virtualx-engine/scene/main
Juan Linietsky 01632a824e Bug Fixes
-=-=-=-=-

-Documentation now shows overridable theme values (though this needs to be documented).
-Detect when object transform is flipped and flip normals too.
-TileMap can specify bounce and friction for collision.
-Removed limit of 4 lights per object
-Added is_hovered() to buttons.
2014-06-29 22:41:02 -03:00
..
canvas_layer.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_layer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
misc.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
misc.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
node.cpp Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
node.h Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
resource_preloader.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_main_loop.cpp -Fixed viewport stretch bugs 2014-04-18 11:43:54 -03:00
scene_main_loop.h Bug Fixes 2014-06-29 22:41:02 -03:00
scene_singleton.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_singleton.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
timer.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
timer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
viewport.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
viewport.h A bit of everything: 2014-05-14 01:22:15 -03:00