virtualx-engine/platform/android/export
Fredia Huya-Kouadio 0325568a9b Update the validation logic for the package name:
- When using the project name, allow underscore (`_`) characters
- Send a warning instead of an error when the project name is modified to fit the package name format
2023-11-09 10:28:26 -08:00
..
export.cpp Replace the use of the ANDROID_SDK_ROOT env variable with ANDROID_HOME as the former is deprecated. 2023-11-01 15:50:10 -07:00
export.h [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
export_plugin.cpp Update the validation logic for the package name: 2023-11-09 10:28:26 -08:00
export_plugin.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
godot_plugin_config.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
godot_plugin_config.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
gradle_export_util.cpp Add export setting to control whether to show the Godot app in the app library 2023-08-13 09:54:10 -04:00
gradle_export_util.h Clean up the XR features parameters from core 2023-07-18 19:14:53 +02:00
logo.svg SCons: Move platform logo/run icon to export folder 2023-06-20 13:16:37 +02:00
run_icon.svg SCons: Move platform logo/run icon to export folder 2023-06-20 13:16:37 +02:00