virtualx-engine/editor/project_manager.cpp
Yuri Sizov 068c0d2699 Implement a quick settings dialog for the project manager
Currently it allows to adjust language, theme preset,
UI scaling, and network mode.
Project manager has been updated to support
dynamic theme updates.
2024-01-30 17:52:19 +01:00

1497 lines
57 KiB
C++

/**************************************************************************/
/* project_manager.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "project_manager.h"
#include "core/config/project_settings.h"
#include "core/io/config_file.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/resource_saver.h"
#include "core/io/stream_peer_tls.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/version.h"
#include "editor/editor_about.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/plugins/asset_library_editor_plugin.h"
#include "editor/project_manager/project_dialog.h"
#include "editor/project_manager/project_list.h"
#include "editor/project_manager/project_tag.h"
#include "editor/project_manager/quick_settings_dialog.h"
#include "editor/themes/editor_icons.h"
#include "editor/themes/editor_scale.h"
#include "editor/themes/editor_theme_manager.h"
#include "main/main.h"
#include "scene/gui/check_box.h"
#include "scene/gui/color_rect.h"
#include "scene/gui/flow_container.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/option_button.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/separator.h"
#include "scene/gui/texture_rect.h"
#include "scene/main/window.h"
#include "scene/theme/theme_db.h"
#include "servers/display_server.h"
#include "servers/navigation_server_3d.h"
#include "servers/physics_server_2d.h"
constexpr int GODOT4_CONFIG_VERSION = 5;
ProjectManager *ProjectManager::singleton = nullptr;
// Notifications.
void ProjectManager::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
Engine::get_singleton()->set_editor_hint(false);
// Theme has already been created in the constructor, so we can skip that step.
_update_theme(true);
} break;
case NOTIFICATION_READY: {
const int default_sorting = (int)EDITOR_GET("project_manager/sorting_order");
filter_option->select(default_sorting);
_project_list->set_order_option(default_sorting);
_select_main_view(MAIN_VIEW_PROJECTS);
// Suggest browsing asset library to get templates/demos.
if (asset_library && _project_list->get_project_count() == 0) {
_suggest_asset_library();
}
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
set_process_shortcut_input(is_visible_in_tree());
} break;
case NOTIFICATION_WM_CLOSE_REQUEST: {
_dim_window();
} break;
case NOTIFICATION_WM_ABOUT: {
_show_about();
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
if (EditorThemeManager::is_generated_theme_outdated()) {
_update_theme();
}
} break;
}
}
// Utility data.
Ref<Texture2D> ProjectManager::_file_dialog_get_icon(const String &p_path) {
if (p_path.get_extension().to_lower() == "godot") {
return singleton->icon_type_cache["GodotMonochrome"];
}
return singleton->icon_type_cache["Object"];
}
Ref<Texture2D> ProjectManager::_file_dialog_get_thumbnail(const String &p_path) {
if (p_path.get_extension().to_lower() == "godot") {
return singleton->icon_type_cache["GodotFile"];
}
return Ref<Texture2D>();
}
void ProjectManager::_build_icon_type_cache(Ref<Theme> p_theme) {
if (p_theme.is_null()) {
return;
}
List<StringName> tl;
p_theme->get_icon_list(EditorStringName(EditorIcons), &tl);
for (List<StringName>::Element *E = tl.front(); E; E = E->next()) {
icon_type_cache[E->get()] = p_theme->get_icon(E->get(), EditorStringName(EditorIcons));
}
}
// Main layout.
void ProjectManager::_update_size_limits() {
const Size2 minimum_size = Size2(680, 450) * EDSCALE;
const Size2 default_size = Size2(1024, 600) * EDSCALE;
// Define a minimum window size to prevent UI elements from overlapping or being cut off.
Window *w = Object::cast_to<Window>(SceneTree::get_singleton()->get_root());
if (w) {
// Calling Window methods this early doesn't sync properties with DS.
w->set_min_size(minimum_size);
DisplayServer::get_singleton()->window_set_min_size(minimum_size);
w->set_size(default_size);
DisplayServer::get_singleton()->window_set_size(default_size);
}
Rect2i screen_rect = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen());
if (screen_rect.size != Vector2i()) {
// Center the window on the screen.
