virtualx-engine/drivers
2022-10-04 11:03:32 +11:00
..
alsa Merge pull request #64607 from RandomShaper/safe_audio_threading 2022-08-25 10:12:25 +02:00
alsamidi Make audio thread control flags safe 2022-08-19 13:28:10 +02:00
coreaudio Merge pull request #64607 from RandomShaper/safe_audio_threading 2022-08-25 10:12:25 +02:00
coremidi Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gl_context Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
gles3 Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
png [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
pulseaudio Merge pull request #64607 from RandomShaper/safe_audio_threading 2022-08-25 10:12:25 +02:00
spirv-reflect SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
unix Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
vulkan Fix typos with codespell 2022-09-30 14:23:36 +02:00
wasapi Merge pull request #64607 from RandomShaper/safe_audio_threading 2022-08-25 10:12:25 +02:00
windows Fix DirAccessWindows::make_dir() choking on ".." 2022-09-26 12:24:02 -07:00
winmidi Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
xaudio2 Make audio thread control flags safe 2022-08-19 13:28:10 +02:00
register_driver_types.cpp [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
register_driver_types.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00