500 lines
17 KiB
Python
500 lines
17 KiB
Python
import methods
|
|
import os
|
|
|
|
# To match other platforms
|
|
STACK_SIZE = 8388608
|
|
|
|
|
|
def is_active():
|
|
return True
|
|
|
|
|
|
def get_name():
|
|
return "Windows"
|
|
|
|
|
|
def can_build():
|
|
if os.name == "nt":
|
|
# Building natively on Windows
|
|
# If VCINSTALLDIR is set in the OS environ, use traditional Godot logic to set up MSVC
|
|
if os.getenv("VCINSTALLDIR"): # MSVC, manual setup
|
|
return True
|
|
|
|
# Otherwise, let SCons find MSVC if installed, or else Mingw.
|
|
# Since we're just returning True here, if there's no compiler
|
|
# installed, we'll get errors when it tries to build with the
|
|
# null compiler.
|
|
return True
|
|
|
|
if os.name == "posix":
|
|
# Cross-compiling with MinGW-w64 (old MinGW32 is not supported)
|
|
mingw32 = "i686-w64-mingw32-"
|
|
mingw64 = "x86_64-w64-mingw32-"
|
|
|
|
if os.getenv("MINGW32_PREFIX"):
|
|
mingw32 = os.getenv("MINGW32_PREFIX")
|
|
if os.getenv("MINGW64_PREFIX"):
|
|
mingw64 = os.getenv("MINGW64_PREFIX")
|
|
|
|
test = "gcc --version > /dev/null 2>&1"
|
|
if os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0:
|
|
return True
|
|
|
|
return False
|
|
|
|
|
|
def get_opts():
|
|
from SCons.Variables import BoolVariable, EnumVariable
|
|
|
|
mingw32 = ""
|
|
mingw64 = ""
|
|
if os.name == "posix":
|
|
mingw32 = "i686-w64-mingw32-"
|
|
mingw64 = "x86_64-w64-mingw32-"
|
|
|
|
if os.getenv("MINGW32_PREFIX"):
|
|
mingw32 = os.getenv("MINGW32_PREFIX")
|
|
if os.getenv("MINGW64_PREFIX"):
|
|
mingw64 = os.getenv("MINGW64_PREFIX")
|
|
|
|
return [
|
|
("mingw_prefix_32", "MinGW prefix (Win32)", mingw32),
|
|
("mingw_prefix_64", "MinGW prefix (Win64)", mingw64),
|
|
# Targeted Windows version: 7 (and later), minimum supported version
|
|
# XP support dropped after EOL due to missing API for IPv6 and other issues
|
|
# Vista support dropped after EOL due to GH-10243
|
|
("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"),
|
|
BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
|
|
EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")),
|
|
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
|
|
("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None),
|
|
BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False),
|
|
BoolVariable("use_llvm", "Use the LLVM compiler", False),
|
|
BoolVariable("use_thinlto", "Use ThinLTO", False),
|
|
BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True),
|
|
BoolVariable("use_asan", "Use address sanitizer (ASAN)", False),
|
|
]
|
|
|
|
|
|
def get_flags():
|
|
return []
|
|
|
|
|
|
def build_res_file(target, source, env):
|
|
if env["bits"] == "32":
|
|
cmdbase = env["mingw_prefix_32"]
|
|
else:
|
|
cmdbase = env["mingw_prefix_64"]
|
|
cmdbase = cmdbase + "windres --include-dir . "
|
|
import subprocess
|
|
|
|
for x in range(len(source)):
|
|
cmd = cmdbase + "-i " + str(source[x]) + " -o " + str(target[x])
|
|
try:
|
|
out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
|
|
if len(out[1]):
|
|
return 1
|
|
except Exception:
|
|
return 1
|
|
return 0
|
|
|
|
|
|
def setup_msvc_manual(env):
|
|
"""Set up env to use MSVC manually, using VCINSTALLDIR"""
|
|
if env["bits"] != "default":
|
|
print(
|
|
"""
|
|
Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
|
|
(or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
|
|
argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
|
|
"""
|
|
)
|
|
raise SCons.Errors.UserError("Bits argument should not be used when using VCINSTALLDIR")
|
|
|
|
# Force bits arg
|
|
# (Actually msys2 mingw can support 64-bit, we could detect that)
|
|
env["bits"] = "32"
|
|
env["x86_libtheora_opt_vc"] = True
|
|
|
|
# find compiler manually
|
|
compiler_version_str = methods.detect_visual_c_compiler_version(env["ENV"])
|
|
print("Found MSVC compiler: " + compiler_version_str)
|
|
|
|
# If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm
|
|
if compiler_version_str == "amd64" or compiler_version_str == "x86_amd64":
|
|
env["bits"] = "64"
|
|
env["x86_libtheora_opt_vc"] = False
|
|
print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
|
|
elif compiler_version_str == "x86" or compiler_version_str == "amd64_x86":
|
|
print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
|
|
else:
|
|
print(
|
|
"Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings"
|
|
" (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this"
|
|
" build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR."
