virtualx-engine/servers/rendering/renderer_rd/storage_rd
Rémi Verschelde 5708a3a02e
Merge pull request #92000 from clayjohn/vram-debugger
Increase coverage of VRAM debugger and add support to RD backends
2024-05-16 09:32:11 +02:00
..
forward_id_storage.cpp
forward_id_storage.h
light_storage.cpp Properly set size of shadow atlas quadrant when subdivision is 8 or higher. 2024-05-03 17:11:05 -07:00
light_storage.h
material_storage.cpp Ensure global shader sampler parameters are initialized when loading the editor 2024-05-01 18:12:46 +01:00
material_storage.h
mesh_storage.cpp
mesh_storage.h
particles_storage.cpp
particles_storage.h
render_buffer_custom_data_rd.h
render_data_rd.cpp
render_data_rd.h Skip rendering sky if viewport is set to transparent background 2024-05-13 11:04:06 +10:00
render_scene_buffers_rd.compat.inc
render_scene_buffers_rd.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
render_scene_buffers_rd.h
render_scene_data_rd.cpp
render_scene_data_rd.h
SCsub
texture_storage.cpp Merge pull request #92000 from clayjohn/vram-debugger 2024-05-16 09:32:11 +02:00
texture_storage.h Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
utilities.cpp Fix unsafe uses of Callable.is_null() 2024-04-27 16:22:57 +02:00
utilities.h