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canvas_item.cpp
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Fix CanvasItem Z-index referring to Node2D
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2022-12-19 20:59:14 -06:00 |
canvas_item.h
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Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior.
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2022-12-17 22:47:54 +02:00 |
canvas_layer.cpp
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Merge pull request #59682 from Sauermann/fix-following-viewport-transform
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2022-12-19 16:26:19 +01:00 |
canvas_layer.h
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Include the following-viewport-transform into CanvasLayer transforms
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2022-12-18 22:44:34 +01:00 |
http_request.cpp
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[Net] Fix HTTPRequest gzip with high compression ratio.
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2022-11-20 22:41:14 +01:00 |
http_request.h
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[HTTPRequest] Cleanup, refactor deferred call.
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2022-09-20 18:39:10 +02:00 |
instance_placeholder.cpp
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Rename queue_delete => queue_free
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2022-10-24 22:07:02 +01:00 |
instance_placeholder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
missing_node.cpp
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Change return type of get_configuration_warnings to PackedStringArray
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2022-09-19 16:43:15 +01:00 |
missing_node.h
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Change return type of get_configuration_warnings to PackedStringArray
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2022-09-19 16:43:15 +01:00 |
multiplayer_api.cpp
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Remove redundant Variant-types initializations
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2022-11-14 19:35:19 +01:00 |
multiplayer_api.h
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
multiplayer_peer.cpp
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[MP] Remove connection state signals from MultiplayerPeer.
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2022-11-02 15:17:23 +01:00 |
multiplayer_peer.h
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Rename all gdnative occurences to gdextension
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2022-12-12 11:04:57 +01:00 |
node.cpp
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Merge pull request #68874 from TokageItLab/fix-unique-path-keying
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2022-11-28 14:49:34 +01:00 |
node.h
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Merge pull request #68874 from TokageItLab/fix-unique-path-keying
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2022-11-28 14:49:34 +01:00 |
resource_preloader.cpp
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Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
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2022-08-08 16:36:01 +03:00 |
resource_preloader.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
scene_tree.cpp
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Set main window min. size via Window object instead of DisplayServer to preserve it during window updates.
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2023-01-03 09:25:45 +02:00 |
scene_tree.h
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Revert "SceneTree Fix storing removed nodes to be skipped by the group calls"
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2022-11-27 13:42:24 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_globals_override.cpp
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Change return type of get_configuration_warnings to PackedStringArray
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2022-09-19 16:43:15 +01:00 |
shader_globals_override.h
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Change return type of get_configuration_warnings to PackedStringArray
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2022-09-19 16:43:15 +01:00 |
timer.cpp
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Change return type of get_configuration_warnings to PackedStringArray
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2022-09-19 16:43:15 +01:00 |
timer.h
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Change return type of get_configuration_warnings to PackedStringArray
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2022-09-19 16:43:15 +01:00 |
viewport.cpp
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Merge pull request #59682 from Sauermann/fix-following-viewport-transform
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2022-12-19 16:26:19 +01:00 |
viewport.h
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Fix routing of InputEventScreenDrag events to Control nodes
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2022-11-30 14:06:41 -08:00 |
window.cpp
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Copy local theme overrides from Control to Window
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2022-12-07 20:50:51 +03:00 |
window.h
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Copy local theme overrides from Control to Window
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2022-12-07 20:50:51 +03:00 |