f694ab1c64
(cherry picked from commit 5e4158eb48
)
501 lines
18 KiB
C++
501 lines
18 KiB
C++
// Copyright 2009-2021 Intel Corporation
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
|
|
#pragma once
|
|
|
|
#include "../common/builder.h"
|
|
#include "../../common/algorithms/parallel_reduce.h"
|
|
|
|
namespace embree
|
|
{
|
|
namespace isa
|
|
{
|
|
struct BVHBuilderMorton
|
|
{
|
|
static const size_t MAX_BRANCHING_FACTOR = 8; //!< maximum supported BVH branching factor
|
|
static const size_t MIN_LARGE_LEAF_LEVELS = 8; //!< create balanced tree of we are that many levels before the maximum tree depth
|
|
|
|
/*! settings for morton builder */
|
|
struct Settings
|
|
{
|
|
/*! default settings */
|
|
Settings ()
|
|
: branchingFactor(2), maxDepth(32), minLeafSize(1), maxLeafSize(7), singleThreadThreshold(1024) {}
|
|
|
|
/*! initialize settings from API settings */
|
|
Settings (const RTCBuildArguments& settings)
|
|
: branchingFactor(2), maxDepth(32), minLeafSize(1), maxLeafSize(7), singleThreadThreshold(1024)
|
|
{
|
|
if (RTC_BUILD_ARGUMENTS_HAS(settings,maxBranchingFactor)) branchingFactor = settings.maxBranchingFactor;
|
|
if (RTC_BUILD_ARGUMENTS_HAS(settings,maxDepth )) maxDepth = settings.maxDepth;
|
|
if (RTC_BUILD_ARGUMENTS_HAS(settings,minLeafSize )) minLeafSize = settings.minLeafSize;
|
|
if (RTC_BUILD_ARGUMENTS_HAS(settings,maxLeafSize )) maxLeafSize = settings.maxLeafSize;
|
|
|
|
minLeafSize = min(minLeafSize,maxLeafSize);
|
|
}
|
|
|
|
Settings (size_t branchingFactor, size_t maxDepth, size_t minLeafSize, size_t maxLeafSize, size_t singleThreadThreshold)
|
|
: branchingFactor(branchingFactor), maxDepth(maxDepth), minLeafSize(minLeafSize), maxLeafSize(maxLeafSize), singleThreadThreshold(singleThreadThreshold)
|
|
{
|
|
minLeafSize = min(minLeafSize,maxLeafSize);
|
|
}
|
|
|
|
public:
|
|
size_t branchingFactor; //!< branching factor of BVH to build
|
|
size_t maxDepth; //!< maximum depth of BVH to build
|
|
size_t minLeafSize; //!< minimum size of a leaf
|
|
size_t maxLeafSize; //!< maximum size of a leaf
|
|
size_t singleThreadThreshold; //!< threshold when we switch to single threaded build
|
|
};
|
|
|
|
/*! Build primitive consisting of morton code and primitive ID. */
|
|
struct __aligned(8) BuildPrim
|
|
{
|
|
union {
|
|
struct {
|
|
unsigned int code; //!< morton code
|
|
unsigned int index; //!< i'th primitive
|
|
};
|
|
uint64_t t;
|
|
};
|
|
|
|
/*! interface for radix sort */
|
|
__forceinline operator unsigned() const { return code; }
|
|
|
|
/*! interface for standard sort */
|
|
__forceinline bool operator<(const BuildPrim &m) const { return code < m.code; }
|
|
};
|
|
|
|
/*! maps bounding box to morton code */
|
|
struct MortonCodeMapping
|
|
{
|
|
static const size_t LATTICE_BITS_PER_DIM = 10;
|
|
static const size_t LATTICE_SIZE_PER_DIM = size_t(1) << LATTICE_BITS_PER_DIM;
|
|
|
|
vfloat4 base;
|
|
vfloat4 scale;
|
|
|
|
__forceinline MortonCodeMapping(const BBox3fa& bounds)
|
|
{
|
|
base = (vfloat4)bounds.lower;
|
|
const vfloat4 diag = (vfloat4)bounds.upper - (vfloat4)bounds.lower;
|
|
