/**************************************************************************/ /* os_windows.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H #include "core/config/project_settings.h" #include "core/input/input.h" #include "core/os/os.h" #include "crash_handler_windows.h" #include "drivers/unix/ip_unix.h" #include "drivers/wasapi/audio_driver_wasapi.h" #include "drivers/winmidi/midi_driver_winmidi.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" #ifdef XAUDIO2_ENABLED #include "drivers/xaudio2/audio_driver_xaudio2.h" #endif #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/windows/vulkan_context_win.h" #endif #include #include #include #define WIN32_LEAN_AND_MEAN #include #include #include #include #ifdef DEBUG_ENABLED // forward error messages to OutputDebugString #define WINDOWS_DEBUG_OUTPUT_ENABLED #endif #ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING #define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4 #endif template class ComAutoreleaseRef { public: T *reference = nullptr; _FORCE_INLINE_ T *operator->() { return reference; } _FORCE_INLINE_ const T *operator->() const { return reference; } _FORCE_INLINE_ T *operator*() { return reference; } _FORCE_INLINE_ const T *operator*() const { return reference; } _FORCE_INLINE_ bool is_valid() const { return reference != nullptr; } _FORCE_INLINE_ bool is_null() const { return reference == nullptr; } ComAutoreleaseRef() {} ComAutoreleaseRef(T *p_ref) { reference = p_ref; } ~ComAutoreleaseRef() { if (reference != nullptr) { reference->Release(); reference = nullptr; } } }; class JoypadWindows; class OS_Windows : public OS { uint64_t ticks_start = 0; uint64_t ticks_per_second = 0; HINSTANCE hInstance; MainLoop *main_loop = nullptr; #ifdef WASAPI_ENABLED AudioDriverWASAPI driver_wasapi; #endif #ifdef XAUDIO2_ENABLED AudioDriverXAudio2 driver_xaudio2; #endif #ifdef WINMIDI_ENABLED MIDIDriverWinMidi driver_midi; #endif CrashHandler crash_handler; #ifdef WINDOWS_DEBUG_OUTPUT_ENABLED ErrorHandlerList error_handlers; #endif HWND main_window; IDWriteFactory *dwrite_factory = nullptr; IDWriteFactory2 *dwrite_factory2 = nullptr; IDWriteFontCollection *font_collection = nullptr; IDWriteFontFallback *system_font_fallback = nullptr; bool dwrite_init = false; bool dwrite2_init = false; String _get_default_fontname(const String &p_font_name) const; DWRITE_FONT_WEIGHT _weight_to_dw(int p_weight) const; DWRITE_FONT_STRETCH _stretch_to_dw(int p_stretch) const; // functions used by main to initialize/deinitialize the OS protected: virtual void initialize() override; virtual void set_main_loop(MainLoop *p_main_loop) override; virtual void delete_main_loop() override; virtual void finalize() override; virtual void finalize_core() override; virtual String get_stdin_string() override; String _quote_command_line_argument(const String &p_text) const; struct ProcessInfo { STARTUPINFO si; PROCESS_INFORMATION pi; }; HashMap *process_map = nullptr; public: virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override; virtual Error get_entropy(uint8_t *r_buffer, int p_bytes) override; virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override; virtual Error close_dynamic_library(void *p_library_handle) override; virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; virtual MainLoop *get_main_loop() const override; virtual String get_name() const override; virtual String get_distribution_name() const override; virtual String get_version() const override; virtual Vector get_video_adapter_driver_info() const override; virtual void initialize_joypads() override {} virtual DateTime get_datetime(bool p_utc) const override; virtual TimeZoneInfo get_time_zone_info() const override; virtual double get_unix_time() const override; virtual Error set_cwd(const String &p_cwd) override; virtual void delay_usec(uint32_t p_usec) const override; virtual uint64_t get_ticks_usec() const override; virtual Dictionary get_memory_info() const override; virtual Error execute(const String &p_path, const List &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false) override; virtual Error create_process(const String &p_path, const List &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override; virtual Error kill(const ProcessID &p_pid) override; virtual int get_process_id() const override; virtual bool is_process_running(const ProcessID &p_pid) const override; virtual bool has_environment(const String &p_var) const override; virtual String get_environment(const String &p_var) const override; virtual void set_environment(const String &p_var, const String &p_value) const override; virtual void unset_environment(const String &p_var) const override; virtual Vector get_system_fonts() const override; virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; virtual Vector get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; virtual String get_executable_path() const override; virtual String get_locale() const override; virtual String get_processor_name() const override; virtual uint64_t get_embedded_pck_offset() const override; virtual String get_config_path() const override; virtual String get_data_path() const override; virtual String get_cache_path() const override; virtual String get_godot_dir_name() const override; virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override; virtual String get_user_data_dir() const override; virtual String get_unique_id() const override; virtual Error shell_open(String p_uri) override; virtual Error shell_show_in_file_manager(String p_path, bool p_open_folder) override; void run(); virtual bool _check_internal_feature_support(const String &p_feature) override; virtual void disable_crash_handler() override; virtual bool is_disable_crash_handler() const override; virtual void initialize_debugging() override; virtual Error move_to_trash(const String &p_path) override; void set_main_window(HWND p_main_window) { main_window = p_main_window; } HINSTANCE get_hinstance() { return hInstance; } OS_Windows(HINSTANCE _hInstance); ~OS_Windows(); }; #endif // OS_WINDOWS_H