") ID3D12VideoDecoder1 : public ID3D12VideoDecoder { public: virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDecoder1Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecoder1 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecoder1 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecoder1 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecoder1 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecoder1 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecoder1 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecoder1 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecoder1 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoDecoder, GetDesc) #if !defined(_WIN32) D3D12_VIDEO_DECODER_DESC ( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoder1 * This); #else D3D12_VIDEO_DECODER_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoder1 * This, D3D12_VIDEO_DECODER_DESC * RetVal); #endif DECLSPEC_XFGVIRT(ID3D12VideoDecoder1, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoDecoder1 * This, REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession); END_INTERFACE } ID3D12VideoDecoder1Vtbl; interface ID3D12VideoDecoder1 { CONST_VTBL struct ID3D12VideoDecoder1Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecoder1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecoder1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecoder1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecoder1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecoder1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecoder1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecoder1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecoder1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #if !defined(_WIN32) #define ID3D12VideoDecoder1_GetDesc(This) \ ( (This)->lpVtbl -> GetDesc(This) ) #else #define ID3D12VideoDecoder1_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) #endif #define ID3D12VideoDecoder1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecoder1_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__ #define __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__ /* interface ID3D12VideoDecoderHeap1 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecoderHeap1; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("DA1D98C5-539F-41B2-BF6B-1198A03B6D26") ID3D12VideoDecoderHeap1 : public ID3D12VideoDecoderHeap { public: virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDecoderHeap1Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecoderHeap1 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecoderHeap1 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecoderHeap1 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecoderHeap1 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecoderHeap1 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecoderHeap1 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecoderHeap1 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecoderHeap1 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap, GetDesc) #if !defined(_WIN32) D3D12_VIDEO_DECODER_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoderHeap1 * This); #else D3D12_VIDEO_DECODER_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoderHeap1 * This, D3D12_VIDEO_DECODER_HEAP_DESC * RetVal); #endif DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap1, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoDecoderHeap1 * This, REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession); END_INTERFACE } ID3D12VideoDecoderHeap1Vtbl; interface ID3D12VideoDecoderHeap1 { CONST_VTBL struct ID3D12VideoDecoderHeap1Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecoderHeap1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecoderHeap1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecoderHeap1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecoderHeap1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecoderHeap1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecoderHeap1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecoderHeap1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecoderHeap1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #if !defined(_WIN32) #define ID3D12VideoDecoderHeap1_GetDesc(This) \ ( (This)->lpVtbl -> GetDesc(This) ) #else #define ID3D12VideoDecoderHeap1_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) #endif #define ID3D12VideoDecoderHeap1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoProcessor1_INTERFACE_DEFINED__ #define __ID3D12VideoProcessor1_INTERFACE_DEFINED__ /* interface ID3D12VideoProcessor1 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoProcessor1; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("F3CFE615-553F-425C-86D8-EE8C1B1FB01C") ID3D12VideoProcessor1 : public ID3D12VideoProcessor { public: virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoProcessor1Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoProcessor1 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoProcessor1 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoProcessor1 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoProcessor1 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoProcessor1 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoProcessor1 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoProcessor1 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoProcessor1 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNodeMask) UINT ( STDMETHODCALLTYPE *GetNodeMask )( ID3D12VideoProcessor1 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNumInputStreamDescs) UINT ( STDMETHODCALLTYPE *GetNumInputStreamDescs )( ID3D12VideoProcessor1 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetInputStreamDescs) HRESULT ( STDMETHODCALLTYPE *GetInputStreamDescs )( ID3D12VideoProcessor1 * This, UINT NumInputStreamDescs, _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs); DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetOutputStreamDesc) #if !defined(_WIN32) D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC ( STDMETHODCALLTYPE *GetOutputStreamDesc )( ID3D12VideoProcessor1 * This); #else D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *( STDMETHODCALLTYPE *GetOutputStreamDesc )( ID3D12VideoProcessor1 * This, D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal); #endif DECLSPEC_XFGVIRT(ID3D12VideoProcessor1, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoProcessor1 * This, REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession); END_INTERFACE } ID3D12VideoProcessor1Vtbl; interface ID3D12VideoProcessor1 { CONST_VTBL struct ID3D12VideoProcessor1Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoProcessor1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoProcessor1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoProcessor1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoProcessor1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoProcessor1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoProcessor1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoProcessor1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoProcessor1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoProcessor1_GetNodeMask(This) \ ( (This)->lpVtbl -> GetNodeMask(This) ) #define ID3D12VideoProcessor1_GetNumInputStreamDescs(This) \ ( (This)->lpVtbl -> GetNumInputStreamDescs(This) ) #define ID3D12VideoProcessor1_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \ ( (This)->lpVtbl -> GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) ) #if !defined(_WIN32) #define ID3D12VideoProcessor1_GetOutputStreamDesc(This) \ ( (This)->lpVtbl -> GetOutputStreamDesc(This) ) #else #define ID3D12VideoProcessor1_GetOutputStreamDesc(This,RetVal) \ ( (This)->lpVtbl -> GetOutputStreamDesc(This,RetVal) ) #endif #define ID3D12VideoProcessor1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoProcessor1_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ #define __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ /* interface ID3D12VideoExtensionCommand */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoExtensionCommand; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("554E41E8-AE8E-4A8C-B7D2-5B4F274A30E4") ID3D12VideoExtensionCommand : public ID3D12Pageable { public: #if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_EXTENSION_COMMAND_DESC STDMETHODCALLTYPE GetDesc( void) = 0; #else virtual D3D12_VIDEO_EXTENSION_COMMAND_DESC *STDMETHODCALLTYPE GetDesc( D3D12_VIDEO_EXTENSION_COMMAND_DESC * RetVal) = 0; #endif virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoExtensionCommandVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoExtensionCommand * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoExtensionCommand * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoExtensionCommand * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoExtensionCommand * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoExtensionCommand * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoExtensionCommand * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoExtensionCommand * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoExtensionCommand * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoExtensionCommand, GetDesc) #if !defined(_WIN32) D3D12_VIDEO_EXTENSION_COMMAND_DESC ( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoExtensionCommand * This); #else D3D12_VIDEO_EXTENSION_COMMAND_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoExtensionCommand * This, D3D12_VIDEO_EXTENSION_COMMAND_DESC * RetVal); #endif DECLSPEC_XFGVIRT(ID3D12VideoExtensionCommand, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoExtensionCommand * This, REFIID riid, _COM_Outptr_opt_ void **ppProtectedSession); END_INTERFACE } ID3D12VideoExtensionCommandVtbl; interface ID3D12VideoExtensionCommand { CONST_VTBL struct ID3D12VideoExtensionCommandVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoExtensionCommand_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoExtensionCommand_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoExtensionCommand_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoExtensionCommand_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoExtensionCommand_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoExtensionCommand_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoExtensionCommand_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoExtensionCommand_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #if !defined(_WIN32) #define ID3D12VideoExtensionCommand_GetDesc(This) \ ( (This)->lpVtbl -> GetDesc(This) ) #else #define ID3D12VideoExtensionCommand_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) #endif #define ID3D12VideoExtensionCommand_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDevice2_INTERFACE_DEFINED__ #define __ID3D12VideoDevice2_INTERFACE_DEFINED__ /* interface ID3D12VideoDevice2 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDevice2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("F019AC49-F838-4A95-9B17-579437C8F513") ID3D12VideoDevice2 : public ID3D12VideoDevice1 { public: virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder1( _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoder) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderHeap1( _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoderHeap) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor1( UINT NodeMask, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, UINT NumInputStreamDescs, _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoProcessor) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoExtensionCommand( _In_ const D3D12_VIDEO_EXTENSION_COMMAND_DESC *pDesc, _In_reads_bytes_(CreationParametersDataSizeInBytes) const void *pCreationParameters, SIZE_T CreationParametersDataSizeInBytes, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoExtensionCommand) = 0; virtual HRESULT STDMETHODCALLTYPE ExecuteExtensionCommand( _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes, _Out_writes_bytes_(OutputDataSizeInBytes) void *pOutputData, SIZE_T OutputDataSizeInBytes) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDevice2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDevice2 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDevice2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDevice2 * This); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport) HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( ID3D12VideoDevice2 * This, D3D12_FEATURE_VIDEO FeatureVideo, _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( ID3D12VideoDevice2 * This, _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoder); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )( ID3D12VideoDevice2 * This, _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoderHeap); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor) HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( ID3D12VideoDevice2 * This, UINT NodeMask, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, UINT NumInputStreamDescs, _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, _In_ REFIID riid, _COM_Outptr_ void **ppVideoProcessor); DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionEstimator) HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionEstimator )( ID3D12VideoDevice2 * This, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoMotionEstimator); DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionVectorHeap) HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionVectorHeap )( ID3D12VideoDevice2 * This, _In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoMotionVectorHeap); DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoder1) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder1 )( ID3D12VideoDevice2 * This, _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoder); DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoderHeap1) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap1 )( ID3D12VideoDevice2 * This, _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoderHeap); DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoProcessor1) HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor1 )( ID3D12VideoDevice2 * This, UINT NodeMask, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, UINT NumInputStreamDescs, _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoProcessor); DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoExtensionCommand) HRESULT ( STDMETHODCALLTYPE *CreateVideoExtensionCommand )( ID3D12VideoDevice2 * This, _In_ const D3D12_VIDEO_EXTENSION_COMMAND_DESC *pDesc, _In_reads_bytes_(CreationParametersDataSizeInBytes) const void *pCreationParameters, SIZE_T CreationParametersDataSizeInBytes, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoExtensionCommand); DECLSPEC_XFGVIRT(ID3D12VideoDevice2, ExecuteExtensionCommand) HRESULT ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( ID3D12VideoDevice2 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes, _Out_writes_bytes_(OutputDataSizeInBytes) void *pOutputData, SIZE_T OutputDataSizeInBytes); END_INTERFACE } ID3D12VideoDevice2Vtbl; interface ID3D12VideoDevice2 { CONST_VTBL struct ID3D12VideoDevice2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDevice2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDevice2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDevice2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDevice2_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) #define ID3D12VideoDevice2_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) #define ID3D12VideoDevice2_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) #define ID3D12VideoDevice2_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) #define ID3D12VideoDevice2_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ ( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) ) #define ID3D12VideoDevice2_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ ( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) ) #define ID3D12VideoDevice2_CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) ) #define ID3D12VideoDevice2_CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) ) #define ID3D12VideoDevice2_CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) ) #define ID3D12VideoDevice2_CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) \ ( (This)->lpVtbl -> CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) ) #define ID3D12VideoDevice2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDevice2_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__ #define __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__ /* interface ID3D12VideoDecodeCommandList2 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("6e120880-c114-4153-8036-d247051e1729") ID3D12VideoDecodeCommandList2 : public ID3D12VideoDecodeCommandList1 { public: virtual void STDMETHODCALLTYPE SetProtectedResourceSession( _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession) = 0; virtual void STDMETHODCALLTYPE InitializeExtensionCommand( _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes) = 0; virtual void STDMETHODCALLTYPE ExecuteExtensionCommand( _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDecodeCommandList2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecodeCommandList2 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecodeCommandList2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecodeCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecodeCommandList2 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecodeCommandList2 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecodeCommandList2 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecodeCommandList2 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecodeCommandList2 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoDecodeCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoDecodeCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoDecodeCommandList2 * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoDecodeCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoDecodeCommandList2 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoDecodeCommandList2 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoDecodeCommandList2 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoDecodeCommandList2 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoDecodeCommandList2 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoDecodeCommandList2 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoDecodeCommandList2 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoDecodeCommandList2 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoDecodeCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame) void ( STDMETHODCALLTYPE *DecodeFrame )( ID3D12VideoDecodeCommandList2 * This, _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoDecodeCommandList2 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList1, DecodeFrame1) void ( STDMETHODCALLTYPE *DecodeFrame1 )( ID3D12VideoDecodeCommandList2 * This, _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, SetProtectedResourceSession) void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( ID3D12VideoDecodeCommandList2 * This, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, InitializeExtensionCommand) void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( ID3D12VideoDecodeCommandList2 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, ExecuteExtensionCommand) void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( ID3D12VideoDecodeCommandList2 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes); END_INTERFACE } ID3D12VideoDecodeCommandList2Vtbl; interface ID3D12VideoDecodeCommandList2 { CONST_VTBL struct ID3D12VideoDecodeCommandList2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecodeCommandList2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecodeCommandList2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecodeCommandList2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecodeCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecodeCommandList2_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecodeCommandList2_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecodeCommandList2_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecodeCommandList2_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoDecodeCommandList2_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoDecodeCommandList2_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoDecodeCommandList2_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoDecodeCommandList2_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoDecodeCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoDecodeCommandList2_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoDecodeCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoDecodeCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoDecodeCommandList2_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList2_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList2_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoDecodeCommandList2_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) #define ID3D12VideoDecodeCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoDecodeCommandList2_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) ) #define ID3D12VideoDecodeCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) #define ID3D12VideoDecodeCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) #define ID3D12VideoDecodeCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__ #define __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__ /* interface ID3D12VideoDecodeCommandList3 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList3; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("2aee8c37-9562-42da-8abf-61efeb2e4513") ID3D12VideoDecodeCommandList3 : public ID3D12VideoDecodeCommandList2 { public: virtual void STDMETHODCALLTYPE Barrier( UINT32 NumBarrierGroups, _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDecodeCommandList3Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecodeCommandList3 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecodeCommandList3 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecodeCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecodeCommandList3 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecodeCommandList3 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecodeCommandList3 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecodeCommandList3 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecodeCommandList3 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoDecodeCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoDecodeCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoDecodeCommandList3 * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoDecodeCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoDecodeCommandList3 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoDecodeCommandList3 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoDecodeCommandList3 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoDecodeCommandList3 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoDecodeCommandList3 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoDecodeCommandList3 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoDecodeCommandList3 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoDecodeCommandList3 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoDecodeCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame) void ( STDMETHODCALLTYPE *DecodeFrame )( ID3D12VideoDecodeCommandList3 * This, _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoDecodeCommandList3 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList1, DecodeFrame1) void ( STDMETHODCALLTYPE *DecodeFrame1 )( ID3D12VideoDecodeCommandList3 * This, _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, SetProtectedResourceSession) void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( ID3D12VideoDecodeCommandList3 * This, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, InitializeExtensionCommand) void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( ID3D12VideoDecodeCommandList3 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, ExecuteExtensionCommand) void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( ID3D12VideoDecodeCommandList3 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList3, Barrier) void ( STDMETHODCALLTYPE *Barrier )( ID3D12VideoDecodeCommandList3 * This, UINT32 NumBarrierGroups, _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); END_INTERFACE } ID3D12VideoDecodeCommandList3Vtbl; interface ID3D12VideoDecodeCommandList3 { CONST_VTBL struct ID3D12VideoDecodeCommandList3Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecodeCommandList3_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecodeCommandList3_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecodeCommandList3_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecodeCommandList3_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecodeCommandList3_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecodeCommandList3_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecodeCommandList3_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecodeCommandList3_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoDecodeCommandList3_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoDecodeCommandList3_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoDecodeCommandList3_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoDecodeCommandList3_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoDecodeCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoDecodeCommandList3_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoDecodeCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList3_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoDecodeCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoDecodeCommandList3_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList3_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList3_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoDecodeCommandList3_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) #define ID3D12VideoDecodeCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoDecodeCommandList3_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) ) #define ID3D12VideoDecodeCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) #define ID3D12VideoDecodeCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) #define ID3D12VideoDecodeCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) #define ID3D12VideoDecodeCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \ ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__ #define __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__ /* interface ID3D12VideoProcessCommandList2 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoProcessCommandList2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("db525ae4-6ad6-473c-baa7-59b2e37082e4") ID3D12VideoProcessCommandList2 : public ID3D12VideoProcessCommandList1 { public: virtual void STDMETHODCALLTYPE SetProtectedResourceSession( _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession) = 0; virtual void STDMETHODCALLTYPE InitializeExtensionCommand( _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes) = 0; virtual void STDMETHODCALLTYPE ExecuteExtensionCommand( _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoProcessCommandList2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoProcessCommandList2 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoProcessCommandList2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoProcessCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoProcessCommandList2 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoProcessCommandList2 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoProcessCommandList2 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoProcessCommandList2 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoProcessCommandList2 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoProcessCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoProcessCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoProcessCommandList2 * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoProcessCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoProcessCommandList2 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoProcessCommandList2 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoProcessCommandList2 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoProcessCommandList2 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoProcessCommandList2 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoProcessCommandList2 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoProcessCommandList2 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoProcessCommandList2 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoProcessCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames) void ( STDMETHODCALLTYPE *ProcessFrames )( ID3D12VideoProcessCommandList2 * This, _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoProcessCommandList2 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList1, ProcessFrames1) void ( STDMETHODCALLTYPE *ProcessFrames1 )( ID3D12VideoProcessCommandList2 * This, _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, SetProtectedResourceSession) void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( ID3D12VideoProcessCommandList2 * This, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, InitializeExtensionCommand) void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( ID3D12VideoProcessCommandList2 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, ExecuteExtensionCommand) void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( ID3D12VideoProcessCommandList2 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes); END_INTERFACE } ID3D12VideoProcessCommandList2Vtbl; interface ID3D12VideoProcessCommandList2 { CONST_VTBL struct