Vector2i window_position;
window_position.x = screen_rect.position.x + (screen_rect.size.x - default_size.x) / 2;
window_position.y = screen_rect.position.y + (screen_rect.size.y - default_size.y) / 2;
DisplayServer::get_singleton()->window_set_position(window_position);
// Limit popup menus to prevent unusably long lists.
// We try to set it to half the screen resolution, but no smaller than the minimum window size.
Size2 half_screen_rect = (screen_rect.size * EDSCALE) / 2;
Size2 maximum_popup_size = MAX(half_screen_rect, minimum_size);
quick_settings_dialog->update_size_limits(maximum_popup_size);
}
}
void ProjectManager::_update_theme(bool p_skip_creation) {
if (!p_skip_creation) {
theme = EditorThemeManager::generate_theme(theme);
DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor)));
}
List<Ref<Theme>> editor_themes;
editor_themes.push_back(theme);
editor_themes.push_back(ThemeDB::get_singleton()->get_default_theme());
ThemeContext *node_tc = ThemeDB::get_singleton()->get_theme_context(this);
if (node_tc) {
node_tc->set_themes(editor_themes);
} else {
ThemeDB::get_singleton()->create_theme_context(this, editor_themes);
}
Window *owner_window = get_window();
if (owner_window) {
ThemeContext *window_tc = ThemeDB::get_singleton()->get_theme_context(owner_window);
if (window_tc) {
window_tc->set_themes(editor_themes);
} else {
ThemeDB::get_singleton()->create_theme_context(owner_window, editor_themes);
}
}
// Update styles.
{
const int top_bar_separation = get_theme_constant(SNAME("top_bar_separation"), EditorStringName(Editor));
root_container->add_theme_constant_override("margin_left", top_bar_separation);
root_container->add_theme_constant_override("margin_top", top_bar_separation);
root_container->add_theme_constant_override("margin_bottom", top_bar_separation);
root_container->add_theme_constant_override("margin_right", top_bar_separation);
main_vbox->add_theme_constant_override("separation", top_bar_separation);
background_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("Background"), EditorStringName(EditorStyles)));
main_view_container->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("TabContainer")));
title_bar_logo->set_icon(get_editor_theme_icon(SNAME("TitleBarLogo")));
_set_main_view_icon(MAIN_VIEW_PROJECTS, get_editor_theme_icon(SNAME("ProjectList")));
_set_main_view_icon(MAIN_VIEW_ASSETLIB, get_editor_theme_icon(SNAME("AssetLib")));
// Project list.
{
loading_label->add_theme_font_override("font", get_theme_font(SNAME("bold"), EditorStringName(EditorFonts)));
search_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("search_panel"), SNAME("ProjectManager")));
// Top bar.
search_box->set_right_icon(get_editor_theme_icon(SNAME("Search")));
quick_settings_button->set_icon(get_editor_theme_icon(SNAME("Tools")));
// Sidebar.
create_btn->set_icon(get_editor_theme_icon(SNAME("Add")));
import_btn->set_icon(get_editor_theme_icon(SNAME("Load")));
scan_btn->set_icon(get_editor_theme_icon(SNAME("Search")));
open_btn->set_icon(get_editor_theme_icon(SNAME("Edit")));
run_btn->set_icon(get_editor_theme_icon(SNAME("Play")));
rename_btn->set_icon(get_editor_theme_icon(SNAME("Rename")));
manage_tags_btn->set_icon(get_editor_theme_icon("Script"));
erase_btn->set_icon(get_editor_theme_icon(SNAME("Remove")));
erase_missing_btn->set_icon(get_editor_theme_icon(SNAME("Clear")));
create_tag_btn->set_icon(get_editor_theme_icon("Add"));
tag_error->add_theme_color_override("font_color", get_theme_color("error_color", EditorStringName(Editor)));
tag_edit_error->add_theme_color_override("font_color", get_theme_color("error_color", EditorStringName(Editor)));
create_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
import_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
scan_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
open_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
run_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
rename_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
manage_tags_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
erase_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
erase_missing_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
}
// Asset library popup.
if (asset_library) {
// Removes extra border margins.
