virtualx-engine/scene
Danil Alexeev 01d0addf56 Unified named colors in RichTextLabel
Now the BB tag `[color]` uses the color names from the `Color` class.
Also, the use of the `#` symbol in an HTML color code has become optional.
2020-11-17 02:55:36 +03:00
..
2d Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
3d Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
animation Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
audio Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
debugger Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gui Unified named colors in RichTextLabel 2020-11-17 02:55:36 +03:00
main Remove property groups for Pause Mode and Script 2020-11-15 16:01:10 +01:00
resources Merge pull request #42008 from Calinou/theme-rename-node-type 2020-11-16 13:20:24 +01:00
register_scene_types.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00