ID3D12VideoProcessCommandList2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoProcessCommandList2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoProcessCommandList2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoProcessCommandList2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoProcessCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoProcessCommandList2_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoProcessCommandList2_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoProcessCommandList2_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoProcessCommandList2_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoProcessCommandList2_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoProcessCommandList2_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoProcessCommandList2_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoProcessCommandList2_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoProcessCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoProcessCommandList2_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoProcessCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoProcessCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoProcessCommandList2_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList2_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList2_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoProcessCommandList2_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #define ID3D12VideoProcessCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoProcessCommandList2_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #define ID3D12VideoProcessCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) #define ID3D12VideoProcessCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) #define ID3D12VideoProcessCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__ #define __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__ /* interface ID3D12VideoProcessCommandList3 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoProcessCommandList3; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("1a0a4ca4-9f08-40ce-9558-b411fd2666ff") ID3D12VideoProcessCommandList3 : public ID3D12VideoProcessCommandList2 { public: virtual void STDMETHODCALLTYPE Barrier( UINT32 NumBarrierGroups, _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoProcessCommandList3Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoProcessCommandList3 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoProcessCommandList3 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoProcessCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoProcessCommandList3 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoProcessCommandList3 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoProcessCommandList3 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoProcessCommandList3 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoProcessCommandList3 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoProcessCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoProcessCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoProcessCommandList3 * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoProcessCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoProcessCommandList3 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoProcessCommandList3 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoProcessCommandList3 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoProcessCommandList3 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoProcessCommandList3 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoProcessCommandList3 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoProcessCommandList3 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoProcessCommandList3 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoProcessCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames) void ( STDMETHODCALLTYPE *ProcessFrames )( ID3D12VideoProcessCommandList3 * This, _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoProcessCommandList3 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList1, ProcessFrames1) void ( STDMETHODCALLTYPE *ProcessFrames1 )( ID3D12VideoProcessCommandList3 * This, _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, SetProtectedResourceSession) void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( ID3D12VideoProcessCommandList3 * This, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, InitializeExtensionCommand) void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( ID3D12VideoProcessCommandList3 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, ExecuteExtensionCommand) void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( ID3D12VideoProcessCommandList3 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList3, Barrier) void ( STDMETHODCALLTYPE *Barrier )( ID3D12VideoProcessCommandList3 * This, UINT32 NumBarrierGroups, _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); END_INTERFACE } ID3D12VideoProcessCommandList3Vtbl; interface ID3D12VideoProcessCommandList3 { CONST_VTBL struct ID3D12VideoProcessCommandList3Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoProcessCommandList3_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoProcessCommandList3_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoProcessCommandList3_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoProcessCommandList3_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoProcessCommandList3_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoProcessCommandList3_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoProcessCommandList3_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoProcessCommandList3_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoProcessCommandList3_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoProcessCommandList3_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoProcessCommandList3_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoProcessCommandList3_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoProcessCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoProcessCommandList3_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoProcessCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList3_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoProcessCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoProcessCommandList3_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList3_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList3_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoProcessCommandList3_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #define ID3D12VideoProcessCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoProcessCommandList3_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #define ID3D12VideoProcessCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) #define ID3D12VideoProcessCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) #define ID3D12VideoProcessCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) #define ID3D12VideoProcessCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \ ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ #define __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ /* interface ID3D12VideoEncodeCommandList1 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList1; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("94971eca-2bdb-4769-88cf-3675ea757ebc") ID3D12VideoEncodeCommandList1 : public ID3D12VideoEncodeCommandList { public: virtual void STDMETHODCALLTYPE InitializeExtensionCommand( _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes) = 0; virtual void STDMETHODCALLTYPE ExecuteExtensionCommand( _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoEncodeCommandList1Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoEncodeCommandList1 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoEncodeCommandList1 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoEncodeCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoEncodeCommandList1 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoEncodeCommandList1 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoEncodeCommandList1 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoEncodeCommandList1 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoEncodeCommandList1 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoEncodeCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoEncodeCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoEncodeCommandList1 * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoEncodeCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoEncodeCommandList1 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoEncodeCommandList1 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoEncodeCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoEncodeCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoEncodeCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoEncodeCommandList1 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoEncodeCommandList1 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoEncodeCommandList1 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoEncodeCommandList1 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion) void ( STDMETHODCALLTYPE *EstimateMotion )( ID3D12VideoEncodeCommandList1 * This, _In_ ID3D12VideoMotionEstimator *pMotionEstimator, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap) void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )( ID3D12VideoEncodeCommandList1 * This, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoEncodeCommandList1 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession) void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( ID3D12VideoEncodeCommandList1 * This, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, InitializeExtensionCommand) void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( ID3D12VideoEncodeCommandList1 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, ExecuteExtensionCommand) void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( ID3D12VideoEncodeCommandList1 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes); END_INTERFACE } ID3D12VideoEncodeCommandList1Vtbl; interface ID3D12VideoEncodeCommandList1 { CONST_VTBL struct ID3D12VideoEncodeCommandList1Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoEncodeCommandList1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoEncodeCommandList1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoEncodeCommandList1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoEncodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoEncodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoEncodeCommandList1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoEncodeCommandList1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoEncodeCommandList1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoEncodeCommandList1_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoEncodeCommandList1_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoEncodeCommandList1_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoEncodeCommandList1_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoEncodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoEncodeCommandList1_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoEncodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoEncodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoEncodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoEncodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoEncodeCommandList1_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoEncodeCommandList1_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoEncodeCommandList1_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoEncodeCommandList1_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) #define ID3D12VideoEncodeCommandList1_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) #define ID3D12VideoEncodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoEncodeCommandList1_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) #define ID3D12VideoEncodeCommandList1_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) #define ID3D12VideoEncodeCommandList1_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0022 */ /* [local] */ DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME, 0x0685b993, 0x3d8c, 0x43a0, 0x8b, 0x28, 0xd7, 0x4c, 0x2d, 0x68, 0x99, 0xa4); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME10, 0x142a1d0f, 0x69dd, 0x4ec9, 0x85, 0x91, 0xb1, 0x2f, 0xfc, 0xb9, 0x1a, 0x29); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12, 0x1a72925f, 0x0c2c, 0x4f15, 0x96, 0xfb, 0xb1, 0x7d, 0x14, 0x73, 0x60, 0x3f); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_422, 0x0bac4fe5, 0x1532, 0x4429, 0xa8, 0x54, 0xf8, 0x4d, 0xe0, 0x49, 0x53, 0xdb); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_422, 0x55bcac81, 0xf311, 0x4093, 0xa7, 0xd0, 0x1c, 0xbc, 0x0b, 0x84, 0x9b, 0xee); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN_444, 0x4008018f, 0xf537, 0x4b36, 0x98, 0xcf, 0x61, 0xaf, 0x8a, 0x2c, 0x1a, 0x33); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_EXT, 0x9cc55490, 0xe37c, 0x4932, 0x86, 0x84, 0x49, 0x20, 0xf9, 0xf6, 0x40, 0x9c); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_444, 0x0dabeffa, 0x4458, 0x4602, 0xbc, 0x03, 0x07, 0x95, 0x65, 0x9d, 0x61, 0x7c); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_444, 0x9798634d, 0xfe9d, 0x48e5, 0xb4, 0xda, 0xdb, 0xec, 0x45, 0xb3, 0xdf, 0x01); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN16, 0xa4fbdbb0, 0xa113, 0x482b, 0xa2, 0x32, 0x63, 0x5c, 0xc0, 0x69, 0x7f, 0x6d); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8); typedef enum D3D12_VIDEO_ENCODER_AV1_PROFILE { D3D12_VIDEO_ENCODER_AV1_PROFILE_MAIN = 0, D3D12_VIDEO_ENCODER_AV1_PROFILE_HIGH = 1, D3D12_VIDEO_ENCODER_AV1_PROFILE_PROFESSIONAL = 2 } D3D12_VIDEO_ENCODER_AV1_PROFILE; typedef enum D3D12_VIDEO_ENCODER_AV1_LEVELS { D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0, D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1, D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2, D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23 } D3D12_VIDEO_ENCODER_AV1_LEVELS; typedef enum D3D12_VIDEO_ENCODER_AV1_TIER { D3D12_VIDEO_ENCODER_AV1_TIER_MAIN = 0, D3D12_VIDEO_ENCODER_AV1_TIER_HIGH = 1 } D3D12_VIDEO_ENCODER_AV1_TIER; typedef struct D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS { D3D12_VIDEO_ENCODER_AV1_LEVELS Level; D3D12_VIDEO_ENCODER_AV1_TIER Tier; } D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS; typedef enum D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS { D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_128x128_SUPERBLOCK = 0x1, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FILTER_INTRA = 0x2, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_EDGE_FILTER = 0x4, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTERINTRA_COMPOUND = 0x8, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MASKED_COMPOUND = 0x10, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_WARPED_MOTION = 0x20, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DUAL_FILTER = 0x40, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_JNT_COMP = 