a69cc9f13d
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.
`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
(cherry picked from commit 767e374dce
)
136 lines
4.2 KiB
C++
136 lines
4.2 KiB
C++
// Copyright 2009-2021 Intel Corporation
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
|
|
#pragma once
|
|
|
|
#include "default.h"
|
|
|
|
namespace embree
|
|
{
|
|
/* Point query structure for closest point query */
|
|
template<int K>
|
|
struct RTC_ALIGN(16) PointQueryK
|
|
{
|
|
/* Default construction does nothing */
|
|
__forceinline PointQueryK() {}
|
|
|
|
/* Constructs a ray from origin, direction, and ray segment. Near
|
|
* has to be smaller than far */
|
|
__forceinline PointQueryK(const Vec3vf<K>& p, const vfloat<K>& radius = inf, const vfloat<K>& time = zero)
|
|
: p(p), time(time), radius(radius) {}
|
|
|
|
/* Returns the size of the ray */
|
|
static __forceinline size_t size() { return K; }
|
|
|
|
/* Calculates if this is a valid ray that does not cause issues during traversal */
|
|
__forceinline vbool<K> valid() const
|
|
{
|
|
const vbool<K> vx = (abs(p.x) <= vfloat<K>(FLT_LARGE));
|
|
const vbool<K> vy = (abs(p.y) <= vfloat<K>(FLT_LARGE));
|
|
const vbool<K> vz = (abs(p.z) <= vfloat<K>(FLT_LARGE));
|
|
const vbool<K> vn = radius >= vfloat<K>(0);
|
|
const vbool<K> vf = abs(time) < vfloat<K>(inf);
|
|
return vx & vy & vz & vn & vf;
|
|
}
|
|
|
|
__forceinline void get(PointQueryK<1>* ray) const;
|
|
__forceinline void get(size_t i, PointQueryK<1>& ray) const;
|
|
__forceinline void set(const PointQueryK<1>* ray);
|
|
__forceinline void set(size_t i, const PointQueryK<1>& ray);
|
|
|
|
Vec3vf<K> p; // location of the query point
|
|
vfloat<K> time; // time for motion blur
|
|
vfloat<K> radius; // radius for the point query
|
|
};
|
|
|
|
/* Specialization for a single point query */
|
|
template<>
|
|
struct RTC_ALIGN(16) PointQueryK<1>
|
|
{
|
|
/* Default construction does nothing */
|
|
__forceinline PointQueryK() {}
|
|
|
|
/* Constructs a ray from origin, direction, and ray segment. Near
|
|
* has to be smaller than far */
|
|
__forceinline PointQueryK(const Vec3fa& p, float radius = inf, float time = zero)
|
|
: p(p), time(time), radius(radius) {}
|
|
|
|
/* Calculates if this is a valid ray that does not cause issues during traversal */
|
|
__forceinline bool valid() const {
|
|
return all(le_mask(abs(Vec3fa(p)), Vec3fa(FLT_LARGE)) & le_mask(Vec3fa(0.f), Vec3fa(radius))) && abs(time) < float(inf);
|
|
}
|
|
|
|
Vec3f p;
|
|
float time;
|
|
float radius;
|
|
};
|
|
|
|
/* Converts point query packet to single point query */
|
|
template<int K>
|
|
__forceinline void PointQueryK<K>::get(PointQueryK<1>* query) const
|
|
{
|
|
for (size_t i = 0; i < K; i++) // FIXME: use SIMD transpose
|
|
{
|
|
query[i].p.x = p.x[i];
|
|
query[i].p.y = p.y[i];
|
|
query[i].p.z = p.z[i];
|
|
query[i].time = time[i];
|
|
query[i].radius = radius[i];
|
|
}
|
|
}
|
|
|
|
/* Extracts a single point query out of a point query packet*/
|
|
template<int K>
|
|
__forceinline void PointQueryK<K>::get(size_t i, PointQueryK<1>& query) const
|
|
{
|
|
query.p.x = p.x[i];
|
|
query.p.y = p.y[i];
|
|
query.p.z = p.z[i];
|
|
query.radius = radius[i];
|
|
query.time = time[i];
|
|
}
|
|
|
|
/* Converts single point query to point query packet */
|
|
template<int K>
|
|
__forceinline void PointQueryK<K>::set(const PointQueryK<1>* query)
|
|
{
|
|
for (size_t i = 0; i < K; i++)
|
|
{
|
|
p.x[i] = query[i].p.x;
|
|
p.y[i] = query[i].p.y;
|
|
p.z[i] = query[i].p.z;
|
|
radius[i] = query[i].radius;
|
|
time[i] = query[i].time;
|
|
}
|
|
}
|
|
|
|
/* inserts a single point query into a point query packet element */
|
|
template<int K>
|
|
__forceinline void PointQueryK<K>::set(size_t i, const PointQueryK<1>& query)
|
|
{
|
|
p.x[i] = query.p.x;
|
|
p.y[i] = query.p.y;
|
|
p.z[i] = query.p.z;
|
|
radius[i] = query.radius;
|
|
time[i] = query.time;
|
|
}
|
|
|
|
/* Shortcuts */
|
|
typedef PointQueryK<1> PointQuery;
|
|
typedef PointQueryK<4> PointQuery4;
|
|
typedef PointQueryK<8> PointQuery8;
|
|
typedef PointQueryK<16> PointQuery16;
|
|
struct PointQueryN;
|
|
|
|
/* Outputs point query to stream */
|
|
template<int K>
|
|
__forceinline embree_ostream operator <<(embree_ostream cout, const PointQueryK<K>& query)
|
|
{
|
|
cout << "{ " << embree_endl
|
|
<< " p = " << query.p << embree_endl
|
|
<< " r = " << query.radius << embree_endl
|
|
<< " time = " << query.time << embree_endl
|
|
<< "}";
|
|
return cout;
|
|
}
|
|
}
|