asset_library->add_theme_style_override("panel", memnew(StyleBoxEmpty));
}
}
}
Button *ProjectManager::_add_main_view(MainViewTab p_id, const String &p_name, const Ref<Texture2D> &p_icon, Control *p_view_control) {
ERR_FAIL_INDEX_V(p_id, MAIN_VIEW_MAX, nullptr);
ERR_FAIL_COND_V(main_view_map.has(p_id), nullptr);
ERR_FAIL_COND_V(main_view_toggle_map.has(p_id), nullptr);
Button *toggle_button = memnew(Button);
toggle_button->set_flat(true);
toggle_button->set_theme_type_variation("MainScreenButton");
toggle_button->set_toggle_mode(true);
toggle_button->set_button_group(main_view_toggles_group);
toggle_button->set_text(p_name);
toggle_button->connect("pressed", callable_mp(this, &ProjectManager::_select_main_view).bind((int)p_id));
main_view_toggles->add_child(toggle_button);
main_view_toggle_map[p_id] = toggle_button;
_set_main_view_icon(p_id, p_icon);
p_view_control->set_visible(false);
main_view_container->add_child(p_view_control);
main_view_map[p_id] = p_view_control;
return toggle_button;
}
void ProjectManager::_set_main_view_icon(MainViewTab p_id, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_id, MAIN_VIEW_MAX);
ERR_FAIL_COND(!main_view_toggle_map.has(p_id));
Button *toggle_button = main_view_toggle_map[p_id];
Ref<Texture2D> old_icon = toggle_button->get_icon();
if (old_icon.is_valid()) {
old_icon->disconnect_changed(callable_mp((Control *)toggle_button, &Control::update_minimum_size));
}
if (p_icon.is_valid()) {
toggle_button->set_icon(p_icon);
// Make sure the control is updated if the icon is reimported.
p_icon->connect_changed(callable_mp((Control *)toggle_button, &Control::update_minimum_size));
} else {
toggle_button->set_icon(Ref<Texture2D>());
}
}
void ProjectManager::_select_main_view(int p_id) {
MainViewTab view_id = (MainViewTab)p_id;
ERR_FAIL_INDEX(view_id, MAIN_VIEW_MAX);
ERR_FAIL_COND(!main_view_map.has(view_id));
ERR_FAIL_COND(!main_view_toggle_map.has(view_id));
if (current_main_view != view_id) {
main_view_toggle_map[current_main_view]->set_pressed_no_signal(false);
main_view_map[current_main_view]->set_visible(false);
current_main_view = view_id;
}
main_view_toggle_map[current_main_view]->set_pressed_no_signal(true);
main_view_map[current_main_view]->set_visible(true);
#ifndef ANDROID_ENABLED
if (current_main_view == MAIN_VIEW_PROJECTS && search_box->is_inside_tree()) {
// Automatically grab focus when the user moves from the Templates tab
// back to the Projects tab.
search_box->grab_focus();
}
// The Templates tab's search field is focused on display in the asset
// library editor plugin code.
#endif
}
void ProjectManager::_show_about() {
about_dialog->popup_centered(Size2(780, 500) * EDSCALE);
}
void ProjectManager::_suggest_asset_library() {
if (!suggest_asset_library_dialog) {
suggest_asset_library_dialog = memnew(ConfirmationDialog);
suggest_asset_library_dialog->set_title(TTR("Getting Started with Godot"));
add_child(suggest_asset_library_dialog);
suggest_asset_library_dialog->connect("confirmed", callable_mp(this, &ProjectManager::_open_asset_library_confirmed));
VBoxContainer *suggest_vbox = memnew(VBoxContainer);
suggest_asset_library_dialog->add_child(suggest_vbox);
suggest_asset_library_label = memnew(RichTextLabel);
suggest_asset_library_label->set_use_bbcode(true);
suggest_asset_library_label->set_fit_content(true);
suggest_asset_library_label->set_h_size_flags(SIZE_EXPAND_FILL);
suggest_asset_library_label->add_theme_style_override("normal", memnew(StyleBoxEmpty));
suggest_vbox->add_child(suggest_asset_library_label);
}
const int network_mode = EDITOR_GET("network/connection/network_mode");
if (network_mode == EditorSettings::NETWORK_OFFLINE) {
const String line1 = TTR("You don't have any projects yet.");
const String line2 = TTR("Get started with one of the official project templates from the Asset Library!");
const String line3 = TTR("Note: The Asset Library requires an online connection and involves sending data over the internet.");
suggest_asset_library_label->set_text(vformat("%s\n\n[b]%s[/b]\n\n[i]%s[/i]", line1, line2, line3));
suggest_asset_library_dialog->set_ok_button_text(TTR("Go Online and Open Asset Library"));
} else {
const String line1 = TTR("You don't have any projects yet.");
const String line2 = TTR("Get started with one of the official project templates from the Asset Library!");
suggest_asset_library_label->set_text(vformat("%s\n\n[b]%s[/b]", line1, line2));
suggest_asset_library_dialog->set_ok_button_text(TTR("Open Asset Library"));
}
suggest_asset_library_dialog->popup_centered(Size2(540, 100) * EDSCALE);
}
void ProjectManager::_open_asset_library_confirmed() {
const int network_mode = EDITOR_GET("network/connection/network_mode");
if (network_mode == EditorSettings::NETWORK_OFFLINE) {
EditorSettings::get_singleton()->set_setting("network/connection/network_mode", EditorSettings::NETWORK_ONLINE);
EditorSettings::get_singleton()->notify_changes();
EditorSettings::get_singleton()->save();
}
asset_library->disable_community_support();
_select_main_view(MAIN_VIEW_ASSETLIB);
}
void ProjectManager::_dim_window() {
// This method must be called before calling `get_tree()->quit()`.