0x80, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FORCED_INTEGER_MOTION_VECTORS = 0x100, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SUPER_RESOLUTION = 0x200, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_RESTORATION_FILTER = 0x400, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_PALETTE_ENCODING = 0x800, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CDEF_FILTERING = 0x1000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_BLOCK_COPY = 0x2000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x4000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ORDER_HINT_TOOLS = 0x8000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_AUTO_SEGMENTATION = 0x10000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CUSTOM_SEGMENTATION = 0x20000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_FILTER_DELTAS = 0x40000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_DELTAS = 0x80000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_MATRIX = 0x100000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_REDUCED_TX_SET = 0x200000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MOTION_MODE_SWITCHABLE = 0x400000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ALLOW_HIGH_PRECISION_MV = 0x800000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SKIP_MODE_PRESENT = 0x1000000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DELTA_LF_PARAMS = 0x2000000 } D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS); typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE { D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 = 0, D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST = 1, D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT = 2 } D3D12_VIDEO_ENCODER_AV1_TX_MODE; typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS { D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_ONLY4x4 = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 ) , D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_LARGEST = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST ) , D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT ) } D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS); typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS { D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP = 0, D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH = 1, D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP = 2, D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR = 3, D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE = 4 } D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS; typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS { D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP ) , D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SMOOTH = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH ) , D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SHARP = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP ) , D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_BILINEAR = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR ) , D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE ) } D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS); typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE { D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_4x4 = 0, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_8x8 = 1, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_16x16 = 2, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_32x32 = 3, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_64x64 = 4 } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE; typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE { D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED = 0, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q = 1, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V = 2, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H = 3, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U = 4, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V = 5, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME = 6, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP = 7, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV = 8 } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE; typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS { D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_DISABLED = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED ) , D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_Q = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q ) , D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_V = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V ) , D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_H = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H ) , D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_U = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U ) , D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_V = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V ) , D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_REF_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME ) , D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_SKIP = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP ) , D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV ) } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS); typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE { D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_DISABLED = 0, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SWITCHABLE = 1, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_WIENER = 2, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SGRPROJ = 3 } D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE; typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE { D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_DISABLED = 0, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_32x32 = 1, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_64x64 = 2, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_128x128 = 3, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_256x256 = 4 } D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE; typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS { D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_NOT_SUPPORTED = 0, D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_32x32 = 0x1, D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_64x64 = 0x2, D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_128x128 = 0x4, D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_256x256 = 0x8 } D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS); typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION { D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0, D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1, D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2, D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3 } D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION; typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS { D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY ) , D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION ) , D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM ) , D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE ) } D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS); typedef enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS { D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION = 0x1, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION_DELTA = 0x2, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER = 0x4, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER_DELTA = 0x8, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CDEF_DATA = 0x10, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CONTEXT_UPDATE_TILE_ID = 0x20, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_COMPOUND_PREDICTION_MODE = 0x40, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_PRIMARY_REF_FRAME = 0x80, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_REFERENCE_INDICES = 0x100 } D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS); typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT { D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS SupportedFeatureFlags; D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS RequiredFeatureFlags; D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS SupportedInterpolationFilters; D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS SupportedRestorationParams[ 3 ][ 3 ]; D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS SupportedSegmentationModes; D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS SupportedTxModes[ 4 ]; D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE SegmentationBlockSize; D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS PostEncodeValuesFlags; UINT MaxTemporalLayers; UINT MaxSpatialLayers; } D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT; typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE { D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME = 0, D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME = 1, D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME = 2, D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME = 3 } D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE; typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS { D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_KEY_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME ) , D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTER_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME ) , D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTRA_ONLY_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME ) , D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_SWITCH_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME ) } D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS); typedef enum D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE { D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_SINGLE_REFERENCE = 0, D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_COMPOUND_REFERENCE = 1 } D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE; typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT { D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE PredictionMode; UINT MaxUniqueReferencesPerFrame; D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS SupportedFrameTypes; D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS SupportedReferenceWarpedMotionFlags; } D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION { D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS FeatureFlags; UINT OrderHintBitsMinus1; } D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION; typedef struct D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE { UINT IntraDistance; UINT InterFramePeriod; } D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE; typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO { D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION TransformationType; INT TransformationMatrix[ 8 ]; BOOL InvalidAffineSet; } D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO; typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR { UINT ReconstructedPictureResourceIndex; UINT TemporalLayerIndexPlus1; UINT SpatialLayerIndexPlus1; D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType; D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO WarpedMotionInfo; UINT OrderHint; UINT PictureIndex; } D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR; typedef enum D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_ERROR_RESILIENT_MODE = 0x1, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_CDF_UPDATE = 0x2, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_PALETTE_ENCODING = 0x4, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_SKIP_MODE = 0x8, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x10, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FORCE_INTEGER_MOTION_VECTORS = 0x20, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_INTRA_BLOCK_COPY = 0x40, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_USE_SUPER_RESOLUTION = 0x80, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_FRAME_END_UPDATE_CDF = 0x100, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_AUTO = 0x200, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_CUSTOM = 0x400, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_WARPED_MOTION = 0x800, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_REDUCED_TX_SET = 0x1000, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_MOTION_MODE_SWITCHABLE = 0x2000, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_HIGH_PRECISION_MV = 0x4000 } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS); typedef struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG { D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE FrameRestorationType[ 3 ]; D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE LoopRestorationPixelSize[ 3 ]; } D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG; typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA { UINT64 EnabledFeatures; INT64 FeatureValue[ 8 ]; } D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA; typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG { UINT64 UpdateMap; UINT64 TemporalUpdate; UINT64 UpdateData; UINT64 NumSegments; D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA SegmentsData[ 8 ]; } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG; typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP { UINT SegmentsMapByteSize; UINT8 *pSegmentsMap; } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP; typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG { UINT64 LoopFilterLevel[ 2 ]; UINT64 LoopFilterLevelU; UINT64 LoopFilterLevelV; UINT64 LoopFilterSharpnessLevel; UINT64 LoopFilterDeltaEnabled; UINT64 UpdateRefDelta; INT64 RefDeltas[ 8 ]; UINT64 UpdateModeDelta; INT64 ModeDeltas[ 2 ]; } D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG; typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG { UINT64 DeltaLFPresent; UINT64 DeltaLFMulti; UINT64 DeltaLFRes; } D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG; typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG { UINT64 BaseQIndex; INT64 YDCDeltaQ; INT64 UDCDeltaQ; INT64 UACDeltaQ; INT64 VDCDeltaQ; INT64 VACDeltaQ; UINT64 UsingQMatrix; UINT64 QMY; UINT64 QMU; UINT64 QMV; } D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG; typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG { UINT64 DeltaQPresent; UINT64 DeltaQRes; } D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG; typedef struct D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG { UINT64 CdefBits; UINT64 CdefDampingMinus3; UINT64 CdefYPriStrength[ 8 ]; UINT64 CdefUVPriStrength[ 8 ]; UINT64 CdefYSecStrength[ 8 ]; UINT64 CdefUVSecStrength[ 8 ]; } D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG; typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA { D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType; D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE CompoundPredictionType; D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS InterpolationFilter; D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG FrameRestorationConfig; D3D12_VIDEO_ENCODER_AV1_TX_MODE TxMode; UINT SuperResDenominator; UINT OrderHint; UINT PictureIndex; UINT TemporalLayerIndexPlus1; UINT SpatialLayerIndexPlus1; D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR ReferenceFramesReconPictureDescriptors[ 8 ]; UINT ReferenceIndices[ 7 ]; UINT PrimaryRefFrame; UINT RefreshFrameFlags; D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter; D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta; D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization; D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta; D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF; UINT QPMapValuesCount; _Field_size_full_(QPMapValuesCount) INT16 *pRateControlQPMap; D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG CustomSegmentation; D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP CustomSegmentsMap; } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA; typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES { UINT64 RowCount; UINT64 ColCount; UINT64 RowHeights[ 64 ]; UINT64 ColWidths[ 64 ]; UINT64 ContextUpdateTileId; } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES; typedef struct D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES { UINT64 CompoundPredictionType; D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter; D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta; D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization; D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta; D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF; D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG SegmentationConfig; UINT64 PrimaryRefFrame; UINT64 ReferenceIndices[ 7 ]; } D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES; typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE { D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_ABSOLUTE_QP_MAP = 0, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP = 1, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR = 2, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR = 3, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR = 4 } D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE; typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP = 0x1, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS = 0x2, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT = 0x40, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED = 0x80 } D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS); typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP { UINT ConstantQP_FullIntracodedFrame; UINT ConstantQP_InterPredictedFrame_PrevRefOnly; UINT ConstantQP_InterPredictedFrame_BiDirectionalRef; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1 { UINT ConstantQP_FullIntracodedFrame; UINT ConstantQP_InterPredictedFrame_PrevRefOnly; UINT ConstantQP_InterPredictedFrame_BiDirectionalRef; UINT QualityVsSpeed; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1 { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; UINT QualityVsSpeed; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; } D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1 { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; UINT QualityVsSpeed; } D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT ConstantQualityTarget; } D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1 { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT ConstantQualityTarget; UINT64 VBVCapacity; UINT64 InitialVBVFullness; UINT QualityVsSpeed; } D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP { UINT QualityVsSpeed; } D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS { UINT DataSize; union { const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP *pConfiguration_CQP; const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR *pConfiguration_CBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR *pConfiguration_VBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR *pConfiguration_QVBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1 *pConfiguration_CQP1; const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1 *pConfiguration_CBR1; const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1 *pConfiguration_VBR1; const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1 *pConfiguration_QVBR1; const D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP *pConfiguration_AbsoluteQPMap; } ; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL { D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE Mode; D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS ConfigParams; DXGI_RATIONAL TargetFrameRate; } D3D12_VIDEO_ENCODER_RATE_CONTROL; typedef enum D3D12_VIDEO_ENCODER_CODEC { D3D12_VIDEO_ENCODER_CODEC_H264 = 0, D3D12_VIDEO_ENCODER_CODEC_HEVC = 1, D3D12_VIDEO_ENCODER_CODEC_AV1 = 2 } D3D12_VIDEO_ENCODER_CODEC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; BOOL IsSupported; } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC; typedef enum D3D12_VIDEO_ENCODER_PROFILE_H264 { D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN = 0, D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH = 1, D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10 = 2 } D3D12_VIDEO_ENCODER_PROFILE_H264; typedef enum D3D12_VIDEO_ENCODER_PROFILE_HEVC { D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN = 0, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 = 1 } D3D12_VIDEO_ENCODER_PROFILE_HEVC; typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC { UINT DataSize; union { D3D12_VIDEO_ENCODER_PROFILE_H264 *pH264Profile; D3D12_VIDEO_ENCODER_PROFILE_HEVC *pHEVCProfile; D3D12_VIDEO_ENCODER_AV1_PROFILE *pAV1Profile; } ; } D3D12_VIDEO_ENCODER_PROFILE_DESC; typedef enum D3D12_VIDEO_ENCODER_LEVELS_H264 { D3D12_VIDEO_ENCODER_LEVELS_H264_1 = 0, D3D12_VIDEO_ENCODER_LEVELS_H264_1b = 1, D3D12_VIDEO_ENCODER_LEVELS_H264_11 = 2, D3D12_VIDEO_ENCODER_LEVELS_H264_12 = 3, D3D12_VIDEO_ENCODER_LEVELS_H264_13 = 4, D3D12_VIDEO_ENCODER_LEVELS_H264_2 = 5, D3D12_VIDEO_ENCODER_LEVELS_H264_21 = 6, D3D12_VIDEO_ENCODER_LEVELS_H264_22 = 7, D3D12_VIDEO_ENCODER_LEVELS_H264_3 = 8, D3D12_VIDEO_ENCODER_LEVELS_H264_31 = 9, D3D12_VIDEO_ENCODER_LEVELS_H264_32 = 10, D3D12_VIDEO_ENCODER_LEVELS_H264_4 = 11, D3D12_VIDEO_ENCODER_LEVELS_H264_41 = 12, D3D12_VIDEO_ENCODER_LEVELS_H264_42 = 13, D3D12_VIDEO_ENCODER_LEVELS_H264_5 = 14, D3D12_VIDEO_ENCODER_LEVELS_H264_51 = 15, D3D12_VIDEO_ENCODER_LEVELS_H264_52 = 16, D3D12_VIDEO_ENCODER_LEVELS_H264_6 = 17, D3D12_VIDEO_ENCODER_LEVELS_H264_61 = 18, D3D12_VIDEO_ENCODER_LEVELS_H264_62 = 19 } D3D12_VIDEO_ENCODER_LEVELS_H264; typedef enum D3D12_VIDEO_ENCODER_TIER_HEVC { D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN = 0, D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH = 1 } D3D12_VIDEO_ENCODER_TIER_HEVC; typedef enum D3D12_VIDEO_ENCODER_LEVELS_HEVC { D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0, D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1, D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2, D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3, D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4, D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5, D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6, D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7, D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8, D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9, D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10, D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11, D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12 } D3D12_VIDEO_ENCODER_LEVELS_HEVC; typedef struct D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC { D3D12_VIDEO_ENCODER_LEVELS_HEVC Level; D3D12_VIDEO_ENCODER_TIER_HEVC Tier; } D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC; typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING { UINT DataSize; union { D3D12_VIDEO_ENCODER_LEVELS_H264 *pH264LevelSetting; D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC *pHEVCLevelSetting; D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS *pAV1LevelSetting; } ; } D3D12_VIDEO_ENCODER_LEVEL_SETTING; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; BOOL IsSupported; D3D12_VIDEO_ENCODER_LEVEL_SETTING MinSupportedLevel; D3D12_VIDEO_ENCODER_LEVEL_SETTING MaxSupportedLevel; } D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL; typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC { UINT Width; UINT Height; } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC; typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC { UINT WidthRatio; UINT HeightRatio; } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; UINT ResolutionRatiosCount; } D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; UINT ResolutionRatiosCount; BOOL IsSupported; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MinResolutionSupported; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MaxResolutionSupported; UINT ResolutionWidthMultipleRequirement; UINT ResolutionHeightMultipleRequirement; _Field_size_full_(ResolutionRatiosCount) D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC *pResolutionRatios; } D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; DXGI_FORMAT Format; BOOL IsSupported; } D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE RateControlMode; BOOL IsSupported; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE; typedef enum D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE { D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE = 0, D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED = 1 } D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefreshMode; BOOL IsSupported; } D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE; typedef enum D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE { D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_GRID_PARTITION = 5, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_CONFIGURABLE_GRID_PARTITION = 6 } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode; BOOL IsSupported; } D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS { D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NOT_SPECIFIED = 0x1, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_CODEC_CONSTRAINT = 0x2, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_HARDWARE_CONSTRAINT = 0x4, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_ROWS_COUNT = 0x8, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_COLS_COUNT = 0x10, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_WIDTH = 0x20, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_AREA = 0x40, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_TOTAL_TILES = 0x80 } D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS); typedef struct D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT { BOOL Use128SuperBlocks; D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES TilesConfiguration; D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS ValidationFlags; UINT MinTileRows; UINT MaxTileRows; UINT MinTileCols; UINT MaxTileCols; UINT MinTileWidth; UINT MaxTileWidth; UINT MinTileArea; UINT MaxTileArea; UINT TileSizeBytesMinus1; } D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT { UINT DataSize; union { D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT *pAV1Support; } ; } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC FrameResolution; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT CodecSupport; BOOL IsSupported; } D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG; typedef enum D3D12_VIDEO_ENCODER_HEAP_FLAGS { D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0 } D3D12_VIDEO_ENCODER_HEAP_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS); typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC { UINT NodeMask; D3D12_VIDEO_ENCODER_HEAP_FLAGS Flags; D3D12_VIDEO_ENCODER_CODEC EncodeCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel; UINT ResolutionsListCount; _Field_size_full_(ResolutionsListCount) const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList; } D3D12_VIDEO_ENCODER_HEAP_DESC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE { D3D12_VIDEO_ENCODER_HEAP_DESC HeapDesc; BOOL IsSupported; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; } D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_ADAPTIVE_8x8_TRANSFORM_ENCODING_SUPPORT = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_SPATIAL_ENCODING_SUPPORT = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_TEMPORAL_ENCODING_SUPPORT = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING = 3, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES = 4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 5, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 6 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED ) , D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_1_DISABLE_ALL_SLICE_BLOCK_EDGES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES ) , D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS ) , D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_3_USE_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING ) , D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_4_DISABLE_CHROMA_BLOCK_EDGES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES ) , D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES ) , D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING ) } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS); typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS DisableDeblockingFilterSupportedModes; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT = 0x40, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT = 0x80, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES = 0x100 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_16x16 = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32 = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64 = 3 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4 = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_8x8 = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_16x16 = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32 = 3 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { UINT DataSize; union { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 *pH264Support; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC *pHEVCSupport; D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT *pAV1Support; } ; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; BOOL IsSupported; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT CodecSupportLimits; } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 { UINT MaxL0ReferencesForP; UINT MaxL0ReferencesForB; UINT MaxL1ReferencesForB; UINT MaxLongTermReferences; UINT MaxDPBCapacity; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC { UINT MaxL0ReferencesForP; UINT MaxL0ReferencesForB; UINT MaxL1ReferencesForB; UINT MaxLongTermReferences; UINT