|
|
)
|
|
|
|
|
|
def setup_msvc_auto(env):
|
|
"""Set up MSVC using SCons's auto-detection logic"""
|
|
|
|
# If MSVC_VERSION is set by SCons, we know MSVC is installed.
|
|
# But we may want a different version or target arch.
|
|
|
|
# The env may have already been set up with default MSVC tools, so
|
|
# reset a few things so we can set it up with the tools we want.
|
|
# (Ideally we'd decide on the tool config before configuring any
|
|
# environment, and just set the env up once, but this function runs
|
|
# on an existing env so this is the simplest way.)
|
|
env["MSVC_SETUP_RUN"] = False # Need to set this to re-run the tool
|
|
env["MSVS_VERSION"] = None
|
|
env["MSVC_VERSION"] = None
|
|
env["TARGET_ARCH"] = None
|
|
if env["bits"] != "default":
|
|
env["TARGET_ARCH"] = {"32": "x86", "64": "x86_64"}[env["bits"]]
|
|
if "msvc_version" in env:
|
|
env["MSVC_VERSION"] = env["msvc_version"]
|
|
env.Tool("msvc")
|
|
env.Tool("mssdk") # we want the MS SDK
|
|
# Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015
|
|
# Get actual target arch into bits (it may be "default" at this point):
|
|
if env["TARGET_ARCH"] in ("amd64", "x86_64"):
|
|
env["bits"] = "64"
|
|
else:
|
|
env["bits"] = "32"
|
|
print("Found MSVC version %s, arch %s, bits=%s" % (env["MSVC_VERSION"], env["TARGET_ARCH"], env["bits"]))
|
|
if env["TARGET_ARCH"] in ("amd64", "x86_64"):
|
|
env["x86_libtheora_opt_vc"] = False
|
|
|
|
|
|
def setup_mingw(env):
|
|
"""Set up env for use with mingw"""
|
|
# Nothing to do here
|
|
print("Using MinGW")
|
|
|
|
|
|
def configure_msvc(env, manual_msvc_config):
|
|
"""Configure env to work with MSVC"""
|
|
|
|
# Build type
|
|
|
|
if env["tests"]:
|
|
env["windows_subsystem"] = "console"
|
|
elif env["windows_subsystem"] == "default":
|
|
# Default means we use console for debug, gui for release.
|
|
if "debug" in env["target"]:
|
|
env["windows_subsystem"] = "console"
|
|
else:
|
|
env["windows_subsystem"] = "gui"
|
|
|
|
if env["target"] == "release":
|
|
if env["optimize"] == "speed": # optimize for speed (default)
|
|
env.Append(CCFLAGS=["/O2"])
|
|
env.Append(LINKFLAGS=["/OPT:REF"])
|
|
elif env["optimize"] == "size": # optimize for size
|
|
env.Append(CCFLAGS=["/O1"])
|
|
env.Append(LINKFLAGS=["/OPT:REF"])
|
|
env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
|
|
|
|
elif env["target"] == "release_debug":
|
|
if env["optimize"] == "speed": # optimize for speed (default)
|
|
env.Append(CCFLAGS=["/O2"])
|
|
env.Append(LINKFLAGS=["/OPT:REF"])
|
|
elif env["optimize"] == "size": # optimize for size
|
|
env.Append(CCFLAGS=["/O1"])
|
|
env.Append(LINKFLAGS=["/OPT:REF"])
|
|
|
|
elif env["target"] == "debug":
|
|
env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"])