// Otherwise, its effect won't be visible
// Dim the project manager window while it's quitting to make it clearer that it's busy.
// No transition is applied, as the effect needs to be visible immediately
float c = 0.5f;
Color dim_color = Color(c, c, c);
set_modulate(dim_color);
}
// Quick settings.
void ProjectManager::_show_quick_settings() {
quick_settings_dialog->popup_centered(Size2(600, 200) * EDSCALE);
}
void ProjectManager::_restart_confirmed() {
List<String> args = OS::get_singleton()->get_cmdline_args();
Error err = OS::get_singleton()->create_instance(args);
ERR_FAIL_COND(err);
_dim_window();
get_tree()->quit();
}
// Footer.
void ProjectManager::_version_button_pressed() {
DisplayServer::get_singleton()->clipboard_set(version_btn->get_text());
}
// Project list.
void ProjectManager::_scan_projects() {
scan_dir->popup_file_dialog();
}
void ProjectManager::_run_project() {
const HashSet<String> &selected_list = _project_list->get_selected_project_keys();
if (selected_list.size() < 1) {
return;
}
if (selected_list.size() > 1) {
multi_run_ask->set_text(vformat(TTR("Are you sure to run %d projects at once?"), selected_list.size()));
multi_run_ask->popup_centered();
} else {
_run_project_confirm();
}
}
void ProjectManager::_run_project_confirm() {
Vector<ProjectList::Item> selected_list = _project_list->get_selected_projects();
for (int i = 0; i < selected_list.size(); ++i) {
const String &selected_main = selected_list[i].main_scene;
if (selected_main.is_empty()) {
run_error_diag->set_text(TTR("Can't run project: no main scene defined.\nPlease edit the project and set the main scene in the Project Settings under the \"Application\" category."));
run_error_diag->popup_centered();
continue;
}
const String &path = selected_list[i].path;
// `.substr(6)` on `ProjectSettings::get_singleton()->get_imported_files_path()` strips away the leading "res://".
if (!DirAccess::exists(path.path_join(ProjectSettings::get_singleton()->get_imported_files_path().substr(6)))) {
run_error_diag->set_text(TTR("Can't run project: Assets need to be imported.\nPlease edit the project to trigger the initial import."));
run_error_diag->popup_centered();
continue;
}
print_line("Running project: " + path);
List<String> args;
for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_PROJECT)) {
args.push_back(a);
}
args.push_back("--path");
args.push_back(path);
Error err = OS::get_singleton()->create_instance(args);
ERR_FAIL_COND(err);
}
}
void ProjectManager::_open_selected_projects() {
// Show loading text to tell the user that the project manager is busy loading.
