..
api
Add signal support to Godot Android plugin:
2020-03-27 01:37:41 -07:00
export
Check if the specified Android release keystore exists
2020-06-05 12:45:46 +02:00
java
Add support for focus awareness
2020-06-04 15:51:51 -07:00
plugin
Perform a clean Gradle build if android plugins changed
2020-06-04 11:17:11 +02:00
android_keys_utils.cpp
Miscellaneous cleanup for the Android codebase:
2020-03-25 09:00:37 -07:00
android_keys_utils.h
Miscellaneous cleanup for the Android codebase:
2020-03-25 09:00:37 -07:00
audio_driver_jandroid.cpp
Move mixrate and latency definition to AudioServer
2020-05-18 16:40:33 +02:00
audio_driver_jandroid.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_driver_opensl.cpp
Revert "Exposes capture methods to AudioServer + documentation" #30468
2020-01-20 13:18:01 +01:00
audio_driver_opensl.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
detect.py
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
dir_access_jandroid.cpp
Fixes Android FileDialog
2020-01-10 15:25:08 +01:00
dir_access_jandroid.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_access_android.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_access_android.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_access_jandroid.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_access_jandroid.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
java_class_wrapper.cpp
Fix ClassDB API portability with some android and editor classes
2020-01-19 20:15:13 +01:00
java_godot_io_wrapper.cpp
Fix Android LineEdit editing bugs
2020-05-20 12:07:08 +02:00
java_godot_io_wrapper.h
Fix Android LineEdit editing bugs
2020-05-20 12:07:08 +02:00
java_godot_lib_jni.cpp
Use long instead of int for object id in Android java wrapper
2020-05-25 16:36:34 +02:00
java_godot_lib_jni.h
Use long instead of int for object id in Android java wrapper
2020-05-25 16:36:34 +02:00
java_godot_wrapper.cpp
Update the naming scheme for the GodotPlugin's methods in preparation of the vulkan integration.
2020-03-28 15:42:21 -07:00
java_godot_wrapper.h
Update the naming scheme for the GodotPlugin's methods in preparation of the vulkan integration.
2020-03-28 15:42:21 -07:00
jni_utils.cpp
Re-architecture of the Godot Android plugin.
2020-03-09 10:30:02 +01:00
jni_utils.h
Add signal support to Godot Android plugin:
2020-03-27 01:37:41 -07:00
logo.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
net_socket_android.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
net_socket_android.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
os_android.cpp
Fix Android LineEdit editing bugs
2020-05-20 12:07:08 +02:00
os_android.h
Fix Android LineEdit editing bugs
2020-05-20 12:07:08 +02:00
platform_config.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
power_android.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
power_android.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
run_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
string_android.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
thread_jandroid.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
thread_jandroid.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00