virtualx-engine/servers/rendering/renderer_rd/forward_clustered
Dario 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
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render_forward_clustered.cpp Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
render_forward_clustered.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
scene_shader_forward_clustered.cpp Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog 2023-09-05 18:15:02 +02:00
scene_shader_forward_clustered.h Add Shader compile groups to RD Shader system 2023-07-21 16:42:30 +02:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00