|
|
# Allow big objects. Only needed for debug, see MinGW branch for rationale.
|
|
env.AppendUnique(CCFLAGS=["/bigobj"])
|
|
env.Append(LINKFLAGS=["/DEBUG"])
|
|
|
|
if env["debug_symbols"]:
|
|
env.AppendUnique(CCFLAGS=["/Zi", "/FS"])
|
|
env.AppendUnique(LINKFLAGS=["/DEBUG"])
|
|
|
|
if env["windows_subsystem"] == "gui":
|
|
env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
|
|
else:
|
|
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
|
|
env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
|
|
|
|
## Compile/link flags
|
|
|
|
if env["use_static_cpp"]:
|
|
env.AppendUnique(CCFLAGS=["/MT"])
|
|
else:
|
|
env.AppendUnique(CCFLAGS=["/MD"])
|
|
|
|
env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"])
|
|
env.AppendUnique(CCFLAGS=["/utf-8"]) # Force to use Unicode encoding.
|
|
env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++
|
|
|
|
if manual_msvc_config: # should be automatic if SCons found it
|
|
if os.getenv("WindowsSdkDir") is not None:
|
|
env.Prepend(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])
|
|
else:
|
|
print("Missing environment variable: WindowsSdkDir")
|
|
|
|
env.AppendUnique(
|
|
CPPDEFINES=[
|
|
"WINDOWS_ENABLED",
|
|
"WASAPI_ENABLED",
|
|
"WINMIDI_ENABLED",
|
|
"TYPED_METHOD_BIND",
|
|
"WIN32",
|
|
"MSVC",
|
|
"WINVER=%s" % env["target_win_version"],
|
|
"_WIN32_WINNT=%s" % env["target_win_version"],
|
|
]
|
|
)
|
|
env.AppendUnique(CPPDEFINES=["NOMINMAX"]) # disable bogus min/max WinDef.h macros
|
|
if env["bits"] == "64":
|
|
env.AppendUnique(CPPDEFINES=["_WIN64"])
|
|
|
|
## Libs
|
|
|
|
LIBS = [
|
|
"winmm",
|
|
"dsound",
|
|
"kernel32",
|
|
"ole32",
|
|
"oleaut32",
|
|
"user32",
|
|
"gdi32",
|
|
"IPHLPAPI",
|
|
"Shlwapi",
|
|
"wsock32",
|
|
"Ws2_32",
|
|
"shell32",
|
|
"advapi32",
|
|
"dinput8",
|
|
"dxguid",
|
|
"imm32",
|
|
"bcrypt",
|
|
"Avrt",
|
|
"dwmapi",
|
|
]
|
|
|
|
env.AppendUnique(CPPDEFINES=["VULKAN_ENABLED"])
|
|
if not env["use_volk"]:
|
|
LIBS += ["vulkan"]
|
|
|
|
env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"])
|
|
LIBS += ["opengl32"]
|
|
|
|
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
|
|
|
|
if manual_msvc_config:
|
|
if os.getenv("WindowsSdkDir") is not None:
|
|
env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
|
|
else:
|
|
print("Missing environment variable: WindowsSdkDir")
|
|
|
|
## LTO
|
|
|
|
if env["use_lto"]:
|
|
env.AppendUnique(CCFLAGS=["/GL"])
|
|
env.AppendUnique(ARFLAGS=["/LTCG"])
|
|
if env["progress"]:
|
|
env.AppendUnique(LINKFLAGS=["/LTCG:STATUS"])
|
|
else:
|
|
env.AppendUnique(LINKFLAGS=["/LTCG"])
|
|
|
|
if manual_msvc_config:
|
|
env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
|
|
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
|
|
|
|
# Sanitizers
|
|
if env["use_asan"]:
|
|
env.extra_suffix += ".san"
|
|
env.Append(LINKFLAGS=["/INFERASANLIBS"])
|
|
env.Append(CCFLAGS=["/fsanitize=address"])
|
|
|
|
# Incremental linking fix
|
|
env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"]
|
|
env["BUILDERS"]["Program"] = methods.precious_program
|
|
|
|
env.AppendUnique(LINKFLAGS=["/STACK:" + str(STACK_SIZE)])
|
|
|
|
|
|
def configure_mingw(env):
|
|
# Workaround for MinGW. See:
|
|
# https://www.scons.org/wiki/LongCmdLinesOnWin32
|
|
env.use_windows_spawn_fix()
|
|
|
|
## Build type
|
|
|
|
if env["tests"]:
|
|
env["windows_subsystem"] = "console"
|
|
elif env["windows_subsystem"] == "default":
