virtualx-engine/modules/dlscript/godot/godot_rect2.h
Karroffel fd55308786 added dlscript module
This module was written by bojidar-bg and me, with the help of ClikCode and touilleMan.

This adds a module to Godot that enables the use of dynamic libraries as a source for scripts.
That also allows third party libraries to be linked to Godot more easily and without creating modules.

For a readme see https://github.com/GodotNativeTools/godot_headers/blob/master/README.md
2017-04-03 17:20:11 +02:00

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C++

#ifndef GODOT_DLSCRIPT_RECT2_H
#define GODOT_DLSCRIPT_RECT2_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_RECT2_TYPE_DEFINED
typedef struct godot_rect2 {
uint8_t _dont_touch_that[16];
} godot_rect2;
#endif
#include "../godot.h"
void GDAPI godot_rect2_new(godot_rect2 *p_rect);
void GDAPI godot_rect2_new_with_pos_and_size(godot_rect2 *p_rect, const godot_vector2 *p_pos, const godot_vector2 *p_size);
godot_vector2 GDAPI *godot_rect2_get_pos(godot_rect2 *p_rect);
void GDAPI godot_rect2_set_pos(godot_rect2 *p_rect, const godot_vector2 *p_pos);
godot_vector2 GDAPI *godot_rect2_get_size(godot_rect2 *p_rect);
void GDAPI godot_rect2_set_size(godot_rect2 *p_rect, const godot_vector2 *p_size);
#ifdef __cplusplus
}
#endif
#endif // GODOT_DLSCRIPT_RECT3_H