/**************************************************************************/
/* test_xml_parser.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
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#ifndef TEST_XML_PARSER_H
#define TEST_XML_PARSER_H
#include "core/io/xml_parser.h"
#include "tests/test_macros.h"
namespace TestXMLParser {
TEST_CASE("[XMLParser] End-to-end") {
String source = "\
\
Text<AB>\
";
Vector buff = source.to_utf8_buffer();
XMLParser parser;
parser.open_buffer(buff);
// gets parsed as NODE_UNKNOWN
CHECK(parser.read() == OK);
CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_UNKNOWN);
CHECK(parser.read() == OK);
CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_ELEMENT);
CHECK(parser.get_node_name() == "top");
CHECK(parser.has_attribute("attr"));
CHECK(parser.get_named_attribute_value("attr") == "attr value");
CHECK(parser.read() == OK);
CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_TEXT);
CHECK(parser.get_node_data().lstrip(" \t") == "Text");
CHECK(parser.read() == OK);
CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_ELEMENT_END);
CHECK(parser.get_node_name() == "top");
parser.close();
}
TEST_CASE("[XMLParser] Comments") {
XMLParser parser;
SUBCASE("Missing end of comment") {
const String input = "";
REQUIRE_EQ(parser.open_buffer(input.to_utf8_buffer()), OK);
REQUIRE_EQ(parser.read(), OK);
CHECK_EQ(parser.get_node_type(), XMLParser::NodeType::NODE_COMMENT);
CHECK_EQ(parser.get_node_name(), " example << ");
}
SUBCASE("Doctype") {
const String input = "]>";
REQUIRE_EQ(parser.open_buffer(input.to_utf8_buffer()), OK);
REQUIRE_EQ(parser.read(), OK);
CHECK_EQ(parser.get_node_type(), XMLParser::NodeType::NODE_COMMENT);
CHECK_EQ(parser.get_node_name(), "DOCTYPE greeting []");
}
}
TEST_CASE("[XMLParser] Premature endings") {
SUBCASE("Simple cases") {
String input;
String expected_name;
XMLParser::NodeType expected_type;
SUBCASE("Incomplete Unknown") {
input = "