virtualx-engine/servers/physics_2d
Rémi Verschelde 594764c2ec
Revert "make 2d constraint solving more deterministic by solving in push order"
This reverts commit 266314ba26.

There seems to be some performance concerns, so reverting the cherry-pick for
now and we'll revisit later (see https://github.com/godotengine/godot/pull/44112#issuecomment-829426790).
2021-04-29 19:12:19 +02:00
..
area_2d_sw.cpp Merge pull request #44696 from madmiraal/fix-44632-3.2 2021-03-26 16:34:27 +01:00
area_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
area_pair_2d_sw.cpp Revert "make 2d constraint solving more deterministic by solving in push order" 2021-04-29 19:12:19 +02:00
area_pair_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
body_2d_sw.cpp Revert "make 2d constraint solving more deterministic by solving in push order" 2021-04-29 19:12:19 +02:00
body_2d_sw.h Revert "make 2d constraint solving more deterministic by solving in push order" 2021-04-29 19:12:19 +02:00
body_pair_2d_sw.cpp Revert "make 2d constraint solving more deterministic by solving in push order" 2021-04-29 19:12:19 +02:00
body_pair_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
broad_phase_2d_basic.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
broad_phase_2d_basic.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
broad_phase_2d_hash_grid.cpp Optimize BroadPhase2dHashGrid to not pair elements on different layers 2021-04-17 10:49:06 -04:00
broad_phase_2d_hash_grid.h Optimize BroadPhase2dHashGrid to not pair elements on different layers 2021-04-17 10:49:06 -04:00
broad_phase_2d_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
broad_phase_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_object_2d_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_object_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_solver_2d_sat.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_solver_2d_sat.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_solver_2d_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_solver_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
constraint_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
joints_2d_sw.cpp Revert "make 2d constraint solving more deterministic by solving in push order" 2021-04-29 19:12:19 +02:00
joints_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_2d_server_sw.cpp Revert "make 2d constraint solving more deterministic by solving in push order" 2021-04-29 19:12:19 +02:00
physics_2d_server_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_2d_server_wrap_mt.cpp Modernize atomics 2021-02-18 12:23:25 +01:00
physics_2d_server_wrap_mt.h Modernize atomics 2021-02-18 12:23:25 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shape_2d_sw.cpp Ensure ConvexPolygonShape support count variable is initialised 2021-04-06 22:37:03 +02:00
shape_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
space_2d_sw.cpp Fix test_body_motion recovery 2021-02-17 18:27:38 -07:00
space_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
step_2d_sw.cpp Revert "make 2d constraint solving more deterministic by solving in push order" 2021-04-29 19:12:19 +02:00
step_2d_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00