scale = select(diag > vfloat4(1E-19f), rcp(diag) * vfloat4(LATTICE_SIZE_PER_DIM * 0.99f),vfloat4(0.0f));
|
|
}
|
|
|
|
__forceinline const vint4 bin (const BBox3fa& box) const
|
|
{
|
|
const vfloat4 lower = (vfloat4)box.lower;
|
|
const vfloat4 upper = (vfloat4)box.upper;
|
|
const vfloat4 centroid = lower+upper;
|
|
return vint4((centroid-base)*scale);
|
|
}
|
|
|
|
__forceinline unsigned int code (const BBox3fa& box) const
|
|
{
|
|
const vint4 binID = bin(box);
|
|
const unsigned int x = extract<0>(binID);
|
|
const unsigned int y = extract<1>(binID);
|
|
const unsigned int z = extract<2>(binID);
|
|
const unsigned int xyz = bitInterleave(x,y,z);
|
|
return xyz;
|
|
}
|
|
};
|
|
|
|
#if defined (__AVX2__)
|
|
|
|
/*! for AVX2 there is a fast scalar bitInterleave */
|
|
struct MortonCodeGenerator
|
|
{
|
|
__forceinline MortonCodeGenerator(const MortonCodeMapping& mapping, BuildPrim* dest)
|
|
: mapping(mapping), dest(dest) {}
|
|
|
|
__forceinline void operator() (const BBox3fa& b, const unsigned index)
|
|
{
|
|
dest->index = index;
|
|
dest->code = mapping.code(b);
|
|
dest++;
|
|
}
|
|
|
|
public:
|
|
const MortonCodeMapping mapping;
|
|
BuildPrim* dest;
|
|
size_t currentID;
|
|
};
|
|
|
|
#else
|
|
|
|
/*! before AVX2 is it better to use the SSE version of bitInterleave */
|
|
struct MortonCodeGenerator
|
|
{
|
|
__forceinline MortonCodeGenerator(const MortonCodeMapping& mapping, BuildPrim* dest)
|
|
: mapping(mapping), dest(dest), currentID(0), slots(0), ax(0), ay(0), az(0), ai(0) {}
|
|
|
|
__forceinline ~MortonCodeGenerator()
|
|
{
|
|
if (slots != 0)
|
|
{
|
|
const vint4 code = bitInterleave(ax,ay,az);
|
|
for (size_t i=0; i<slots; i++) {
|
|
dest[currentID-slots+i].index = ai[i];
|
|
dest[currentID-slots+i].code = code[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
__forceinline void operator() (const BBox3fa& b, const unsigned index)
|
|
{
|
|
const vint4 binID = mapping.bin(b);
|
|
ax[slots] = extract<0>(binID);
|
|
ay[slots] = extract<1>(binID);
|
|
az[slots] = extract<2>(binID);
|
|
ai[slots] = index;
|
|
slots++;
|
|
currentID++;
|
|
|
|
if (slots == 4)
|
|
{
|
|
const vint4 code = bitInterleave(ax,ay,az);
|
|
vint4::storeu(&dest[currentID-4],unpacklo(code,ai));
|
|
vint4::storeu(&dest[currentID-2],unpackhi(code,ai));
|
|
slots = 0;
|
|
}
|
|
}
|
|
|
|
public:
|
|
const MortonCodeMapping mapping;
|
|
BuildPrim* dest;
|
|
size_t currentID;
|
|
size_t slots;
|
|
vint4 ax, ay, az, ai;
|
|
};
|
|
|
|
#endif
|
|
|
|
template<
|
|
typename ReductionTy,
|
|
typename Allocator,
|
|
typename CreateAllocator,
|
|
typename CreateNodeFunc,
|
|
typename SetNodeBoundsFunc,
|
|
typename CreateLeafFunc,
|
|
typename CalculateBounds,
|
|
typename ProgressMonitor>
|
|
|
|
class BuilderT : private Settings
|
|
{
|
|
ALIGNED_CLASS_(16);
|
|
|
|
public:
|
|
|
|
BuilderT (CreateAllocator& createAllocator,
|
|
CreateNodeFunc& createNode,
|
|
SetNodeBoundsFunc& setBounds,
|
|
CreateLeafFunc& createLeaf,
|
|
CalculateBounds& calculateBounds,
|
|
ProgressMonitor& progressMonitor,
|
|
const Settings& settings)
|
|
|
|
: Settings(settings),
|
|
createAllocator(createAllocator),
|
|
createNode(createNode),
|
|
