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animation_player_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
animation_player_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
animation_tree_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
animation_tree_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
baked_light_baker.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
baked_light_baker.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
baked_light_baker_cmpxchg.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
baked_light_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
baked_light_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
camera_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
camera_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
canvas_item_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
canvas_item_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
collision_polygon_2d_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
collision_polygon_2d_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
collision_polygon_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
collision_polygon_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
collision_shape_2d_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
collision_shape_2d_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
color_ramp_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
color_ramp_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
cube_grid_theme_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
cube_grid_theme_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
editor_preview_plugins.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
editor_preview_plugins.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
item_list_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
item_list_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
light_occluder_2d_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
light_occluder_2d_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
material_editor_plugin.cpp
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Fix editor glitches when the mesh/material preview is shown
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2016-09-01 08:40:16 +02:00 |
material_editor_plugin.h
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-Improve resource previews
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2016-05-23 17:11:49 -03:00 |
mesh_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
mesh_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
mesh_instance_editor_plugin.cpp
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Don't create outlines from dummy meshes. Fixes #4718
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2016-06-20 20:03:16 -03:00 |
mesh_instance_editor_plugin.h
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-Improve resource previews
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2016-05-23 17:11:49 -03:00 |
multimesh_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
multimesh_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
navigation_polygon_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
navigation_polygon_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
particles_2d_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
particles_2d_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
particles_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
particles_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
path_2d_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
path_2d_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
path_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
path_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
polygon_2d_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
polygon_2d_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
resource_preloader_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
resource_preloader_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
rich_text_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
rich_text_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
sample_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
sample_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
sample_library_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
sample_library_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
sample_player_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
sample_player_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
script_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
script_editor_plugin.h
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Making bits of docs appear in different dialogues is made easier with EditorHelpBit
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2017-01-16 11:56:00 +01:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-02 22:28:28 +01:00 |
shader_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
shader_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
shader_graph_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
shader_graph_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
spatial_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
spatial_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
sprite_frames_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
sprite_frames_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
stream_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
stream_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
style_box_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
style_box_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
texture_editor_plugin.cpp
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-Improve resource previews
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2016-05-23 17:11:49 -03:00 |
texture_editor_plugin.h
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-Improve resource previews
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2016-05-23 17:11:49 -03:00 |
texture_region_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
texture_region_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
theme_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
theme_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
tile_map_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
tile_map_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
tile_set_editor_plugin.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
tile_set_editor_plugin.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |