virtualx-engine/servers/arvr/arvr_positional_tracker.cpp
2019-07-10 11:54:12 +02:00

236 lines
8.4 KiB
C++

/*************************************************************************/
/* arvr_positional_tracker.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "arvr_positional_tracker.h"
#include "core/os/input.h"
void ARVRPositionalTracker::_bind_methods() {
BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN);
BIND_ENUM_CONSTANT(TRACKER_LEFT_HAND);
BIND_ENUM_CONSTANT(TRACKER_RIGHT_HAND);
// this class is read only from GDScript, so we only have access to getters..
ClassDB::bind_method(D_METHOD("get_type"), &ARVRPositionalTracker::get_type);
ClassDB::bind_method(D_METHOD("get_name"), &ARVRPositionalTracker::get_name);
ClassDB::bind_method(D_METHOD("get_joy_id"), &ARVRPositionalTracker::get_joy_id);
ClassDB::bind_method(D_METHOD("get_tracks_orientation"), &ARVRPositionalTracker::get_tracks_orientation);
ClassDB::bind_method(D_METHOD("get_orientation"), &ARVRPositionalTracker::get_orientation);
ClassDB::bind_method(D_METHOD("get_tracks_position"), &ARVRPositionalTracker::get_tracks_position);
ClassDB::bind_method(D_METHOD("get_position"), &ARVRPositionalTracker::get_position);
ClassDB::bind_method(D_METHOD("get_hand"), &ARVRPositionalTracker::get_hand);
ClassDB::bind_method(D_METHOD("get_transform", "adjust_by_reference_frame"), &ARVRPositionalTracker::get_transform);
ClassDB::bind_method(D_METHOD("get_mesh"), &ARVRPositionalTracker::get_mesh);
// these functions we don't want to expose to normal users but do need to be callable from GDNative
ClassDB::bind_method(D_METHOD("_set_type", "type"), &ARVRPositionalTracker::set_type);
ClassDB::bind_method(D_METHOD("_set_name", "name"), &ARVRPositionalTracker::set_name);
ClassDB::bind_method(D_METHOD("_set_joy_id", "joy_id"), &ARVRPositionalTracker::set_joy_id);
ClassDB::bind_method(D_METHOD("_set_orientation", "orientation"), &ARVRPositionalTracker::set_orientation);
ClassDB::bind_method(D_METHOD("_set_rw_position", "rw_position"), &ARVRPositionalTracker::set_rw_position);
ClassDB::bind_method(D_METHOD("_set_mesh", "mesh"), &ARVRPositionalTracker::set_mesh);
ClassDB::bind_method(D_METHOD("get_rumble"), &ARVRPositionalTracker::get_rumble);
ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &ARVRPositionalTracker::set_rumble);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rumble"), "set_rumble", "get_rumble");
};
void ARVRPositionalTracker::set_type(ARVRServer::TrackerType p_type) {
if (type != p_type) {
type = p_type;
hand = ARVRPositionalTracker::TRACKER_HAND_UNKNOWN;
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL(arvr_server);
// get a tracker id for our type
// note if this is a controller this will be 3 or higher but we may change it later.
tracker_id = arvr_server->get_free_tracker_id_for_type(p_type);
};
};
ARVRServer::TrackerType ARVRPositionalTracker::get_type() const {
return type;
};
void ARVRPositionalTracker::set_name(const String &p_name) {
name = p_name;
};
StringName ARVRPositionalTracker::get_name() const {
return name;
};
int ARVRPositionalTracker::get_tracker_id() const {
return tracker_id;
};
void ARVRPositionalTracker::set_joy_id(int p_joy_id) {
joy_id = p_joy_id;
};
int ARVRPositionalTracker::get_joy_id() const {
return joy_id;
};
bool ARVRPositionalTracker::get_tracks_orientation() const {
return tracks_orientation;
};
void ARVRPositionalTracker::set_orientation(const Basis &p_orientation) {
_THREAD_SAFE_METHOD_
tracks_orientation = true; // obviously we have this
orientation = p_orientation;
};
Basis ARVRPositionalTracker::get_orientation() const {
_THREAD_SAFE_METHOD_
return orientation;
};
bool ARVRPositionalTracker::get_tracks_position() const {
return tracks_position;
};
void ARVRPositionalTracker::set_position(const Vector3 &p_position) {
_THREAD_SAFE_METHOD_
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL(arvr_server);
real_t world_scale = arvr_server->get_world_scale();
ERR_FAIL_COND(world_scale == 0);
tracks_position = true; // obviously we have this
rw_position = p_position / world_scale;
};
Vector3 ARVRPositionalTracker::get_position() const {
_THREAD_SAFE_METHOD_
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL_V(arvr_server, rw_position);
real_t world_scale = arvr_server->get_world_scale();
return rw_position * world_scale;
};
void ARVRPositionalTracker::set_rw_position(const Vector3 &p_rw_position) {
_THREAD_SAFE_METHOD_
tracks_position = true; // obviously we have this
rw_position = p_rw_position;
};
Vector3 ARVRPositionalTracker::get_rw_position() const {
_THREAD_SAFE_METHOD_
return rw_position;
};
void ARVRPositionalTracker::set_mesh(const Ref<Mesh> &p_mesh) {
_THREAD_SAFE_METHOD_
mesh = p_mesh;
};
Ref<Mesh> ARVRPositionalTracker::get_mesh() const {
_THREAD_SAFE_METHOD_
return mesh;
};
ARVRPositionalTracker::TrackerHand ARVRPositionalTracker::get_hand() const {
return hand;
};
void ARVRPositionalTracker::set_hand(const ARVRPositionalTracker::TrackerHand p_hand) {
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL(arvr_server);
if (hand != p_hand) {
// we can only set this if we've previously set this to be a controller!!
ERR_FAIL_COND((type != ARVRServer::TRACKER_CONTROLLER) && (p_hand != ARVRPositionalTracker::TRACKER_HAND_UNKNOWN));
hand = p_hand;
if (hand == ARVRPositionalTracker::TRACKER_LEFT_HAND) {
if (!arvr_server->is_tracker_id_in_use_for_type(type, 1)) {
tracker_id = 1;
};
} else if (hand == ARVRPositionalTracker::TRACKER_RIGHT_HAND) {
if (!arvr_server->is_tracker_id_in_use_for_type(type, 2)) {
tracker_id = 2;
};
};
};
};
Transform ARVRPositionalTracker::get_transform(bool p_adjust_by_reference_frame) const {
Transform new_transform;
new_transform.basis = get_orientation();
new_transform.origin = get_position();
if (p_adjust_by_reference_frame) {
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL_V(arvr_server, new_transform);
new_transform = arvr_server->get_reference_frame() * new_transform;
};
return new_transform;
};
real_t ARVRPositionalTracker::get_rumble() const {
return rumble;
};
void ARVRPositionalTracker::set_rumble(real_t p_rumble) {
if (p_rumble > 0.0) {
rumble = p_rumble;
} else {
rumble = 0.0;
};
};
ARVRPositionalTracker::ARVRPositionalTracker() {
type = ARVRServer::TRACKER_UNKNOWN;
name = "Unknown";
joy_id = -1;
tracker_id = 0;
tracks_orientation = false;
tracks_position = false;
hand = TRACKER_HAND_UNKNOWN;
rumble = 0.0;
};
ARVRPositionalTracker::~ARVRPositionalTracker(){
};