virtualx-engine/scene/2d/path_2d.cpp
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

411 lines
12 KiB
C++

/**************************************************************************/
/* path_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "path_2d.h"
#include "core/engine.h"
#include "scene/scene_string_names.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_scale.h"
#endif
#ifdef TOOLS_ENABLED
Rect2 Path2D::_edit_get_rect() const {
if (!curve.is_valid() || curve->get_point_count() == 0) {
return Rect2(0, 0, 0, 0);
}
Rect2 aabb = Rect2(curve->get_point_position(0), Vector2(0, 0));
for (int i = 0; i < curve->get_point_count(); i++) {
for (int j = 0; j <= 8; j++) {
real_t frac = j / 8.0;
Vector2 p = curve->interpolate(i, frac);
aabb.expand_to(p);
}
}
return aabb;
}
bool Path2D::_edit_use_rect() const {
return curve.is_valid() && curve->get_point_count() != 0;
}
bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
if (curve.is_null()) {
return false;
}
for (int i = 0; i < curve->get_point_count(); i++) {
Vector2 s[2];
s[0] = curve->get_point_position(i);
for (int j = 1; j <= 8; j++) {
real_t frac = j / 8.0;
s[1] = curve->interpolate(i, frac);
Vector2 p = Geometry::get_closest_point_to_segment_2d(p_point, s);
if (p.distance_to(p_point) <= p_tolerance) {
return true;
}
s[0] = s[1];
}
}
return false;
}
#endif
void Path2D::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW && curve.is_valid()) {
//draw the curve!!
if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) {
return;
}
if (curve->get_point_count() < 2) {
return;
}
#ifdef TOOLS_ENABLED
const float line_width = 2 * EDSCALE;
#else
const float line_width = 2;
#endif
const Color color = Color(1.0, 1.0, 1.0, 1.0);
_cached_draw_pts.resize(curve->get_point_count() * 8);
int count = 0;
for (int i = 0; i < curve->get_point_count(); i++) {
for (int j = 0; j < 8; j++) {
real_t frac = j * (1.0 / 8.0);
Vector2 p = curve->interpolate(i, frac);
_cached_draw_pts.set(count++, p);
}
}
draw_polyline(_cached_draw_pts, color, line_width, true);
}
}
void Path2D::_curve_changed() {
if (!is_inside_tree()) {
return;
}
if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) {
return;
}
update();
}
void Path2D::set_curve(const Ref<Curve2D> &p_curve) {
if (curve.is_valid()) {
curve->disconnect("changed", this, "_curve_changed");
}
curve = p_curve;
if (curve.is_valid()) {
curve->connect("changed", this, "_curve_changed");
}
_curve_changed();
}
Ref<Curve2D> Path2D::get_curve() const {
return curve;
}
void Path2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path2D::set_curve);
ClassDB::bind_method(D_METHOD("get_curve"), &Path2D::get_curve);
ClassDB::bind_method(D_METHOD("_curve_changed"), &Path2D::_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve", "get_curve");
}
Path2D::Path2D() {
set_curve(Ref<Curve2D>(memnew(Curve2D))); //create one by default
set_self_modulate(Color(0.5, 0.6, 1.0, 0.7));
}
/////////////////////////////////////////////////////////////////////////////////
void PathFollow2D::_update_transform() {
if (!path) {
return;
}
Ref<Curve2D> c = path->get_curve();
if (!c.is_valid()) {
return;
}
float path_length = c->get_baked_length();
if (path_length == 0) {
return;
}
Vector2 pos = c->interpolate_baked(offset, cubic);
if (rotate) {
float ahead = offset + lookahead;
if (loop && ahead >= path_length) {
// If our lookahead will loop, we need to check if the path is closed.
int point_count = c->get_point_count();
if (point_count > 0) {
Vector2 start_point = c->get_point_position(0);
Vector2 end_point = c->get_point_position(point_count - 1);
if (start_point == end_point) {
// Since the path is closed we want to 'smooth off'
// the corner at the start/end.
// So we wrap the lookahead back round.
ahead = Math::fmod(ahead, path_length);
}
}
}
Vector2 ahead_pos = c->interpolate_baked(ahead, cubic);
Vector2 tangent_to_curve;
if (ahead_pos == pos) {
// This will happen at the end of non-looping or non-closed paths.
