virtualx-engine/servers/rendering/renderer_rd/shaders/forward_mobile
Rémi Verschelde 68d188d521
Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
2024-08-25 20:18:18 +02:00
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scene_forward_mobile.glsl Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients 2024-08-25 20:18:18 +02:00
scene_forward_mobile_inc.glsl Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
SCsub