0672fc377e
For debug purposes the boolean whether the recording is active or not were an editor property. It has been removed to avoid users leaving it on true on close, causing it to be saved in the default_bus_layout It was also renamed to better describe its functionality related to issue: 20487
264 lines
8.5 KiB
C++
264 lines
8.5 KiB
C++
/*************************************************************************/
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/* audio_effect_record.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_effect_record.h"
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void AudioEffectRecordInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
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if (!is_recording) {
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return;
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}
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//Add incoming audio frames to the IO ring buffer
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const AudioFrame *src = p_src_frames;
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AudioFrame *rb_buf = ring_buffer.ptrw();
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for (int i = 0; i < p_frame_count; i++) {
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rb_buf[ring_buffer_pos & ring_buffer_mask] = src[i];
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ring_buffer_pos++;
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}
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}
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bool AudioEffectRecordInstance::process_silence() {
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return true;
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}
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void AudioEffectRecordInstance::_io_thread_process() {
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//Reset recorder status
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thread_active = true;
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ring_buffer_pos = 0;
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ring_buffer_read_pos = 0;
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//We start a new recording
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recording_data.resize(0); //Clear data completely and reset length
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is_recording = true;
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while (is_recording) {
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//Check: The current recording has been requested to stop
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if (is_recording && !base->recording_active) {
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is_recording = false;
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}
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//Case: Frames are remaining in the buffer
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if (ring_buffer_read_pos < ring_buffer_pos) {
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//Read from the buffer into recording_data
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_io_store_buffer();
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}
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//Case: The buffer is empty
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else if (is_recording) {
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//Wait to avoid too much busy-wait
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OS::get_singleton()->delay_usec(500);
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}
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}
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thread_active = false;
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}
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void AudioEffectRecordInstance::_io_store_buffer() {
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int to_read = ring_buffer_pos - ring_buffer_read_pos;
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AudioFrame *rb_buf = ring_buffer.ptrw();
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while (to_read) {
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AudioFrame buffered_frame = rb_buf[ring_buffer_read_pos & ring_buffer_mask];
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recording_data.push_back(buffered_frame.l);
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recording_data.push_back(buffered_frame.r);
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ring_buffer_read_pos++;
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to_read--;
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}
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}
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void AudioEffectRecordInstance::_thread_callback(void *_instance) {
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AudioEffectRecordInstance *aeri = reinterpret_cast<AudioEffectRecordInstance *>(_instance);
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aeri->_io_thread_process();
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}
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void AudioEffectRecordInstance::init() {
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io_thread = Thread::create(_thread_callback, this);
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}
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Ref<AudioEffectInstance> AudioEffectRecord::instance() {
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Ref<AudioEffectRecordInstance> ins;
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ins.instance();
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ins->base = Ref<AudioEffectRecord>(this);
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ins->is_recording = false;
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//Re-using the buffer size calculations from audio_effect_delay.cpp
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float ring_buffer_max_size = IO_BUFFER_SIZE_MS;
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ring_buffer_max_size /= 1000.0; //convert to seconds
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ring_buffer_max_size *= AudioServer::get_singleton()->get_mix_rate();
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int ringbuff_size = ring_buffer_max_size;
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int bits = 0;
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while (ringbuff_size > 0) {
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bits++;
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ringbuff_size /= 2;
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}
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ringbuff_size = 1 << bits;
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ins->ring_buffer_mask = ringbuff_size - 1;
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ins->ring_buffer_pos = 0;
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ins->ring_buffer.resize(ringbuff_size);
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ins->ring_buffer_read_pos = 0;
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ensure_thread_stopped();
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current_instance = ins;
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if (recording_active) {
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ins->init();
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}
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return ins;
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}
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void AudioEffectRecord::ensure_thread_stopped() {
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recording_active = false;
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if (current_instance != 0 && current_instance->thread_active) {
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Thread::wait_to_finish(current_instance->io_thread);