// This is especially important for the Web project manager.
loading_label->show();
const HashSet<String> &selected_list = _project_list->get_selected_project_keys();
for (const String &path : selected_list) {
String conf = path.path_join("project.godot");
if (!FileAccess::exists(conf)) {
dialog_error->set_text(vformat(TTR("Can't open project at '%s'."), path));
dialog_error->popup_centered();
return;
}
print_line("Editing project: " + path);
List<String> args;
for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_TOOL)) {
args.push_back(a);
}
args.push_back("--path");
args.push_back(path);
args.push_back("--editor");
Error err = OS::get_singleton()->create_instance(args);
ERR_FAIL_COND(err);
}
_project_list->project_opening_initiated = true;
_dim_window();
get_tree()->quit();
}
void ProjectManager::_open_selected_projects_ask() {
const HashSet<String> &selected_list = _project_list->get_selected_project_keys();
if (selected_list.size() < 1) {
return;
}
const Size2i popup_min_size = Size2i(600.0 * EDSCALE, 0);
if (selected_list.size() > 1) {
multi_open_ask->set_text(vformat(TTR("You requested to open %d projects in parallel. Do you confirm?\nNote that usual checks for engine version compatibility will be bypassed."), selected_list.size()));
multi_open_ask->popup_centered(popup_min_size);
return;
}
ProjectList::Item project = _project_list->get_selected_projects()[0];
if (project.missing) {
return;
}
// Update the project settings or don't open.
const int config_version = project.version;
PackedStringArray unsupported_features = project.unsupported_features;
Label *ask_update_label = ask_update_settings->get_label();
ask_update_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT); // Reset in case of previous center align.
full_convert_button->hide();
ask_update_settings->get_ok_button()->set_text("OK");
// Check if the config_version property was empty or 0.
if (config_version == 0) {
ask_update_settings->set_text(vformat(TTR("The selected project \"%s\" does not specify its supported Godot version in its configuration file (\"project.godot\").\n\nProject path: %s\n\nIf you proceed with opening it, it will be converted to Godot's current configuration file format.\n\nWarning: You won't be able to open the project with previous versions of the engine anymore."), project.project_name, project.path));
ask_update_settings->popup_centered(popup_min_size);
return;
}
// Check if we need to convert project settings from an earlier engine version.
if (config_version < ProjectSettings::CONFIG_VERSION) {
if (config_version == GODOT4_CONFIG_VERSION - 1 && ProjectSettings::CONFIG_VERSION == GODOT4_CONFIG_VERSION) { // Conversion from Godot 3 to 4.
full_convert_button->show();
ask_update_settings->set_text(vformat(TTR("The selected project \"%s\" was generated by Godot 3.x, and needs to be converted for Godot 4.x.\n\nProject path: %s\n\nYou have three options:\n- Convert only the configuration file (\"project.godot\"). Use this to open the project without attempting to convert its scenes, resources and scripts.\n- Convert the entire project including its scenes, resources and scripts (recommended if you are upgrading).\n- Do nothing and go back.\n\nWarning: If you select a conversion option, you won't be able to open the project with previous versions of the engine anymore."), project.project_name, project.path));
ask_update_settings->get_ok_button()->set_text(TTR("Convert project.godot Only"));
} else {
ask_update_settings->set_text(vformat(TTR("The selected project \"%s\" was generated by an older engine version, and needs to be converted for this version.\n\nProject path: %s\n\nDo you want to convert it?\n\nWarning: You won't be able to open the project with previous versions of the engine anymore."), project.project_name, project.path));
ask_update_settings->get_ok_button()->set_text(TTR("Convert project.godot"));
}
ask_update_settings->popup_centered(popup_min_size);
ask_update_settings->get_cancel_button()->grab_focus(); // To prevent accidents.
return;
}
// Check if the file was generated by a newer, incompatible engine version.
if (config_version > ProjectSettings::CONFIG_VERSION) {
dialog_error->set_text(vformat(TTR("Can't open project \"%s\" at the following path:\n\n%s\n\nThe project settings were created by a newer engine version, whose settings are not compatible with this version."), project.project_name, project.path));
dialog_error->popup_centered(popup_min_size);
return;
}
// Check if the project is using features not supported by this build of Godot.
