/*************************************************************************/
/*  editor_scale.cpp                                                     */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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#include "editor_scale.h"

#include "core/os/os.h"

static float scale = 1.0;

void editor_set_scale(float p_scale) {
	scale = p_scale;
}

float editor_get_scale() {
	return scale;
}