011d997840
These changes allow to open the exported project in XCode and Run it immediately to begin debugging. Before these changes you'd have to sign GDNative libs and change Build Configuration manually. |
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.. | ||
godot_ios | ||
godot_ios.xcodeproj | ||
data.pck | ||
export_options.plist | ||
godot.iphone.debug.arm | ||
godot.iphone.debug.arm64 | ||
godot.iphone.debug.fat | ||
godot.iphone.release.arm | ||
godot.iphone.release.arm64 | ||
godot.iphone.release.fat |