setBounds(setBounds),
|
|
createLeaf(createLeaf),
|
|
calculateBounds(calculateBounds),
|
|
progressMonitor(progressMonitor),
|
|
morton(nullptr) {}
|
|
|
|
ReductionTy createLargeLeaf(size_t depth, const range<unsigned>& current, Allocator alloc)
|
|
{
|
|
/* this should never occur but is a fatal error */
|
|
if (depth > maxDepth)
|
|
throw_RTCError(RTC_ERROR_UNKNOWN,"depth limit reached");
|
|
|
|
/* create leaf for few primitives */
|
|
if (current.size() <= maxLeafSize)
|
|
return createLeaf(current,alloc);
|
|
|
|
/* fill all children by always splitting the largest one */
|
|
range<unsigned> children[MAX_BRANCHING_FACTOR];
|
|
size_t numChildren = 1;
|
|
children[0] = current;
|
|
|
|
do {
|
|
|
|
/* find best child with largest number of primitives */
|
|
size_t bestChild = -1;
|
|
size_t bestSize = 0;
|
|
for (size_t i=0; i<numChildren; i++)
|
|
{
|
|
/* ignore leaves as they cannot get split */
|
|
if (children[i].size() <= maxLeafSize)
|
|
continue;
|
|
|
|
/* remember child with largest size */
|
|
if (children[i].size() > bestSize) {
|
|
bestSize = children[i].size();
|
|
bestChild = i;
|
|
}
|
|
}
|
|
if (bestChild == size_t(-1)) break;
|
|
|
|
/*! split best child into left and right child */
|
|
auto split = children[bestChild].split();
|
|
|
|
/* add new children left and right */
|
|
children[bestChild] = children[numChildren-1];
|
|
children[numChildren-1] = split.first;
|
|
children[numChildren+0] = split.second;
|
|
numChildren++;
|
|
|
|
} while (numChildren < branchingFactor);
|
|
|
|
/* create node */
|
|
auto node = createNode(alloc,numChildren);
|
|
|
|
/* recurse into each child */
|
|
ReductionTy bounds[MAX_BRANCHING_FACTOR];
|
|
for (size_t i=0; i<numChildren; i++)
|
|
bounds[i] = createLargeLeaf(depth+1,children[i],alloc);
|
|
|
|
return setBounds(node,bounds,numChildren);
|
|
}
|
|
|
|
/*! recreates morton codes when reaching a region where all codes are identical */
|
|
__noinline void recreateMortonCodes(const range<unsigned>& current) const
|
|
{
|
|
/* fast path for small ranges */
|
|
if (likely(current.size() < 1024))
|
|
{
|
|
/*! recalculate centroid bounds */
|
|
BBox3fa centBounds(empty);
|
|
for (size_t i=current.begin(); i<current.end(); i++)
|
|
centBounds.extend(center2(calculateBounds(morton[i])));
|
|
|
|
/* recalculate morton codes */
|
|
MortonCodeMapping mapping(centBounds);
|
|
for (size_t i=current.begin(); i<current.end(); i++)
|
|
morton[i].code = mapping.code(calculateBounds(morton[i]));
|
|
|
|
/* sort morton codes */
|
|
std::sort(morton+current.begin(),morton+current.end());
|
|
}
|
|
else
|
|
{
|
|
/*! recalculate centroid bounds */
|
|
auto calculateCentBounds = [&] ( const range<unsigned>& r ) {
|
|
BBox3fa centBounds = empty;
|
|
for (size_t i=r.begin(); i<r.end(); i++)
|
|
centBounds.extend(center2(calculateBounds(morton[i])));
|
|
return centBounds;
|
|
};
|
|
const BBox3fa centBounds = parallel_reduce(current.begin(), current.end(), unsigned(1024),
|
|
BBox3fa(empty), calculateCentBounds, BBox3fa::merge);
|
|
|
|
/* recalculate morton codes */
|
|
MortonCodeMapping mapping(centBounds);
|
|
