virtualx-engine/doc/classes/VisibilityNotifier.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

54 lines
1.8 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisibilityNotifier" inherits="Spatial" version="3.2">
<brief_description>
Detects when the node is visible on screen.
</brief_description>
<description>
The VisibilityNotifier detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a [Camera]'s view.
</description>
<tutorials>
</tutorials>
<methods>
<method name="is_on_screen" qualifiers="const">
<return type="bool">
</return>
<description>
If [code]true[/code], the bounding box is on the screen.
[b]Note:[/b] It takes one frame for the node's visibility to be assessed once added to the scene tree, so this method will return [code]false[/code] right after it is instantiated, even if it will be on screen in the draw pass.
</description>
</method>
</methods>
<members>
<member name="aabb" type="AABB" setter="set_aabb" getter="get_aabb" default="AABB( -1, -1, -1, 2, 2, 2 )">
The VisibilityNotifier's bounding box.
</member>
</members>
<signals>
<signal name="camera_entered">
<argument index="0" name="camera" type="Camera">
</argument>
<description>
Emitted when the VisibilityNotifier enters a [Camera]'s view.
</description>
</signal>
<signal name="camera_exited">
<argument index="0" name="camera" type="Camera">
</argument>
<description>
Emitted when the VisibilityNotifier exits a [Camera]'s view.
</description>
</signal>
<signal name="screen_entered">
<description>
Emitted when the VisibilityNotifier enters the screen.
</description>
</signal>
<signal name="screen_exited">
<description>
Emitted when the VisibilityNotifier exits the screen.
</description>
</signal>
</signals>
<constants>
</constants>
</class>