417 lines
12 KiB
C#
417 lines
12 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Collections;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Godot.Collections
|
|
{
|
|
class DictionarySafeHandle : SafeHandle
|
|
{
|
|
public DictionarySafeHandle(IntPtr handle) : base(IntPtr.Zero, true)
|
|
{
|
|
this.handle = handle;
|
|
}
|
|
|
|
public override bool IsInvalid
|
|
{
|
|
get
|
|
{
|
|
return handle == IntPtr.Zero;
|
|
}
|
|
}
|
|
|
|
protected override bool ReleaseHandle()
|
|
{
|
|
Dictionary.godot_icall_Dictionary_Dtor(handle);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
public class Dictionary :
|
|
IDictionary<object, object>,
|
|
ICollection<KeyValuePair<object, object>>,
|
|
IEnumerable<KeyValuePair<object, object>>,
|
|
IDisposable
|
|
{
|
|
DictionarySafeHandle safeHandle;
|
|
bool disposed = false;
|
|
|
|
public Dictionary()
|
|
{
|
|
safeHandle = new DictionarySafeHandle(godot_icall_Dictionary_Ctor());
|
|
}
|
|
|
|
internal Dictionary(DictionarySafeHandle handle)
|
|
{
|
|
safeHandle = handle;
|
|
}
|
|
|
|
internal Dictionary(IntPtr handle)
|
|
{
|
|
safeHandle = new DictionarySafeHandle(handle);
|
|
}
|
|
|
|
internal IntPtr GetPtr()
|
|
{
|
|
return safeHandle.DangerousGetHandle();
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
if (disposed)
|
|
return;
|
|
|
|
if (safeHandle != null)
|
|
{
|
|
safeHandle.Dispose();
|
|
safeHandle = null;
|
|
}
|
|
|
|
disposed = true;
|
|
}
|
|
|
|
public object this[object key]
|
|
{
|
|
get
|
|
{
|
|
return godot_icall_Dictionary_GetValue(GetPtr(), key);
|
|
}
|
|
set
|
|
{
|
|
godot_icall_Dictionary_SetValue(GetPtr(), key, value);
|
|
}
|
|
}
|
|
|
|
public ICollection<object> Keys
|
|
{
|
|
get
|
|
{
|
|
IntPtr handle = godot_icall_Dictionary_Keys(GetPtr());
|
|
return new Array(new ArraySafeHandle(handle));
|
|
}
|
|
}
|
|
|
|
public ICollection<object> Values
|
|
{
|
|
get
|
|
{
|
|
IntPtr handle = godot_icall_Dictionary_Values(GetPtr());
|
|
return new Array(new ArraySafeHandle(handle));
|
|
}
|
|
}
|
|
|
|
public int Count
|
|
{
|
|
get
|
|
{
|
|
return godot_icall_Dictionary_Count(GetPtr());
|
|
}
|
|
}
|
|
|
|
public bool IsReadOnly
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void Add(object key, object value)
|
|
{
|
|
godot_icall_Dictionary_Add(GetPtr(), key, value);
|
|
}
|
|
|
|
public void Add(KeyValuePair<object, object> item)
|
|
{
|
|
Add(item.Key, item.Value);
|
|
}
|
|
|
|
public void Clear()
|
|
{
|
|
godot_icall_Dictionary_Clear(GetPtr());
|
|
}
|
|
|
|
public bool Contains(KeyValuePair<object, object> item)
|
|
{
|
|
return godot_icall_Dictionary_Contains(GetPtr(), item.Key, item.Value);
|
|
}
|
|
|
|
public bool ContainsKey(object key)
|
|
{
|
|
return godot_icall_Dictionary_ContainsKey(GetPtr(), key);
|
|
}
|
|
|
|
public void CopyTo(KeyValuePair<object, object>[] array, int arrayIndex)
|
|
{
|
|
// TODO 3 internal calls, can reduce to 1
|
|
Array keys = (Array)Keys;
|
|
Array values = (Array)Values;
|
|
int count = Count;
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
// TODO 2 internal calls, can reduce to 1
|
|
array[arrayIndex] = new KeyValuePair<object, object>(keys[i], values[i]);
|
|
arrayIndex++;
|
|
}
|
|
}
|
|
|
|
public IEnumerator<KeyValuePair<object, object>> GetEnumerator()
|
|
{
|
|
// TODO 3 internal calls, can reduce to 1
|
|
Array keys = (Array)Keys;
|
|
Array values = (Array)Values;