parallel_for(current.begin(), current.end(), unsigned(1024), [&] ( const range<unsigned>& r ) {
|
|
for (size_t i=r.begin(); i<r.end(); i++) {
|
|
morton[i].code = mapping.code(calculateBounds(morton[i]));
|
|
}
|
|
});
|
|
|
|
/*! sort morton codes */
|
|
#if defined(TASKING_TBB)
|
|
tbb::parallel_sort(morton+current.begin(),morton+current.end());
|
|
#else
|
|
radixsort32(morton+current.begin(),current.size());
|
|
#endif
|
|
}
|
|
}
|
|
|
|
__forceinline void split(const range<unsigned>& current, range<unsigned>& left, range<unsigned>& right) const
|
|
{
|
|
const unsigned int code_start = morton[current.begin()].code;
|
|
const unsigned int code_end = morton[current.end()-1].code;
|
|
unsigned int bitpos = lzcnt(code_start^code_end);
|
|
|
|
/* if all items mapped to same morton code, then re-create new morton codes for the items */
|
|
if (unlikely(bitpos == 32))
|
|
{
|
|
recreateMortonCodes(current);
|
|
const unsigned int code_start = morton[current.begin()].code;
|
|
const unsigned int code_end = morton[current.end()-1].code;
|
|
bitpos = lzcnt(code_start^code_end);
|
|
|
|
/* if the morton code is still the same, goto fall back split */
|
|
if (unlikely(bitpos == 32)) {
|
|
current.split(left,right);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* split the items at the topmost different morton code bit */
|
|
const unsigned int bitpos_diff = 31-bitpos;
|
|
const unsigned int bitmask = 1 << bitpos_diff;
|
|
|
|
/* find location where bit differs using binary search */
|
|
unsigned begin = current.begin();
|
|
unsigned end = current.end();
|
|
while (begin + 1 != end) {
|
|
const unsigned mid = (begin+end)/2;
|
|
const unsigned bit = morton[mid].code & bitmask;
|
|
if (bit == 0) begin = mid; else end = mid;
|
|
}
|
|
unsigned center = end;
|
|
#if defined(DEBUG)
|
|
for (unsigned int i=begin; i<center; i++) assert((morton[i].code & bitmask) == 0);
|
|
for (unsigned int i=center; i<end; i++) assert((morton[i].code & bitmask) == bitmask);
|
|
#endif
|
|
|
|
left = make_range(current.begin(),center);
|
|
right = make_range(center,current.end());
|
|
}
|
|
|
|
ReductionTy recurse(size_t depth, const range<unsigned>& current, Allocator alloc, bool toplevel)
|
|
{
|
|
/* get thread local allocator */
|
|
if (!alloc)
|
|
alloc = createAllocator();
|
|
|
|
/* call memory monitor function to signal progress */
|
|
if (toplevel && current.size() <= singleThreadThreshold)
|
|
progressMonitor(current.size());
|
|
|
|
/* create leaf node */
|
|
if (unlikely(depth+MIN_LARGE_LEAF_LEVELS >= maxDepth || current.size() <= minLeafSize))
|
|
return createLargeLeaf(depth,current,alloc);
|
|
|
|
/* fill all children by always splitting the one with the largest surface area */
|
|
range<unsigned> children[MAX_BRANCHING_FACTOR];
|
|
split(current,children[0],children[1]);
|
|
size_t numChildren = 2;
|
|
|
|
while (numChildren < branchingFactor)
|
|
{
|
|
/* find best child with largest number of primitives */
|
|
int bestChild = -1;
|
|
unsigned bestItems = 0;
|
|
for (unsigned int i=0; i<numChildren; i++)
|
|
{
|
|
/* ignore leaves as they cannot get split */
|
|
if (children[i].size() <= minLeafSize)
|
|
continue;
|
|
|
|
/* remember child with largest area */
|
|
if (children[i].size() > bestItems) {
|
|
bestItems = children[i].size();
|
|
bestChild = i;
|
|
}
|
|
}
|
|
if (bestChild == -1) break;
|
|
|
|
/*! split best child into left and right child */
|
|
range<unsigned> left, right;
|
|
split(children[bestChild],left,right);
|
|
|
|
/* add new children left and right */
|
|
children[bestChild] = children[numChildren-1];
|
|
children[numChildren-1] = left;
|
|
children[numChildren+0] = right;
|
|
numChildren++;
|
|
}
|
|
|
|
/* create leaf node if no split is possible */
|
|
if (unlikely(numChildren == 1))
|
|
return createLeaf(current,alloc);
|
|
|
|
/* allocate node */
|
|
auto node = createNode(alloc,numChildren);
|
|
|
|
/* process top parts of tree parallel */
|
|
ReductionTy bounds[MAX_BRANCHING_FACTOR];
|
|
if (current.size() > singleThreadThreshold)
|
|
{
|
|
/*! parallel_for is faster than spawning sub-tasks */
|
|
parallel_for(size_t(0), numChildren, [&] (const range<size_t>& r) {
|
|
for (size_t i=r.begin(); i<r.end(); i++) {
|
|
bounds[i] = recurse(depth+1,children[i],nullptr,true);
|
|
_mm_mfence(); // to allow non-temporal stores during build
|
|
}
|
|
});
|
|
}
|
|
|
|
/* finish tree sequentially */
|
|
else
|
|
{
|
|
for (size_t i=0; i<numChildren; i++)
|
|
bounds[i] = recurse(depth+1,children[i],alloc,false);
|
|
}
|
|
|
|
return setBounds(node,bounds,numChildren);
|
|
}
|
|
|
|
/* build function */
|
|
ReductionTy build(BuildPrim* src, BuildPrim* tmp, size_t numPrimitives)
|
|
{
|
|
/* sort morton codes */
|
|
morton = src;
|
|
radix_sort_u32(src,tmp,numPrimitives,singleThreadThreshold);
|
|
|
|
/* build BVH */
|
|
const ReductionTy root = recurse(1, range<unsigned>(0,(unsigned)numPrimitives), nullptr, true);
|
|
_mm_mfence(); // to allow non-temporal stores during build
|
|
return root;
|
|
}
|
|
|
|
public:
|
|
CreateAllocator& createAllocator;
|
|
CreateNodeFunc& createNode;
|
|
SetNodeBoundsFunc& setBounds;
|
|
CreateLeafFunc& createLeaf;
|
|
CalculateBounds& calculateBounds;
|
|
ProgressMonitor& progressMonitor;
|
|
|
|
public:
|
|
BuildPrim* morton;
|
|
};
|
|
|
|
|
|
template<
|
|
typename ReductionTy,
|
|
typename CreateAllocFunc,
|
|
typename CreateNodeFunc,
|
|
typename SetBoundsFunc,
|
|
typename CreateLeafFunc,
|
|
typename CalculateBoundsFunc,
|
|
typename ProgressMonitor>
|
|
|
|
static ReductionTy build(CreateAllocFunc createAllocator,
|
|
CreateNodeFunc createNode,
|
|
SetBoundsFunc setBounds,
|
|
CreateLeafFunc createLeaf,
|
|
CalculateBoundsFunc calculateBounds,
|
|
ProgressMonitor progressMonitor,
|
|
BuildPrim* src,
|
|
BuildPrim* tmp,
|
|
size_t numPrimitives,
|
|
const Settings& settings)
|
|
{
|
|
typedef BuilderT<
|
|
ReductionTy,
|
|
decltype(createAllocator()),
|
|
CreateAllocFunc,
|
|
CreateNodeFunc,
|
|
SetBoundsFunc,
|
|
CreateLeafFunc,
|
|
CalculateBoundsFunc,
|
|
ProgressMonitor> Builder;
|
|
|
|
Builder builder(createAllocator,
|
|
createNode,
|
|
setBounds,
|
|
createLeaf,
|
|
calculateBounds,
|
|
progressMonitor,
|
|
settings);
|
|
|
|
return builder.build(src,tmp,numPrimitives);
|
|
}
|
|
};
|
|
}
|
|
}
|