|
|
# Default means we use console for debug, gui for release.
|
|
if "debug" in env["target"]:
|
|
env["windows_subsystem"] = "console"
|
|
else:
|
|
env["windows_subsystem"] = "gui"
|
|
|
|
if env["target"] == "release":
|
|
env.Append(CCFLAGS=["-msse2"])
|
|
|
|
if env["optimize"] == "speed": # optimize for speed (default)
|
|
if env["bits"] == "64":
|
|
env.Append(CCFLAGS=["-O3"])
|
|
else:
|
|
env.Append(CCFLAGS=["-O2"])
|
|
else: # optimize for size
|
|
env.Prepend(CCFLAGS=["-Os"])
|
|
|
|
if env["debug_symbols"]:
|
|
env.Prepend(CCFLAGS=["-g2"])
|
|
|
|
elif env["target"] == "release_debug":
|
|
env.Append(CCFLAGS=["-O2"])
|
|
if env["debug_symbols"]:
|
|
env.Prepend(CCFLAGS=["-g2"])
|
|
if env["optimize"] == "speed": # optimize for speed (default)
|
|
env.Append(CCFLAGS=["-O2"])
|
|
else: # optimize for size
|
|
env.Prepend(CCFLAGS=["-Os"])
|
|
|
|
elif env["target"] == "debug":
|
|
env.Append(CCFLAGS=["-g3"])
|
|
# Allow big objects. It's supposed not to have drawbacks but seems to break
|
|
# GCC LTO, so enabling for debug builds only (which are not built with LTO
|
|
# and are the only ones with too big objects).
|
|
env.Append(CCFLAGS=["-Wa,-mbig-obj"])
|
|
|
|
if env["windows_subsystem"] == "gui":
|
|
env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
|
|
else:
|
|
env.Append(LINKFLAGS=["-Wl,--subsystem,console"])
|
|
env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
|
|
|
|
## Compiler configuration
|
|
|
|
if os.name != "nt":
|
|
env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
|
|
|
|
if env["bits"] == "default":
|
|
if os.name == "nt":
|
|
env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32"
|
|
else: # default to 64-bit on Linux
|
|
env["bits"] = "64"
|
|
|
|
mingw_prefix = ""
|
|
|
|
if env["bits"] == "32":
|
|
if env["use_static_cpp"]:
|
|
env.Append(LINKFLAGS=["-static"])
|
|
env.Append(LINKFLAGS=["-static-libgcc"])
|
|
env.Append(LINKFLAGS=["-static-libstdc++"])
|
|
mingw_prefix = env["mingw_prefix_32"]
|
|
else:
|
|
if env["use_static_cpp"]:
|
|
env.Append(LINKFLAGS=["-static"])
|
|
mingw_prefix = env["mingw_prefix_64"]
|
|
|
|
if env["use_llvm"]:
|
|
env["CC"] = mingw_prefix + "clang"
|
|
env["CXX"] = mingw_prefix + "clang++"
|
|
env["AS"] = mingw_prefix + "as"
|
|
env["AR"] = mingw_prefix + "ar"
|
|
env["RANLIB"] = mingw_prefix + "ranlib"
|
|
else:
|
|
env["CC"] = mingw_prefix + "gcc"
|
|
env["CXX"] = mingw_prefix + "g++"
|
|
env["AS"] = mingw_prefix + "as"
|
|
env["AR"] = mingw_prefix + "gcc-ar"
|
|
