32 lines
1.2 KiB
C++
32 lines
1.2 KiB
C++
#include "networked_multiplayer_peer.h"
|
|
|
|
|
|
void NetworkedMultiplayerPeer::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_transfer_mode","mode"), &NetworkedMultiplayerPeer::set_transfer_mode );
|
|
ObjectTypeDB::bind_method(_MD("set_target_peer","id"), &NetworkedMultiplayerPeer::set_target_peer );
|
|
ObjectTypeDB::bind_method(_MD("set_channel","id"), &NetworkedMultiplayerPeer::set_channel );
|
|
|
|
ObjectTypeDB::bind_method(_MD("get_packet_peer"), &NetworkedMultiplayerPeer::get_packet_peer );
|
|
ObjectTypeDB::bind_method(_MD("get_packet_channel"), &NetworkedMultiplayerPeer::get_packet_channel );
|
|
|
|
ObjectTypeDB::bind_method(_MD("poll"), &NetworkedMultiplayerPeer::poll );
|
|
|
|
ObjectTypeDB::bind_method(_MD("get_connection_status"), &NetworkedMultiplayerPeer::get_connection_status );
|
|
|
|
BIND_CONSTANT( TRANSFER_MODE_UNRELIABLE );
|
|
BIND_CONSTANT( TRANSFER_MODE_RELIABLE );
|
|
BIND_CONSTANT( TRANSFER_MODE_ORDERED );
|
|
|
|
BIND_CONSTANT( CONNECTION_DISCONNECTED );
|
|
BIND_CONSTANT( CONNECTION_CONNECTING );
|
|
BIND_CONSTANT( CONNECTION_CONNECTED );
|
|
|
|
ADD_SIGNAL( MethodInfo("peer_connected",PropertyInfo(Variant::STRING,"id")));
|
|
ADD_SIGNAL( MethodInfo("peer_disconnected",PropertyInfo(Variant::STRING,"id")));
|
|
}
|
|
|
|
NetworkedMultiplayerPeer::NetworkedMultiplayerPeer() {
|
|
|
|
|
|
}
|