virtualx-engine/main
Hugo Locurcio 6d60d92b87
Tweak the physics FPS property hint to only allow reasonable values
Physics FPS above 1000 cause the whole project to slow down
and are not very practical in the first place (since no CPU currently
available can keep up).

(cherry picked from commit 8f4ac7bc4a)
2021-06-17 12:47:53 +02:00
..
tests Add support for numeric XML entities to XMLParser 2021-06-03 11:44:47 +02:00
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
default_controller_mappings.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2021-04-06 22:53:20 +02:00
godotcontrollerdb.txt [HTML5] Logitech Dual Action Gamepad FF/Linux 2021-03-23 13:16:23 +01:00
input_default.cpp Fix game controllers ignoring the last listed button 2021-06-03 15:45:05 +01:00
input_default.h Fix game controllers ignoring the last listed button 2021-06-03 15:45:05 +01:00
main.cpp Tweak the physics FPS property hint to only allow reasonable values 2021-06-17 12:47:53 +02:00
main.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-19 10:51:39 +01:00
main_timer_sync.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
main_timer_sync.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
performance.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
performance.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 15:09:17 +01:00