env["RANLIB"] = mingw_prefix + "gcc-ranlib"
|
|
|
|
env["x86_libtheora_opt_gcc"] = True
|
|
|
|
if env["use_lto"]:
|
|
if not env["use_llvm"] and env.GetOption("num_jobs") > 1:
|
|
env.Append(CCFLAGS=["-flto"])
|
|
env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))])
|
|
else:
|
|
if env["use_thinlto"]:
|
|
env.Append(CCFLAGS=["-flto=thin"])
|
|
env.Append(LINKFLAGS=["-flto=thin"])
|
|
else:
|
|
env.Append(CCFLAGS=["-flto"])
|
|
env.Append(LINKFLAGS=["-flto"])
|
|
|
|
env.Append(LINKFLAGS=["-Wl,--stack," + str(STACK_SIZE)])
|
|
|
|
## Compile flags
|
|
|
|
env.Append(CCFLAGS=["-mwindows"])
|
|
|
|
env.Append(CPPDEFINES=["WINDOWS_ENABLED", "WASAPI_ENABLED", "WINMIDI_ENABLED"])
|
|
env.Append(CPPDEFINES=[("WINVER", env["target_win_version"]), ("_WIN32_WINNT", env["target_win_version"])])
|
|
env.Append(
|
|
LIBS=[
|
|
"mingw32",
|
|
"dsound",
|
|
"ole32",
|
|
"d3d9",
|
|
"winmm",
|
|
"gdi32",
|
|
"iphlpapi",
|
|
"shlwapi",
|
|
"wsock32",
|
|
"ws2_32",
|
|
"kernel32",
|
|
"oleaut32",
|
|
"dinput8",
|
|
"dxguid",
|
|
"ksuser",
|
|
"imm32",
|
|
"bcrypt",
|
|
"avrt",
|
|
"uuid",
|
|
"dwmapi",
|
|
]
|
|
)
|
|
|
|
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
|
|
if not env["use_volk"]:
|
|
env.Append(LIBS=["vulkan"])
|
|
|
|
env.Append(CPPDEFINES=["GLES3_ENABLED"])
|
|
env.Append(LIBS=["opengl32"])
|
|
|
|
env.Append(CPPDEFINES=["MINGW_ENABLED", ("MINGW_HAS_SECURE_API", 1)])
|
|
|
|
# resrc
|
|
env.Append(BUILDERS={"RES": env.Builder(action=build_res_file, suffix=".o", src_suffix=".rc")})
|
|
|
|
|
|
def configure(env):
|
|
# At this point the env has been set up with basic tools/compilers.
|
|
env.Prepend(CPPPATH=["#platform/windows"])
|
|
|
|
print("Configuring for Windows: target=%s, bits=%s" % (env["target"], env["bits"]))
|
|
|
|
if os.name == "nt":
|
|
env["ENV"] = os.environ # this makes build less repeatable, but simplifies some things
|
|
env["ENV"]["TMP"] = os.environ["TMP"]
|
|
|
|
# First figure out which compiler, version, and target arch we're using
|
|
if os.getenv("VCINSTALLDIR") and not env["use_mingw"]:
|
|
# Manual setup of MSVC
|
|
setup_msvc_manual(env)
|
|
env.msvc = True
|
|
manual_msvc_config = True
|
|
elif env.get("MSVC_VERSION", "") and not env["use_mingw"]:
|
|
setup_msvc_auto(env)
|
|
env.msvc = True
|
|
manual_msvc_config = False
|
|
else:
|
|
setup_mingw(env)
|
|
env.msvc = False
|
|
|
|
# Now set compiler/linker flags
|
|
if env.msvc:
|
|
configure_msvc(env, manual_msvc_config)
|
|
|
|
else: # MinGW
|
|
configure_mingw(env)
|