// We'll try a look behind instead, in order to get a meaningful angle.
tangent_to_curve =
(pos - c->interpolate_baked(offset - lookahead, cubic)).normalized();
} else {
tangent_to_curve = (ahead_pos - pos).normalized();
}
Vector2 normal_of_curve = -tangent_to_curve.tangent();
pos += tangent_to_curve * h_offset;
pos += normal_of_curve * v_offset;
set_rotation(tangent_to_curve.angle());
} else {
pos.x += h_offset;
pos.y += v_offset;
}
set_position(pos);
}
void PathFollow2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
path = Object::cast_to<Path2D>(get_parent());
if (path) {
_update_transform();
}
} break;
case NOTIFICATION_EXIT_TREE: {
path = nullptr;
} break;
}
}
void PathFollow2D::set_cubic_interpolation(bool p_enable) {
cubic = p_enable;
}
bool PathFollow2D::get_cubic_interpolation() const {
return cubic;
}
void PathFollow2D::_validate_property(PropertyInfo &property) const {
if (property.name == "offset") {
float max = 10000;
if (path && path->get_curve().is_valid()) {
max = path->get_curve()->get_baked_length();
}
property.hint_string = "0," + rtos(max) + ",0.01,or_lesser,or_greater";
}
}
String PathFollow2D::get_configuration_warning() const {
if (!is_visible_in_tree() || !is_inside_tree()) {
return String();
}
String warning = Node2D::get_configuration_warning();
if (!Object::cast_to<Path2D>(get_parent())) {
if (warning != String()) {
warning += "\n\n";
}
warning += TTR("PathFollow2D only works when set as a child of a Path2D node.");
}
return warning;
}
void PathFollow2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &PathFollow2D::set_offset);
ClassDB::bind_method(D_METHOD("get_offset"), &PathFollow2D::get_offset);
ClassDB::bind_method(D_METHOD("set_h_offset", "h_offset"), &PathFollow2D::set_h_offset);
ClassDB::bind_method(D_METHOD("get_h_offset"), &PathFollow2D::get_h_offset);
ClassDB::bind_method(D_METHOD("set_v_offset", "v_offset"), &PathFollow2D::set_v_offset);
ClassDB::bind_method(D_METHOD("get_v_offset"), &PathFollow2D::get_v_offset);
ClassDB::bind_method(D_METHOD("set_unit_offset", "unit_offset"), &PathFollow2D::set_unit_offset);
ClassDB::bind_method(D_METHOD("get_unit_offset"), &PathFollow2D::get_unit_offset);
ClassDB::bind_method(D_METHOD("set_rotate", "enable"), &PathFollow2D::set_rotate);
ClassDB::bind_method(D_METHOD("is_rotating"), &PathFollow2D::is_rotating);
ClassDB::bind_method(D_METHOD("set_cubic_interpolation", "enable"), &PathFollow2D::set_cubic_interpolation);
ClassDB::bind_method(D_METHOD("get_cubic_interpolation"), &PathFollow2D::get_cubic_interpolation);
ClassDB::bind_method(D_METHOD("set_loop", "loop"), &PathFollow2D::set_loop);
ClassDB::bind_method(D_METHOD("has_loop"), &PathFollow2D::has_loop);
ClassDB::bind_method(D_METHOD("set_lookahead", "lookahead"), &PathFollow2D::set_lookahead);
ClassDB::bind_method(D_METHOD("get_lookahead"), &PathFollow2D::get_lookahead);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotate"), "set_rotate", "is_rotating");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cubic_interp"), "set_cubic_interpolation", "get_cubic_interpolation");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "lookahead", PROPERTY_HINT_RANGE, "0.001,1024.0,0.001"), "set_lookahead", "get_lookahead");
}
void PathFollow2D::set_offset(float p_offset) {
ERR_FAIL_COND(!isfinite(p_offset));
offset = p_offset;
if (path) {
if (path->get_curve().is_valid()) {
float path_length = path->get_curve()->get_baked_length();
if (loop) {
offset = Math::fposmod(offset, path_length);
if (!Math::is_zero_approx(p_offset) && Math::is_zero_approx(offset)) {
offset = path_length;
}
} else {
offset = CLAMP(offset, 0, path_length);
}
}
_update_transform();
}
_change_notify("offset");
_change_notify("unit_offset");
}
void PathFollow2D::set_h_offset(float p_h_offset) {
h_offset = p_h_offset;
if (path) {
_update_transform();
}
}
float PathFollow2D::get_h_offset() const {
return h_offset;
}
void PathFollow2D::set_v_offset(float p_v_offset) {
v_offset = p_v_offset;
if (path) {
_update_transform();
}
}
float PathFollow2D::get_v_offset() const {
return v_offset;
}
float PathFollow2D::get_offset() const {
return offset;
}
void PathFollow2D::set_unit_offset(float p_unit_offset) {
if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) {
set_offset(p_unit_offset * path->get_curve()->get_baked_length());
}
}
float PathFollow2D::get_unit_offset() const {
if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) {
return get_offset() / path->get_curve()->get_baked_length();
} else {
return 0;
}
}
void PathFollow2D::set_lookahead(float p_lookahead) {
lookahead = p_lookahead;
}
float PathFollow2D::get_lookahead() const {
return lookahead;
}
void PathFollow2D::set_rotate(bool p_rotate) {
rotate = p_rotate;
_update_transform();
}
bool PathFollow2D::is_rotating() const {
return rotate;
}
void PathFollow2D::set_loop(bool p_loop) {
loop = p_loop;
}
bool PathFollow2D::has_loop() const {
return loop;
}
PathFollow2D::PathFollow2D() {
offset = 0;
h_offset = 0;
v_offset = 0;
path = nullptr;
rotate = true;
cubic = true;
loop = true;
lookahead = 4;
}