|
|
int count = Count;
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
// TODO 2 internal calls, can reduce to 1
|
|
yield return new KeyValuePair<object, object>(keys[i], values[i]);
|
|
}
|
|
}
|
|
|
|
public bool Remove(object key)
|
|
{
|
|
return godot_icall_Dictionary_RemoveKey(GetPtr(), key);
|
|
}
|
|
|
|
public bool Remove(KeyValuePair<object, object> item)
|
|
{
|
|
return godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value);
|
|
}
|
|
|
|
public bool TryGetValue(object key, out object value)
|
|
{
|
|
object retValue;
|
|
bool found = godot_icall_Dictionary_TryGetValue(GetPtr(), key, out retValue);
|
|
value = found ? retValue : default(object);
|
|
return found;
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return GetEnumerator();
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static IntPtr godot_icall_Dictionary_Ctor();
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Dictionary_Dtor(IntPtr ptr);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static object godot_icall_Dictionary_GetValue(IntPtr ptr, object key);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static object godot_icall_Dictionary_GetValue_Generic(IntPtr ptr, object key, int valTypeEncoding, IntPtr valTypeClass);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Dictionary_SetValue(IntPtr ptr, object key, object value);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static IntPtr godot_icall_Dictionary_Keys(IntPtr ptr);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static IntPtr godot_icall_Dictionary_Values(IntPtr ptr);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static int godot_icall_Dictionary_Count(IntPtr ptr);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Dictionary_Add(IntPtr ptr, object key, object value);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Dictionary_Clear(IntPtr ptr);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static bool godot_icall_Dictionary_Contains(IntPtr ptr, object key, object value);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static bool godot_icall_Dictionary_ContainsKey(IntPtr ptr, object key);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static bool godot_icall_Dictionary_RemoveKey(IntPtr ptr, object key);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static bool godot_icall_Dictionary_Remove(IntPtr ptr, object key, object value);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static bool godot_icall_Dictionary_TryGetValue(IntPtr ptr, object key, out object value);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static bool godot_icall_Dictionary_TryGetValue_Generic(IntPtr ptr, object key, out object value, int valTypeEncoding, IntPtr valTypeClass);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Dictionary_Generic_GetValueTypeInfo(Type valueType, out int valTypeEncoding, out IntPtr valTypeClass);
|
|
}
|
|
|
|
public class Dictionary<TKey, TValue> :
|
|
IDictionary<TKey, TValue>,
|
|
ICollection<KeyValuePair<TKey, TValue>>,
|
|
IEnumerable<KeyValuePair<TKey, TValue>>
|
|
{
|
|
Dictionary objectDict;
|
|
|
|
internal static int valTypeEncoding;
|
|
internal static IntPtr valTypeClass;
|
|
|
|
static Dictionary()
|
|
{
|
|
Dictionary.godot_icall_Dictionary_Generic_GetValueTypeInfo(typeof(TValue), out valTypeEncoding, out valTypeClass);
|
|
}
|
|
|
|
public Dictionary()
|
|
{
|
|