MaxDPBCapacity; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { UINT DataSize; union { D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 *pH264Support; D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC *pHEVCSupport; D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT *pAV1Support; } ; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; BOOL IsSupported; D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT PictureSupport; } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; typedef enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS { D3D12_VIDEO_ENCODER_SUPPORT_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK = 0x1, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_RECONFIGURATION_AVAILABLE = 0x2, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RESOLUTION_RECONFIGURATION_AVAILABLE = 0x4, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_VBV_SIZE_CONFIG_AVAILABLE = 0x8, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_FRAME_ANALYSIS_AVAILABLE = 0x10, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS = 0x20, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE = 0x40, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_LAYOUT_RECONFIGURATION_AVAILABLE = 0x80, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_ADJUSTABLE_QP_RANGE_AVAILABLE = 0x100, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_INITIAL_QP_AVAILABLE = 0x200, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE = 0x400, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_EXTENSION1_SUPPORT = 0x2000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000 } D3D12_VIDEO_ENCODER_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_TEMPORAL = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_SPATIAL = 2 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS ConfigurationFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES DirectModeConfig; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES DisableDeblockingFilterConfig; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x40 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS); typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION { UINT DataSize; union { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 *pH264Config; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC *pHEVCConfig; D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION *pAV1Config; } ; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION; typedef struct D3D12_VIDEO_ENCODER_INTRA_REFRESH { D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE Mode; UINT IntraRefreshDuration; } D3D12_VIDEO_ENCODER_INTRA_REFRESH; typedef enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE { D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4 } D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS { UINT MaxSubregionsNumber; UINT MaxIntraRefreshFrameDuration; UINT SubregionBlockPixelsSize; UINT QPMapRegionPixelsSize; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS; typedef enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS { D3D12_VIDEO_ENCODER_VALIDATION_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_NOT_SUPPORTED = 0x1, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INPUT_FORMAT_NOT_SUPPORTED = 0x8, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_CONFIGURATION_NOT_SUPPORTED = 0x10, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_MODE_NOT_SUPPORTED = 0x20, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_CONFIGURATION_NOT_SUPPORTED = 0x40, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INTRA_REFRESH_MODE_NOT_SUPPORTED = 0x80, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_MODE_NOT_SUPPORTED = 0x100, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RESOLUTION_NOT_SUPPORTED_IN_LIST = 0x200, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_DATA_NOT_SUPPORTED = 0x1000 } D3D12_VIDEO_ENCODER_VALIDATION_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS); typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 { UINT GOPLength; UINT PPicturePeriod; UCHAR pic_order_cnt_type; UCHAR log2_max_frame_num_minus4; UCHAR log2_max_pic_order_cnt_lsb_minus4; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC { UINT GOPLength; UINT PPicturePeriod; UCHAR log2_max_pic_order_cnt_lsb_minus4; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE { UINT DataSize; union { D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 *pH264GroupOfPictures; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC *pHEVCGroupOfPictures; D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE *pAV1SequenceStructure; } ; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding; UINT ResolutionsListCount; const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList; UINT MaxReferenceFramesInDPB; D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags; D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; _Field_size_full_(ResolutionsListCount) D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS *pResolutionDependentSupport; } D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES { union { UINT MaxBytesPerSlice; UINT NumberOfCodingUnitsPerSlice; UINT NumberOfRowsPerSlice; UINT NumberOfSlicesPerFrame; } ; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA { UINT DataSize; union { const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_H264; const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_HEVC; const D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES *pTilesPartition_AV1; } ; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding; UINT ResolutionsListCount; const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList; UINT MaxReferenceFramesInDPB; D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags; D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; _Field_size_full_(ResolutionsListCount) D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS *pResolutionDependentSupport; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData; UINT MaxQualityVsSpeed; } D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; BOOL IsSupported; UINT CompressedBitstreamBufferAccessAlignment; UINT EncoderMetadataBufferAccessAlignment; UINT MaxEncoderOutputMetadataBufferSize; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS; typedef enum D3D12_VIDEO_ENCODER_FLAGS { D3D12_VIDEO_ENCODER_FLAG_NONE = 0 } D3D12_VIDEO_ENCODER_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS); typedef struct D3D12_VIDEO_ENCODER_DESC { UINT NodeMask; D3D12_VIDEO_ENCODER_FLAGS Flags; D3D12_VIDEO_ENCODER_CODEC EncodeCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE MaxMotionEstimationPrecision; } D3D12_VIDEO_ENCODER_DESC; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0022_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0022_v0_0_s_ifspec; #ifndef __ID3D12VideoEncoder_INTERFACE_DEFINED__ #define __ID3D12VideoEncoder_INTERFACE_DEFINED__ /* interface ID3D12VideoEncoder */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoEncoder; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("2E0D212D-8DF9-44A6-A770-BB289B182737") ID3D12VideoEncoder : public ID3D12Pageable { public: virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0; virtual D3D12_VIDEO_ENCODER_FLAGS STDMETHODCALLTYPE GetEncoderFlags( void) = 0; virtual D3D12_VIDEO_ENCODER_CODEC STDMETHODCALLTYPE GetCodec( void) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecProfile( _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecConfiguration( _Inout_ D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig) = 0; virtual DXGI_FORMAT STDMETHODCALLTYPE GetInputFormat( void) = 0; virtual D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE STDMETHODCALLTYPE GetMaxMotionEstimationPrecision( void) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoEncoderVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoEncoder * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoEncoder * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoEncoder * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoEncoder * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoEncoder * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoEncoder * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoEncoder * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoEncoder * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetNodeMask) UINT ( STDMETHODCALLTYPE *GetNodeMask )( ID3D12VideoEncoder * This); DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetEncoderFlags) D3D12_VIDEO_ENCODER_FLAGS ( STDMETHODCALLTYPE *GetEncoderFlags )( ID3D12VideoEncoder * This); DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodec) D3D12_VIDEO_ENCODER_CODEC ( STDMETHODCALLTYPE *GetCodec )( ID3D12VideoEncoder * This); DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodecProfile) HRESULT ( STDMETHODCALLTYPE *GetCodecProfile )( ID3D12VideoEncoder * This, _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile); DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodecConfiguration) HRESULT ( STDMETHODCALLTYPE *GetCodecConfiguration )( ID3D12VideoEncoder * This, _Inout_ D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig); DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetInputFormat) DXGI_FORMAT ( STDMETHODCALLTYPE *GetInputFormat )( ID3D12VideoEncoder * This); DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetMaxMotionEstimationPrecision) D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE ( STDMETHODCALLTYPE *GetMaxMotionEstimationPrecision )( ID3D12VideoEncoder * This); END_INTERFACE } ID3D12VideoEncoderVtbl; interface ID3D12VideoEncoder { CONST_VTBL struct ID3D12VideoEncoderVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoEncoder_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoEncoder_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoEncoder_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoEncoder_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoEncoder_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoEncoder_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoEncoder_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoEncoder_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoEncoder_GetNodeMask(This) \ ( (This)->lpVtbl -> GetNodeMask(This) ) #define ID3D12VideoEncoder_GetEncoderFlags(This) \ ( (This)->lpVtbl -> GetEncoderFlags(This) ) #define ID3D12VideoEncoder_GetCodec(This) \ ( (This)->lpVtbl -> GetCodec(This) ) #define ID3D12VideoEncoder_GetCodecProfile(This,dstProfile) \ ( (This)->lpVtbl -> GetCodecProfile(This,dstProfile) ) #define ID3D12VideoEncoder_GetCodecConfiguration(This,dstCodecConfig) \ ( (This)->lpVtbl -> GetCodecConfiguration(This,dstCodecConfig) ) #define ID3D12VideoEncoder_GetInputFormat(This) \ ( (This)->lpVtbl -> GetInputFormat(This) ) #define ID3D12VideoEncoder_GetMaxMotionEstimationPrecision(This) \ ( (This)->lpVtbl -> GetMaxMotionEstimationPrecision(This) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoEncoder_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ #define __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ /* interface ID3D12VideoEncoderHeap */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoEncoderHeap; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("22B35D96-876A-44C0-B25E-FB8C9C7F1C4A") ID3D12VideoEncoderHeap : public ID3D12Pageable { public: virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0; virtual D3D12_VIDEO_ENCODER_HEAP_FLAGS STDMETHODCALLTYPE GetEncoderHeapFlags( void) = 0; virtual D3D12_VIDEO_ENCODER_CODEC STDMETHODCALLTYPE GetCodec( void) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecProfile( _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecLevel( _Inout_ D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel) = 0; virtual UINT STDMETHODCALLTYPE GetResolutionListCount( void) = 0; virtual HRESULT STDMETHODCALLTYPE GetResolutionList( const UINT ResolutionsListCount, _Out_writes_(ResolutionsListCount) D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoEncoderHeapVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoEncoderHeap * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoEncoderHeap * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoEncoderHeap * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoEncoderHeap * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoEncoderHeap * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoEncoderHeap * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoEncoderHeap * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoEncoderHeap * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetNodeMask) UINT ( STDMETHODCALLTYPE *GetNodeMask )( ID3D12VideoEncoderHeap * This); DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetEncoderHeapFlags) D3D12_VIDEO_ENCODER_HEAP_FLAGS ( STDMETHODCALLTYPE *GetEncoderHeapFlags )( ID3D12VideoEncoderHeap * This); DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodec) D3D12_VIDEO_ENCODER_CODEC ( STDMETHODCALLTYPE *GetCodec )( ID3D12VideoEncoderHeap * This); DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodecProfile) HRESULT ( STDMETHODCALLTYPE *GetCodecProfile )( ID3D12VideoEncoderHeap * This, _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile); DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodecLevel) HRESULT ( STDMETHODCALLTYPE *GetCodecLevel )( ID3D12VideoEncoderHeap * This, _Inout_ D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel); DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetResolutionListCount) UINT ( STDMETHODCALLTYPE *GetResolutionListCount )( ID3D12VideoEncoderHeap * This); DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetResolutionList) HRESULT ( STDMETHODCALLTYPE *GetResolutionList )( ID3D12VideoEncoderHeap * This, const UINT ResolutionsListCount, _Out_writes_(ResolutionsListCount) D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList); END_INTERFACE } ID3D12VideoEncoderHeapVtbl; interface ID3D12VideoEncoderHeap { CONST_VTBL struct ID3D12VideoEncoderHeapVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoEncoderHeap_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoEncoderHeap_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoEncoderHeap_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoEncoderHeap_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoEncoderHeap_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoEncoderHeap_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoEncoderHeap_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoEncoderHeap_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoEncoderHeap_GetNodeMask(This) \ ( (This)->lpVtbl -> GetNodeMask(This) ) #define ID3D12VideoEncoderHeap_GetEncoderHeapFlags(This) \ ( (This)->lpVtbl -> GetEncoderHeapFlags(This) ) #define ID3D12VideoEncoderHeap_GetCodec(This) \ ( (This)->lpVtbl -> GetCodec(This) ) #define ID3D12VideoEncoderHeap_GetCodecProfile(This,dstProfile) \ ( (This)->lpVtbl -> GetCodecProfile(This,dstProfile) ) #define ID3D12VideoEncoderHeap_GetCodecLevel(This,dstLevel) \ ( (This)->lpVtbl -> GetCodecLevel(This,dstLevel) ) #define ID3D12VideoEncoderHeap_GetResolutionListCount(This) \ ( (This)->lpVtbl -> GetResolutionListCount(This) ) #define ID3D12VideoEncoderHeap_GetResolutionList(This,ResolutionsListCount,pResolutionList) \ ( (This)->lpVtbl -> GetResolutionList(This,ResolutionsListCount,pResolutionList) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDevice3_INTERFACE_DEFINED__ #define __ID3D12VideoDevice3_INTERFACE_DEFINED__ /* interface ID3D12VideoDevice3 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDevice3; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("4243ADB4-3A32-4666-973C-0CCC5625DC44") ID3D12VideoDevice3 : public ID3D12VideoDevice2 { public: virtual HRESULT STDMETHODCALLTYPE CreateVideoEncoder( _In_ const D3D12_VIDEO_ENCODER_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoEncoder) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoEncoderHeap( _In_ const D3D12_VIDEO_ENCODER_HEAP_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoEncoderHeap) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDevice3Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDevice3 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDevice3 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDevice3 * This); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport) HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( ID3D12VideoDevice3 * This, D3D12_FEATURE_VIDEO FeatureVideo, _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( ID3D12VideoDevice3 * This, _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoder); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )( ID3D12VideoDevice3 * This, _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoderHeap); DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor) HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( ID3D12VideoDevice3 * This, UINT NodeMask, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, UINT NumInputStreamDescs, _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, _In_ REFIID riid, _COM_Outptr_ void **ppVideoProcessor); DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionEstimator) HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionEstimator )( ID3D12VideoDevice3 * This, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoMotionEstimator); DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionVectorHeap) HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionVectorHeap )( ID3D12VideoDevice3 * This, _In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoMotionVectorHeap); DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoder1) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder1 )( ID3D12VideoDevice3 * This, _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoder); DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoderHeap1) HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap1 )( ID3D12VideoDevice3 * This, _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoderHeap); DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoProcessor1) HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor1 )( ID3D12VideoDevice3 * This, UINT NodeMask, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, UINT NumInputStreamDescs, _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoProcessor); DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoExtensionCommand) HRESULT ( STDMETHODCALLTYPE *CreateVideoExtensionCommand )( ID3D12VideoDevice3 * This, _In_ const D3D12_VIDEO_EXTENSION_COMMAND_DESC *pDesc, _In_reads_bytes_(CreationParametersDataSizeInBytes) const void *pCreationParameters, SIZE_T CreationParametersDataSizeInBytes, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, _In_ REFIID riid, _COM_Outptr_ void **ppVideoExtensionCommand); DECLSPEC_XFGVIRT(ID3D12VideoDevice2, ExecuteExtensionCommand) HRESULT ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( ID3D12VideoDevice3 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes, _Out_writes_bytes_(OutputDataSizeInBytes) void *pOutputData, SIZE_T OutputDataSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoDevice3, CreateVideoEncoder) HRESULT ( STDMETHODCALLTYPE *CreateVideoEncoder )( ID3D12VideoDevice3 * This, _In_ const D3D12_VIDEO_ENCODER_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoEncoder); DECLSPEC_XFGVIRT(ID3D12VideoDevice3, CreateVideoEncoderHeap) HRESULT ( STDMETHODCALLTYPE *CreateVideoEncoderHeap )( ID3D12VideoDevice3 * This, _In_ const D3D12_VIDEO_ENCODER_HEAP_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoEncoderHeap); END_INTERFACE } ID3D12VideoDevice3Vtbl; interface ID3D12VideoDevice3 { CONST_VTBL struct ID3D12VideoDevice3Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDevice3_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDevice3_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDevice3_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDevice3_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) #define ID3D12VideoDevice3_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) #define ID3D12VideoDevice3_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) #define ID3D12VideoDevice3_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) #define ID3D12VideoDevice3_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ ( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) ) #define ID3D12VideoDevice3_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ ( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) ) #define ID3D12VideoDevice3_CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) ) #define ID3D12VideoDevice3_CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) ) #define ID3D12VideoDevice3_CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) ) #define ID3D12VideoDevice3_CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) \ ( (This)->lpVtbl -> CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) ) #define ID3D12VideoDevice3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) ) #define ID3D12VideoDevice3_CreateVideoEncoder(This,pDesc,riid,ppVideoEncoder) \ ( (This)->lpVtbl -> CreateVideoEncoder(This,pDesc,riid,ppVideoEncoder) ) #define ID3D12VideoDevice3_CreateVideoEncoderHeap(This,pDesc,riid,ppVideoEncoderHeap) \ ( (This)->lpVtbl -> CreateVideoEncoderHeap(This,pDesc,riid,ppVideoEncoderHeap) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDevice3_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0025 */ /* [local] */ typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 { D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME = 1, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME = 2, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME = 3 } D3D12_VIDEO_ENCODER_FRAME_TYPE_H264; typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 { UINT ReconstructedPictureResourceIndex; BOOL IsLongTermReference; UINT LongTermPictureIdx; UINT PictureOrderCountNumber; UINT FrameDecodingOrderNumber; UINT TemporalLayerIndex; } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1 } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION { UCHAR memory_management_control_operation; UINT difference_of_pic_nums_minus1; UINT long_term_pic_num; UINT long_term_frame_idx; UINT max_long_term_frame_idx_plus1; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION { UCHAR modification_of_pic_nums_idc; UINT abs_diff_pic_num_minus1; UINT long_term_pic_num; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS Flags; D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 FrameType; UINT pic_parameter_set_id; UINT idr_pic_id; UINT PictureOrderCountNumber; UINT FrameDecodingOrderNumber; UINT TemporalLayerIndex; UINT List0ReferenceFramesCount; _Field_size_full_(List0ReferenceFramesCount) UINT *pList0ReferenceFrames; UINT List1ReferenceFramesCount; _Field_size_full_(List1ReferenceFramesCount) UINT *pList1ReferenceFrames; UINT ReferenceFramesReconPictureDescriptorsCount; _Field_size_full_(ReferenceFramesReconPictureDescriptorsCount) D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 *pReferenceFramesReconPictureDescriptors; UCHAR adaptive_ref_pic_marking_mode_flag; UINT RefPicMarkingOperationsCommandsCount; _Field_size_full_(RefPicMarkingOperationsCommandsCount) D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION *pRefPicMarkingOperationsCommands; UINT List0RefPicModificationsCount; _Field_size_full_(List0RefPicModificationsCount) D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList0RefPicModifications; UINT List1RefPicModificationsCount; _Field_size_full_(List1RefPicModificationsCount) D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList1RefPicModifications; UINT QPMapValuesCount; _Field_size_full_(QPMapValuesCount) INT8 *pRateControlQPMap; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264; typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC { D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_I_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_P_FRAME = 1, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_B_FRAME = 2, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_IDR_FRAME = 3 } D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC; typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC { UINT ReconstructedPictureResourceIndex; BOOL IsRefUsedByCurrentPic; BOOL IsLongTermReference; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1 } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags; D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType; UINT slice_pic_parameter_set_id; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; UINT List0ReferenceFramesCount; _Field_size_full_(List0ReferenceFramesCount) UINT *pList0ReferenceFrames; UINT List1ReferenceFramesCount; _Field_size_full_(List1ReferenceFramesCount) UINT *pList1ReferenceFrames; UINT ReferenceFramesReconPictureDescriptorsCount; _Field_size_full_(ReferenceFramesReconPictureDescriptorsCount) D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC *pReferenceFramesReconPictureDescriptors; UINT List0RefPicModificationsCount; _Field_size_full_(List0RefPicModificationsCount) UINT *pList0RefPicModifications; UINT List1RefPicModificationsCount; _Field_size_full_(List1RefPicModificationsCount) UINT *pList1RefPicModifications; UINT QPMapValuesCount; _Field_size_full_(QPMapValuesCount) INT8 *pRateControlQPMap; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA { UINT DataSize; union { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 *pH264PicData; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC *pHEVCPicData; D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA *pAV1PicData; } ; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA; typedef struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES { UINT NumTexture2Ds; _Field_size_full_(NumTexture2Ds) ID3D12Resource **ppTexture2Ds; _Field_size_full_(NumTexture2Ds) UINT *pSubresources; } D3D12_VIDEO_ENCODE_REFERENCE_FRAMES; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1 } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC { UINT IntraRefreshFrameIndex; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA PictureControlCodecData; D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC; typedef enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 0x1, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 0x2, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 0x4, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10 } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS); typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_INTRA_REFRESH IntraRefreshConfig; D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SelectedLayoutMode; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA FrameSubregionsLayoutData; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC SequenceControlDesc; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC PictureControlDesc; ID3D12Resource *pInputFrame; UINT InputFrameSubresource; UINT CurrentFrameBitstreamMetadataSize; } D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM { ID3D12Resource *pBuffer; UINT64 FrameStartOffset; } D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE { ID3D12Resource *pReconstructedPicture; UINT ReconstructedPictureSubresource; } D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE; typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA { UINT64 bSize; UINT64 bStartOffset; UINT64 bHeaderSize; } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA; typedef enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS { D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_NO_ERROR = 0, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_CODEC_PICTURE_CONTROL_NOT_SUPPORTED = 0x1, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_SUBREGION_LAYOUT_CONFIGURATION_NOT_SUPPORTED = 0x2, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_REFERENCE_PICTURES = 0x4, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10 } D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS); typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS { UINT64 AverageQP; UINT64 IntraCodingUnitsCount; UINT64 InterCodingUnitsCount; UINT64 SkipCodingUnitsCount; UINT64 AverageMotionEstimationXDirection; UINT64 AverageMotionEstimationYDirection; } D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS; typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA { UINT64 EncodeErrorFlags; D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats; UINT64 EncodedBitstreamWrittenBytesCount; UINT64 WrittenSubregionsCount; } D3D12_VIDEO_ENCODER_OUTPUT_METADATA; typedef struct D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER { ID3D12Resource *pBuffer; UINT64 Offset; } D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_CODEC EncoderCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncoderProfile; DXGI_FORMAT EncoderInputFormat; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM Bitstream; D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata; } D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0025_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0025_v0_0_s_ifspec; #ifndef __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ #define __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ /* interface ID3D12VideoEncodeCommandList2 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("895491e2-e701-46a9-9a1f-8d3480ed867a") ID3D12VideoEncodeCommandList2 : public ID3D12VideoEncodeCommandList1 { public: virtual void STDMETHODCALLTYPE EncodeFrame( _In_ ID3D12VideoEncoder *pEncoder, _In_ ID3D12VideoEncoderHeap *pHeap, _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments, _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments) = 0; virtual void STDMETHODCALLTYPE ResolveEncoderOutputMetadata( _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *pInputArguments, _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *pOutputArguments) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoEncodeCommandList2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoEncodeCommandList2 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoEncodeCommandList2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoEncodeCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoEncodeCommandList2 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoEncodeCommandList2 