virtualx-engine/core/variant
Rémi Verschelde a981a8061f Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween`
2022-09-16 09:20:50 +02:00
..
array.cpp
array.h
binder_common.h
callable.cpp
callable.h
callable_bind.cpp
callable_bind.h
container_type_validate.h
dictionary.cpp Add Dictionary.find_key() 2022-08-16 13:48:59 +02:00
dictionary.h Add Dictionary.find_key() 2022-08-16 13:48:59 +02:00
method_ptrcall.h
native_ptr.h
SCsub
type_info.h
typed_array.h
variant.cpp Use variadic template in vformat() 2022-09-14 23:55:34 +02:00
variant.h Merge pull request #65325 from TokageItLab/refactor-variant-for-anim 2022-09-16 09:20:50 +02:00
variant_call.cpp Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
variant_construct.cpp Add constructor accepting four Vector4's to Projection 2022-08-24 08:30:40 +03:00
variant_construct.h
variant_destruct.cpp
variant_destruct.h
variant_internal.h
variant_op.cpp
variant_op.h
variant_parser.cpp Fix crash when encoding freed object in ConfigFile 2022-09-04 19:56:37 +08:00
variant_parser.h
variant_setget.cpp Move some methods to Animation from Variant for refactoring 2022-09-15 04:52:43 +09:00
variant_setget.h
variant_utility.cpp Rename range_lerp to remap 2022-09-06 07:19:20 +02:00