81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
11 lines
580 B
XML
11 lines
580 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeScreenUVToSDF" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A function to convert screen UV to an SDF (signed-distance field), to be used within the visual shader graph.
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</brief_description>
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<description>
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Translates to [code]screen_uv_to_sdf(uv)[/code] in the shader language. If the UV port isn't connected, [code]SCREEN_UV[/code] is used instead.
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</description>
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<tutorials>
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</tutorials>
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</class>
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