virtualx-engine/modules/zip/zip_reader.h
Marcelo Fernandez ea6cc3e260 Expose minizip API to allow creating zips using scripts
Co-authored-by: Marcelo Fernandez <marcelofg55@gmail.com>
Co-authored-by: James Westman <flyingpimonster@gmail.commail>
Co-authored-by: MisterMX <mbxd12@web.de>

Signed-off-by: MisterMX <mbxd12@web.de>
2022-10-14 21:51:38 +02:00

59 lines
2.7 KiB
C++

/*************************************************************************/
/* zip_reader.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef ZIP_READER_H
#define ZIP_READER_H
#include "core/io/file_access.h"
#include "core/object/ref_counted.h"
#include "thirdparty/minizip/unzip.h"
class ZIPReader : public RefCounted {
GDCLASS(ZIPReader, RefCounted)
Ref<FileAccess> fa;
unzFile uzf;
protected:
static void _bind_methods();
public:
Error open(String p_path);
Error close();
PackedStringArray get_files();
PackedByteArray read_file(String p_path, bool p_case_sensitive);
ZIPReader();
~ZIPReader();
};
#endif // ZIP_READER_H