1a2cb755e2
-=-=-=-=-=-=-=-=-=-=-=-=-= -New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too. -A lot of fixes to the 3D physics engine -Added KinematicBody with demo -Fixed the space query API for 2D (demo will come soon). 3D is WIP. -Fixed long-standing bug with body_enter/body_exit for Area and Area2D -Performance variables now includes physics (active bodies, collision pairs and islands) -Ability to see what's inside of instanced scenes! -Fixed Blend Shapes (no bs+skeleton yet) -Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha! |
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audio_driver_dummy.cpp | ||
audio_driver_dummy.h | ||
audio_filter_sw.cpp | ||
audio_filter_sw.h | ||
audio_mixer_sw.cpp | ||
audio_mixer_sw.h | ||
audio_server_sw.cpp | ||
audio_server_sw.h | ||
reverb_buffers_sw.cpp | ||
reverb_buffers_sw.h | ||
reverb_sw.cpp | ||
reverb_sw.h | ||
sample_manager_sw.cpp | ||
sample_manager_sw.h | ||
SCsub | ||
voice_rb_sw.cpp | ||
voice_rb_sw.h |