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoEncodeCommandList2 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoEncodeCommandList2 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoEncodeCommandList2 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoEncodeCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoEncodeCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoEncodeCommandList2 * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoEncodeCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoEncodeCommandList2 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoEncodeCommandList2 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoEncodeCommandList2 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoEncodeCommandList2 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoEncodeCommandList2 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoEncodeCommandList2 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoEncodeCommandList2 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoEncodeCommandList2 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoEncodeCommandList2 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion) void ( STDMETHODCALLTYPE *EstimateMotion )( ID3D12VideoEncodeCommandList2 * This, _In_ ID3D12VideoMotionEstimator *pMotionEstimator, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap) void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )( ID3D12VideoEncodeCommandList2 * This, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoEncodeCommandList2 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession) void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( ID3D12VideoEncodeCommandList2 * This, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, InitializeExtensionCommand) void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( ID3D12VideoEncodeCommandList2 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, ExecuteExtensionCommand) void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( ID3D12VideoEncodeCommandList2 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, EncodeFrame) void ( STDMETHODCALLTYPE *EncodeFrame )( ID3D12VideoEncodeCommandList2 * This, _In_ ID3D12VideoEncoder *pEncoder, _In_ ID3D12VideoEncoderHeap *pHeap, _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments, _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, ResolveEncoderOutputMetadata) void ( STDMETHODCALLTYPE *ResolveEncoderOutputMetadata )( ID3D12VideoEncodeCommandList2 * This, _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *pInputArguments, _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *pOutputArguments); END_INTERFACE } ID3D12VideoEncodeCommandList2Vtbl; interface ID3D12VideoEncodeCommandList2 { CONST_VTBL struct ID3D12VideoEncodeCommandList2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoEncodeCommandList2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoEncodeCommandList2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoEncodeCommandList2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoEncodeCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoEncodeCommandList2_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoEncodeCommandList2_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoEncodeCommandList2_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoEncodeCommandList2_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoEncodeCommandList2_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoEncodeCommandList2_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoEncodeCommandList2_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoEncodeCommandList2_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoEncodeCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoEncodeCommandList2_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoEncodeCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoEncodeCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoEncodeCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoEncodeCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoEncodeCommandList2_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoEncodeCommandList2_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoEncodeCommandList2_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoEncodeCommandList2_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) #define ID3D12VideoEncodeCommandList2_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) #define ID3D12VideoEncodeCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoEncodeCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) #define ID3D12VideoEncodeCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) #define ID3D12VideoEncodeCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) #define ID3D12VideoEncodeCommandList2_EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) \ ( (This)->lpVtbl -> EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) ) #define ID3D12VideoEncodeCommandList2_ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) \ ( (This)->lpVtbl -> ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__ #define __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__ /* interface ID3D12VideoEncodeCommandList3 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList3; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("7f027b22-1515-4e85-aa0d-026486580576") ID3D12VideoEncodeCommandList3 : public ID3D12VideoEncodeCommandList2 { public: virtual void STDMETHODCALLTYPE Barrier( UINT32 NumBarrierGroups, _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoEncodeCommandList3Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoEncodeCommandList3 * This, REFIID riid, _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoEncodeCommandList3 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoEncodeCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoEncodeCommandList3 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoEncodeCommandList3 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoEncodeCommandList3 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); DECLSPEC_XFGVIRT(ID3D12Object, SetName) HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoEncodeCommandList3 * This, _In_z_ LPCWSTR Name); DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoEncodeCommandList3 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoEncodeCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close) HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoEncodeCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset) HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoEncodeCommandList3 * This, _In_ ID3D12CommandAllocator *pAllocator); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState) void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoEncodeCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier) void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoEncodeCommandList3 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource) void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoEncodeCommandList3 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery) void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoEncodeCommandList3 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery) void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoEncodeCommandList3 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData) void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoEncodeCommandList3 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication) void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoEncodeCommandList3 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker) void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoEncodeCommandList3 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent) void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoEncodeCommandList3 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent) void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoEncodeCommandList3 * This); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion) void ( STDMETHODCALLTYPE *EstimateMotion )( ID3D12VideoEncodeCommandList3 * This, _In_ ID3D12VideoMotionEstimator *pMotionEstimator, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap) void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )( ID3D12VideoEncodeCommandList3 * This, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate) void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoEncodeCommandList3 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession) void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( ID3D12VideoEncodeCommandList3 * This, _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, InitializeExtensionCommand) void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( ID3D12VideoEncodeCommandList3 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, ExecuteExtensionCommand) void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( ID3D12VideoEncodeCommandList3 * This, _In_ ID3D12VideoExtensionCommand *pExtensionCommand, _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, EncodeFrame) void ( STDMETHODCALLTYPE *EncodeFrame )( ID3D12VideoEncodeCommandList3 * This, _In_ ID3D12VideoEncoder *pEncoder, _In_ ID3D12VideoEncoderHeap *pHeap, _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments, _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, ResolveEncoderOutputMetadata) void ( STDMETHODCALLTYPE *ResolveEncoderOutputMetadata )( ID3D12VideoEncodeCommandList3 * This, _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *pInputArguments, _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *pOutputArguments); DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList3, Barrier) void ( STDMETHODCALLTYPE *Barrier )( ID3D12VideoEncodeCommandList3 * This, UINT32 NumBarrierGroups, _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); END_INTERFACE } ID3D12VideoEncodeCommandList3Vtbl; interface ID3D12VideoEncodeCommandList3 { CONST_VTBL struct ID3D12VideoEncodeCommandList3Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoEncodeCommandList3_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoEncodeCommandList3_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoEncodeCommandList3_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoEncodeCommandList3_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoEncodeCommandList3_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoEncodeCommandList3_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoEncodeCommandList3_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoEncodeCommandList3_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoEncodeCommandList3_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoEncodeCommandList3_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoEncodeCommandList3_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoEncodeCommandList3_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoEncodeCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoEncodeCommandList3_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoEncodeCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoEncodeCommandList3_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoEncodeCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoEncodeCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoEncodeCommandList3_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoEncodeCommandList3_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoEncodeCommandList3_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoEncodeCommandList3_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) #define ID3D12VideoEncodeCommandList3_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) #define ID3D12VideoEncodeCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoEncodeCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) #define ID3D12VideoEncodeCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) #define ID3D12VideoEncodeCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) #define ID3D12VideoEncodeCommandList3_EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) \ ( (This)->lpVtbl -> EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) ) #define ID3D12VideoEncodeCommandList3_ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) \ ( (This)->lpVtbl -> ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) ) #define ID3D12VideoEncodeCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \ ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0027 */ /* [local] */ #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */ #pragma endregion DEFINE_GUID(IID_ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F); DEFINE_GUID(IID_ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4); DEFINE_GUID(IID_ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70); DEFINE_GUID(IID_ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38); DEFINE_GUID(IID_ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53); DEFINE_GUID(IID_ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09); DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72); DEFINE_GUID(IID_ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67); DEFINE_GUID(IID_ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8); DEFINE_GUID(IID_ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05); DEFINE_GUID(IID_ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB); DEFINE_GUID(IID_ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23); DEFINE_GUID(IID_ID3D12VideoDecoder1,0x79A2E5FB,0xCCD2,0x469A,0x9F,0xDE,0x19,0x5D,0x10,0x95,0x1F,0x7E); DEFINE_GUID(IID_ID3D12VideoDecoderHeap1,0xDA1D98C5,0x539F,0x41B2,0xBF,0x6B,0x11,0x98,0xA0,0x3B,0x6D,0x26); DEFINE_GUID(IID_ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x8C,0x1B,0x1F,0xB0,0x1C); DEFINE_GUID(IID_ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4); DEFINE_GUID(IID_ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13); DEFINE_GUID(IID_ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29); DEFINE_GUID(IID_ID3D12VideoDecodeCommandList3,0x2aee8c37,0x9562,0x42da,0x8a,0xbf,0x61,0xef,0xeb,0x2e,0x45,0x13); DEFINE_GUID(IID_ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4); DEFINE_GUID(IID_ID3D12VideoProcessCommandList3,0x1a0a4ca4,0x9f08,0x40ce,0x95,0x58,0xb4,0x11,0xfd,0x26,0x66,0xff); DEFINE_GUID(IID_ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc); DEFINE_GUID(IID_ID3D12VideoEncoder,0x2E0D212D,0x8DF9,0x44A6,0xA7,0x70,0xBB,0x28,0x9B,0x18,0x27,0x37); DEFINE_GUID(IID_ID3D12VideoEncoderHeap,0x22B35D96,0x876A,0x44C0,0xB2,0x5E,0xFB,0x8C,0x9C,0x7F,0x1C,0x4A); DEFINE_GUID(IID_ID3D12VideoDevice3,0x4243ADB4,0x3A32,0x4666,0x97,0x3C,0x0C,0xCC,0x56,0x25,0xDC,0x44); DEFINE_GUID(IID_ID3D12VideoEncodeCommandList2,0x895491e2,0xe701,0x46a9,0x9a,0x1f,0x8d,0x34,0x80,0xed,0x86,0x7a); DEFINE_GUID(IID_ID3D12VideoEncodeCommandList3,0x7f027b22,0x1515,0x4e85,0xaa,0x0d,0x02,0x64,0x86,0x58,0x05,0x76); extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0027_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0027_v0_0_s_ifspec; /* Additional Prototypes for ALL interfaces */ /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif