virtualx-engine/tests/core/io/test_resource.h
Maxim Kulkin 058604f5b8 Fix crash when saving resources with circular references
When saving resources, marking of already seen resources was
done too late, causing infinite loop traversing referenced resources
and eventual stack overflow. The change marks traversed resource
before descending to it's children, thus when this resource is
encountered again, it is already marked as seen and traversal stops.
2023-07-14 19:20:04 +02:00

166 lines
8.3 KiB
C++

/**************************************************************************/
/* test_resource.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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#ifndef TEST_RESOURCE_H
#define TEST_RESOURCE_H
#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/os.h"
#include "thirdparty/doctest/doctest.h"
namespace TestResource {
TEST_CASE("[Resource] Duplication") {
Ref<Resource> resource = memnew(Resource);
resource->set_name("Hello world");
Ref<Resource> child_resource = memnew(Resource);
child_resource->set_name("I'm a child resource");
resource->set_meta("other_resource", child_resource);
Ref<Resource> resource_dupe = resource->duplicate();
const Ref<Resource> &resource_dupe_reference = resource_dupe;
resource_dupe->set_name("Changed name");
child_resource->set_name("My name was changed too");
CHECK_MESSAGE(
resource_dupe->get_name() == "Changed name",
"Duplicated resource should have the new name.");
CHECK_MESSAGE(
resource_dupe_reference->get_name() == "Changed name",
"Reference to the duplicated resource should have the new name.");
CHECK_MESSAGE(
resource->get_name() == "Hello world",
"Original resource name should not be affected after editing the duplicate's name.");
CHECK_MESSAGE(
Ref<Resource>(resource_dupe->get_meta("other_resource"))->get_name() == "My name was changed too",
"Duplicated resource should share its child resource with the original.");
}
TEST_CASE("[Resource] Saving and loading") {
Ref<Resource> resource = memnew(Resource);
resource->set_name("Hello world");
resource->set_meta("ExampleMetadata", Vector2i(40, 80));
resource->set_meta("string", "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks");
Ref<Resource> child_resource = memnew(Resource);
child_resource->set_name("I'm a child resource");
resource->set_meta("other_resource", child_resource);
const String save_path_binary = OS::get_singleton()->get_cache_path().path_join("resource.res");
const String save_path_text = OS::get_singleton()->get_cache_path().path_join("resource.tres");
ResourceSaver::save(resource, save_path_binary);
ResourceSaver::save(resource, save_path_text);
const Ref<Resource> &loaded_resource_binary = ResourceLoader::load(save_path_binary);
CHECK_MESSAGE(
loaded_resource_binary->get_name() == "Hello world",
"The loaded resource name should be equal to the expected value.");
CHECK_MESSAGE(
loaded_resource_binary->get_meta("ExampleMetadata") == Vector2i(40, 80),
"The loaded resource metadata should be equal to the expected value.");
CHECK_MESSAGE(
loaded_resource_binary->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
"The loaded resource metadata should be equal to the expected value.");
const Ref<Resource> &loaded_child_resource_binary = loaded_resource_binary->get_meta("other_resource");
CHECK_MESSAGE(
loaded_child_resource_binary->get_name() == "I'm a child resource",
"The loaded child resource name should be equal to the expected value.");
const Ref<Resource> &loaded_resource_text = ResourceLoader::load(save_path_text);
CHECK_MESSAGE(
loaded_resource_text->get_name() == "Hello world",
"The loaded resource name should be equal to the expected value.");
CHECK_MESSAGE(
loaded_resource_text->get_meta("ExampleMetadata") == Vector2i(40, 80),
"The loaded resource metadata should be equal to the expected value.");
CHECK_MESSAGE(
loaded_resource_text->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
"The loaded resource metadata should be equal to the expected value.");
const Ref<Resource> &loaded_child_resource_text = loaded_resource_text->get_meta("other_resource");
CHECK_MESSAGE(
loaded_child_resource_text->get_name() == "I'm a child resource",
"The loaded child resource name should be equal to the expected value.");
}
TEST_CASE("[Resource] Breaking circular references on save") {
Ref<Resource> resource_a = memnew(Resource);
resource_a->set_name("A");
Ref<Resource> resource_b = memnew(Resource);
resource_b->set_name("B");
Ref<Resource> resource_c = memnew(Resource);
resource_c->set_name("C");
resource_a->set_meta("next", resource_b);
resource_b->set_meta("next", resource_c);
resource_c->set_meta("next", resource_b);
const String save_path_binary = OS::get_singleton()->get_cache_path().path_join("resource.res");
const String save_path_text = OS::get_singleton()->get_cache_path().path_join("resource.tres");
ResourceSaver::save(resource_a, save_path_binary);
ResourceSaver::save(resource_a, save_path_text);
const Ref<Resource> &loaded_resource_a_binary = ResourceLoader::load(save_path_binary);
CHECK_MESSAGE(
loaded_resource_a_binary->get_name() == "A",
"The loaded resource name should be equal to the expected value.");
const Ref<Resource> &loaded_resource_b_binary = loaded_resource_a_binary->get_meta("next");
CHECK_MESSAGE(
loaded_resource_b_binary->get_name() == "B",
"The loaded child resource name should be equal to the expected value.");
const Ref<Resource> &loaded_resource_c_binary = loaded_resource_b_binary->get_meta("next");
CHECK_MESSAGE(
loaded_resource_c_binary->get_name() == "C",
"The loaded child resource name should be equal to the expected value.");
CHECK_MESSAGE(
!loaded_resource_c_binary->get_meta("next"),
"The loaded child resource circular reference should be NULL.");
const Ref<Resource> &loaded_resource_a_text = ResourceLoader::load(save_path_text);
CHECK_MESSAGE(
loaded_resource_a_text->get_name() == "A",
"The loaded resource name should be equal to the expected value.");
const Ref<Resource> &loaded_resource_b_text = loaded_resource_a_text->get_meta("next");
CHECK_MESSAGE(
loaded_resource_b_text->get_name() == "B",
"The loaded child resource name should be equal to the expected value.");
const Ref<Resource> &loaded_resource_c_text = loaded_resource_b_text->get_meta("next");
CHECK_MESSAGE(
loaded_resource_c_text->get_name() == "C",
"The loaded child resource name should be equal to the expected value.");
CHECK_MESSAGE(
!loaded_resource_c_text->get_meta("next"),
"The loaded child resource circular reference should be NULL.");
// Break circular reference to avoid memory leak
resource_c->remove_meta("next");
}
} // namespace TestResource
#endif // TEST_RESOURCE_H