objectDict = new Dictionary();
|
|
}
|
|
|
|
public Dictionary(Dictionary dictionary)
|
|
{
|
|
objectDict = dictionary;
|
|
}
|
|
|
|
internal Dictionary(IntPtr handle)
|
|
{
|
|
objectDict = new Dictionary(handle);
|
|
}
|
|
|
|
internal Dictionary(DictionarySafeHandle handle)
|
|
{
|
|
objectDict = new Dictionary(handle);
|
|
}
|
|
|
|
public static explicit operator Dictionary(Dictionary<TKey, TValue> from)
|
|
{
|
|
return from.objectDict;
|
|
}
|
|
|
|
public TValue this[TKey key]
|
|
{
|
|
get
|
|
{
|
|
return (TValue)Dictionary.godot_icall_Dictionary_GetValue_Generic(objectDict.GetPtr(), key, valTypeEncoding, valTypeClass);
|
|
}
|
|
set
|
|
{
|
|
objectDict[key] = value;
|
|
}
|
|
}
|
|
|
|
public ICollection<TKey> Keys
|
|
{
|
|
get
|
|
{
|
|
IntPtr handle = Dictionary.godot_icall_Dictionary_Keys(objectDict.GetPtr());
|
|
return new Array<TKey>(new ArraySafeHandle(handle));
|
|
}
|
|
}
|
|
|
|
public ICollection<TValue> Values
|
|
{
|
|
get
|
|
{
|
|
IntPtr handle = Dictionary.godot_icall_Dictionary_Values(objectDict.GetPtr());
|
|
return new Array<TValue>(new ArraySafeHandle(handle));
|
|
}
|
|
}
|
|
|
|
public int Count
|
|
{
|
|
get
|
|
{
|
|
return objectDict.Count;
|
|
}
|
|
}
|
|
|
|
public bool IsReadOnly
|
|
{
|
|
get
|
|
{
|
|
return objectDict.IsReadOnly;
|
|
}
|
|
}
|
|
|
|
public void Add(TKey key, TValue value)
|
|
{
|
|
objectDict.Add(key, value);
|
|
}
|
|
|
|
public void Add(KeyValuePair<TKey, TValue> item)
|
|
{
|
|
objectDict.Add(item.Key, item.Value);
|
|
}
|
|
|
|
public void Clear()
|
|
{
|
|
objectDict.Clear();
|
|
}
|
|
|
|
public bool Contains(KeyValuePair<TKey, TValue> item)
|
|
{
|
|
return objectDict.Contains(new KeyValuePair<object, object>(item.Key, item.Value));
|
|
}
|
|
|
|
public bool ContainsKey(TKey key)
|
|
{
|
|
return objectDict.ContainsKey(key);
|
|
}
|
|
|
|
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
|
|
{
|
|
// TODO 3 internal calls, can reduce to 1
|
|
Array<TKey> keys = (Array<TKey>)Keys;
|
|
Array<TValue> values = (Array<TValue>)Values;
|
|
int count = Count;
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
// TODO 2 internal calls, can reduce to 1
|
|
array[arrayIndex] = new KeyValuePair<TKey, TValue>(keys[i], values[i]);
|
|
arrayIndex++;
|
|
}
|
|
}
|
|
|
|
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
|
|
{
|
|
// TODO 3 internal calls, can reduce to 1
|
|
Array<TKey> keys = (Array<TKey>)Keys;
|
|
Array<TValue> values = (Array<TValue>)Values;
|
|
int count = Count;
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
// TODO 2 internal calls, can reduce to 1
|
|
yield return new KeyValuePair<TKey, TValue>(keys[i], values[i]);
|
|
}
|
|
}
|
|
|
|
public bool Remove(TKey key)
|
|
{
|
|
return objectDict.Remove(key);
|
|
}
|
|
|
|
public bool Remove(KeyValuePair<TKey, TValue> item)
|
|
{
|
|
return objectDict.Remove(new KeyValuePair<object, object>(item.Key, item.Value));
|
|
}
|
|
|
|
public bool TryGetValue(TKey key, out TValue value)
|
|
{
|
|
object retValue;
|
|
bool found = Dictionary.godot_icall_Dictionary_TryGetValue_Generic(GetPtr(), key, out retValue, valTypeEncoding, valTypeClass);
|
|
value = found ? (TValue)retValue : default(TValue);
|
|
return found;
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return GetEnumerator();
|
|
}
|
|
|
|
internal IntPtr GetPtr()
|
|
{
|
|
return objectDict.GetPtr();
|
|
}
|
|
}
|
|
}
|