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}
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}
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void AudioEffectRecord::set_recording_active(bool p_record) {
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if (p_record) {
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if (current_instance == 0) {
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WARN_PRINTS("Recording should not be set as active before Godot has initialized.");
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recording_active = false;
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return;
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}
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ensure_thread_stopped();
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current_instance->init();
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}
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recording_active = p_record;
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}
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bool AudioEffectRecord::is_recording_active() const {
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return recording_active;
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}
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void AudioEffectRecord::set_format(AudioStreamSample::Format p_format) {
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format = p_format;
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}
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AudioStreamSample::Format AudioEffectRecord::get_format() const {
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return format;
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}
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Ref<AudioStreamSample> AudioEffectRecord::get_recording() const {
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AudioStreamSample::Format dst_format = format;
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bool stereo = true; //forcing mono is not implemented
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PoolVector<uint8_t> dst_data;
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if (dst_format == AudioStreamSample::FORMAT_8_BITS) {
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int data_size = current_instance->recording_data.size();
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dst_data.resize(data_size);
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PoolVector<uint8_t>::Write w = dst_data.write();
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for (int i = 0; i < data_size; i++) {
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int8_t v = CLAMP(current_instance->recording_data[i] * 128, -128, 127);
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w[i] = v;
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}
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} else if (dst_format == AudioStreamSample::FORMAT_16_BITS) {
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int data_size = current_instance->recording_data.size();
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dst_data.resize(data_size * 2);
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PoolVector<uint8_t>::Write w = dst_data.write();
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for (int i = 0; i < data_size; i++) {
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int16_t v = CLAMP(current_instance->recording_data[i] * 32768, -32768, 32767);
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encode_uint16(v, &w[i * 2]);
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}
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} else if (dst_format == AudioStreamSample::FORMAT_IMA_ADPCM) {
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//byte interleave
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Vector<float> left;
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Vector<float> right;
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int tframes = current_instance->recording_data.size() / 2;
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left.resize(tframes);
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right.resize(tframes);
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for (int i = 0; i < tframes; i++) {
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left.set(i, current_instance->recording_data[i * 2 + 0]);
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right.set(i, current_instance->recording_data[i * 2 + 1]);
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}
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PoolVector<uint8_t> bleft;
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PoolVector<uint8_t> bright;
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ResourceImporterWAV::_compress_ima_adpcm(left, bleft);
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ResourceImporterWAV::_compress_ima_adpcm(right, bright);
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int dl = bleft.size();
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dst_data.resize(dl * 2);
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PoolVector<uint8_t>::Write w = dst_data.write();
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PoolVector<uint8_t>::Read rl = bleft.read();
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PoolVector<uint8_t>::Read rr = bright.read();
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for (int i = 0; i < dl; i++) {
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w[i * 2 + 0] = rl[i];
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w[i * 2 + 1] = rr[i];
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}
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} else {
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ERR_EXPLAIN("format not implemented");
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}
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Ref<AudioStreamSample> sample;
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sample.instance();
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sample->set_data(dst_data);
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sample->set_format(dst_format);
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sample->set_mix_rate(AudioServer::get_singleton()->get_mix_rate());
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sample->set_loop_mode(AudioStreamSample::LOOP_DISABLED);
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sample->set_loop_begin(0);
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sample->set_loop_end(0);
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sample->set_stereo(stereo);
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return sample;
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}
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void AudioEffectRecord::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_recording_active", "record"), &AudioEffectRecord::set_recording_active);
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ClassDB::bind_method(D_METHOD("is_recording_active"), &AudioEffectRecord::is_recording_active);
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ClassDB::bind_method(D_METHOD("set_format", "format"), &AudioEffectRecord::set_format);
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ClassDB::bind_method(D_METHOD("get_format"), &AudioEffectRecord::get_format);
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ClassDB::bind_method(D_METHOD("get_recording"), &AudioEffectRecord::get_recording);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_ENUM, "8-Bit,16-Bit,IMA-ADPCM"), "set_format", "get_format");
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}
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AudioEffectRecord::AudioEffectRecord() {
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format = AudioStreamSample::FORMAT_16_BITS;
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}
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