if (!unsupported_features.is_empty()) {
String warning_message = "";
for (int i = 0; i < unsupported_features.size(); i++) {
String feature = unsupported_features[i];
if (feature == "Double Precision") {
warning_message += TTR("Warning: This project uses double precision floats, but this version of\nGodot uses single precision floats. Opening this project may cause data loss.\n\n");
unsupported_features.remove_at(i);
i--;
} else if (feature == "C#") {
warning_message += TTR("Warning: This project uses C#, but this build of Godot does not have\nthe Mono module. If you proceed you will not be able to use any C# scripts.\n\n");
unsupported_features.remove_at(i);
i--;
} else if (ProjectList::project_feature_looks_like_version(feature)) {
warning_message += vformat(TTR("Warning: This project was last edited in Godot %s. Opening will change it to Godot %s.\n\n"), Variant(feature), Variant(VERSION_BRANCH));
unsupported_features.remove_at(i);
i--;
}
}
if (!unsupported_features.is_empty()) {
String unsupported_features_str = String(", ").join(unsupported_features);
warning_message += vformat(TTR("Warning: This project uses the following features not supported by this build of Godot:\n\n%s\n\n"), unsupported_features_str);
}
warning_message += TTR("Open anyway? Project will be modified.");
ask_update_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
ask_update_settings->set_text(warning_message);
ask_update_settings->popup_centered(popup_min_size);
return;
}
// Open if the project is up-to-date.
_open_selected_projects();
}
void ProjectManager::_install_project(const String &p_zip_path, const String &p_title) {
npdialog->set_mode(ProjectDialog::MODE_INSTALL);
npdialog->set_zip_path(p_zip_path);
npdialog->set_zip_title(p_title);
npdialog->show_dialog();
}
void ProjectManager::_import_project() {
npdialog->set_mode(ProjectDialog::MODE_IMPORT);
npdialog->ask_for_path_and_show();
}
void ProjectManager::_new_project() {
npdialog->set_mode(ProjectDialog::MODE_NEW);
npdialog->show_dialog();
}
void ProjectManager::_rename_project() {
const HashSet<String> &selected_list = _project_list->get_selected_project_keys();
if (selected_list.size() == 0) {
return;
}
for (const String &E : selected_list) {
npdialog->set_project_path(E);
npdialog->set_mode(ProjectDialog::MODE_RENAME);
npdialog->show_dialog();
}
}
void ProjectManager::_erase_project() {
const HashSet<String> &selected_list = _project_list->get_selected_project_keys();
if (selected_list.size() == 0) {
return;
}
String confirm_message;
if (selected_list.size() >= 2) {
confirm_message = vformat(TTR("Remove %d projects from the list?"), selected_list.size());
} else {
confirm_message = TTR("Remove this project from the list?");
}
erase_ask_label->set_text(confirm_message);
//delete_project_contents->set_pressed(false);
erase_ask->popup_centered();
}
void ProjectManager::_erase_missing_projects() {
erase_missing_ask->set_text(TTR("Remove all missing projects from the list?\nThe project folders' contents won't be modified."));
erase_missing_ask->popup_centered();
}
void ProjectManager::_erase_project_confirm() {
_project_list->erase_selected_projects(false);
_update_project_buttons();
}
void ProjectManager::_erase_missing_projects_confirm() {
_project_list->erase_missing_projects();
_update_project_buttons();
}
void ProjectManager::_update_project_buttons() {
Vector<ProjectList::Item> selected_projects = _project_list->get_selected_projects();
bool empty_selection = selected_projects.is_empty();
bool is_missing_project_selected = false;
for (int i = 0; i < selected_projects.size(); ++i) {
if (selected_projects[i].missing) {
is_missing_project_selected = true;
break;
}
}
erase_btn->set_disabled(empty_selection);
open_btn->set_disabled(empty_selection || is_missing_project_selected);
rename_btn->set_disabled(empty_selection || is_missing_project_selected);
manage_tags_btn->set_disabled(empty_selection || is_missing_project_selected || selected_projects.size() > 1);
run_btn->set_disabled(empty_selection || is_missing_project_selected);
erase_missing_btn->set_disabled(!_project_list->is_any_project_missing());
}
void ProjectManager::_on_projects_updated() {
Vector<ProjectList::Item> selected_projects = _project_list->get_selected_projects();
int index = 0;
for (int i = 0; i < selected_projects.size(); ++i) {
index = _project_list->refresh_project(selected_projects[i].path);
}
if (index != -1) {
_project_list->ensure_project_visible(index);
}
_project_list->update_dock_menu();
}
void ProjectManager::_on_project_created(const String &dir) {
_project_list->add_project(dir, false);
_project_list->save_config();
search_box->clear();
int i = _project_list->refresh_project(dir);
_project_list->select_project(i);
_project_list->ensure_project_visible(i);
_open_selected_projects_ask();
_project_list->update_dock_menu();
}
void ProjectManager::_on_order_option_changed(int p_idx) {
if (is_inside_tree()) {
_project_list->set_order_option(p_idx);
}
}
void ProjectManager::_on_search_term_changed(const String &p_term) {
_project_list->set_search_term(p_term);
_project_list->sort_projects();
// Select the first visible project in the list.
// This makes it possible to open a project without ever touching the mouse,
// as the search field is automatically focused on startup.
_project_list->select_first_visible_project();
_update_project_buttons();
}
void ProjectManager::_on_search_term_submitted(const String &p_text) {
if (current_main_view != MAIN_VIEW_PROJECTS) {
return;
}
_open_selected_projects_ask();
}
LineEdit *ProjectManager::get_search_box() {
return search_box;
}
// Project tag management.
void ProjectManager::_manage_project_tags() {
for (int i = 0; i < project_tags->get_child_count(); i++) {
project_tags->get_child(i)->queue_free();
}
const ProjectList::Item item = _project_list->get_selected_projects()[0];
current_project_tags = item.tags;
for (const String &tag : current_project_tags) {
ProjectTag *tag_control = memnew(ProjectTag(tag, true));
project_tags->add_child(tag_control);
tag_control->connect_button_to(callable_mp(this, &ProjectManager::_delete_project_tag).bind(tag));
}
tag_edit_error->hide();
tag_manage_dialog->popup_centered(Vector2i(500, 0) * EDSCALE);
}
void ProjectManager::_add_project_tag(const String &p_tag) {
if (current_project_tags.has(p_tag)) {
return;
}
current_project_tags.append(p_tag);
ProjectTag *tag_control = memnew(ProjectTag(p_tag, true));
project_tags->add_child(tag_control);
tag_control->connect_button_to(callable_mp(this, &ProjectManager::_delete_project_tag).bind(p_tag));
}
void ProjectManager::_delete_project_tag(const String &p_tag) {
current_project_tags.erase(p_tag);
for (int i = 0; i < project_tags->get_child_count(); i++) {
ProjectTag *tag_control = Object::cast_to<ProjectTag>(project_tags->get_child(i));
if (tag_control && tag_control->get_tag() == p_tag) {
memdelete(tag_control);
break;
}
}
}
void ProjectManager::_apply_project_tags() {
PackedStringArray tags;
for (int i = 0; i < project_tags->get_child_count(); i++) {
ProjectTag *tag_control = Object::cast_to<ProjectTag>(project_tags->get_child(i));
if (tag_control) {
tags.append(tag_control->get_tag());
}
}
ConfigFile cfg;
const String project_godot = _project_list->get_selected_projects()[0].path.path_join("project.godot");
Error err = cfg.load(project_godot);
if (err != OK) {
tag_edit_error->set_text(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err));
tag_edit_error->show();
callable_mp((Window *)tag_manage_dialog, &Window::show).call_deferred(); // Make sure the dialog does not disappear.
return;
} else {
tags.sort();
cfg.set_value("application", "config/tags", tags);
err = cfg.save(project_godot);
if (err != OK) {
tag_edit_error->set_text(vformat(TTR("Couldn't save project at '%s' (error %d)."), project_godot, err));
tag_edit_error->show();
callable_mp((Window *)tag_manage_dialog, &Window::show).call_deferred();
return;
}
}
_on_projects_updated();
}
void ProjectManager::_set_new_tag_name(const String p_name) {
create_tag_dialog->get_ok_button()->set_disabled(true);
if (p_name.is_empty()) {
tag_error->set_text(TTR("Tag name can't be empty."));
return;
}
if (p_name.contains(" ")) {
tag_error->set_text(TTR("Tag name can't contain spaces."));
return;
}
for (const String &c : forbidden_tag_characters) {
if (p_name.contains(c)) {
tag_error->set_text(vformat(TTR("These characters are not allowed in tags: %s."), String(" ").join(forbidden_tag_characters)));
return;
}
}
if (p_name.to_lower() != p_name) {
tag_error->set_text(TTR("Tag name must be lowercase."));
return;
}
tag_error->set_text("");
create_tag_dialog->get_ok_button()->set_disabled(false);
}
void ProjectManager::_create_new_tag() {
if (!tag_error->get_text().is_empty()) {
return;
}
create_tag_dialog->hide(); // When using text_submitted, need to hide manually.
add_new_tag(new_tag_name->get_text());
_add_project_tag(new_tag_name->get_text());
}
void ProjectManager::add_new_tag(const String &p_tag) {
if (!tag_set.has(p_tag)) {
tag_set.insert(p_tag);
ProjectTag *tag_control = memnew(ProjectTag(p_tag));
all_tags->add_child(tag_control);
all_tags->move_child(tag_control, -2);
tag_control->connect_button_to(callable_mp(this, &ProjectManager::_add_project_tag).bind(p_tag));
}
}
// Project converter/migration tool.
void ProjectManager::_full_convert_button_pressed() {
ask_update_settings->hide();
ask_full_convert_dialog->popup_centered(Size2i(600.0 * EDSCALE, 0));
ask_full_convert_dialog->get_cancel_button()->grab_focus();
}
void ProjectManager::_perform_full_project_conversion() {
Vector<ProjectList::Item> selected_list = _project_list->get_selected_projects();
if (selected_list.is_empty()) {
return;
}
const String &path = selected_list[0].path;
print_line("Converting project: " + path);
List<String> args;
args.push_back("--path");
args.push_back(path);
args.push_back("--convert-3to4");
args.push_back("--rendering-driver");
args.push_back(Main::get_rendering_driver_name());
Error err = OS::get_singleton()->create_instance(args);
ERR_FAIL_COND(err);
_project_list->set_project_version(path, GODOT4_CONFIG_VERSION);
}
// Input and I/O.
void ProjectManager::shortcut_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND(p_ev.is_null());
Ref<InputEventKey> k = p_ev;
if (k.is_valid()) {
if (!k->is_pressed()) {
return;
}
// Pressing Command + Q quits the Project Manager
// This is handled by the platform implementation on macOS,
// so only define the shortcut on other platforms
#ifndef MACOS_ENABLED
if (k->get_keycode_with_modifiers() == (KeyModifierMask::META | Key::Q)) {
_dim_window();
get_tree()->quit();
}
#endif
if (current_main_view != MAIN_VIEW_PROJECTS) {
return;
}
bool keycode_handled = true;
switch (k->get_keycode()) {
case Key::ENTER: {
_open_selected_projects_ask();
} break;
case Key::HOME: {
if (_project_list->get_project_count() > 0) {
_project_list->select_project(0);
_update_project_buttons();
}
} break;
case Key::END: {
if (_project_list->get_project_count() > 0) {
_project_list->select_project(_project_list->get_project_count() - 1);
_update_project_buttons();
}
} break;
case Key::UP: {
if (k->is_shift_pressed()) {
break;
}
int index = _project_list->get_single_selected_index();
if (index > 0) {
_project_list->select_project(index - 1);
_project_list->ensure_project_visible(index - 1);
_update_project_buttons();
}
break;
}
case Key::DOWN: {
if (k->is_shift_pressed()) {
break;
}
int index = _project_list->get_single_selected_index();
if (index + 1 < _project_list->get_project_count()) {
_project_list->select_project(index + 1);
_project_list->ensure_project_visible(index + 1);
_update_project_buttons();
}
} break;
case Key::F: {
if (k->is_command_or_control_pressed()) {
search_box->grab_focus();
} else {
keycode_handled = false;
}
} break;
default: {
keycode_handled = false;
} break;
}
if (keycode_handled) {
accept_event();
}
}
}
void ProjectManager::_files_dropped(PackedStringArray p_files) {
// TODO: Support installing multiple ZIPs at the same time?
if (p_files.size() == 1 && p_files[0].ends_with(".zip")) {
const String &file = p_files[0];
_install_project(file, file.get_file().get_basename().capitalize());
return;
}
HashSet<String> folders_set;
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
for (int i = 0; i < p_files.size(); i++) {
const String &file = p_files[i];
folders_set.insert(da->dir_exists(file) ? file : file.get_base_dir());
}
ERR_FAIL_COND(folders_set.size() == 0); // This can't really happen, we consume every dropped file path above.
PackedStringArray folders;
for (const String &E : folders_set) {
folders.push_back(E);
}
_project_list->find_projects_multiple(folders);
}
// Object methods.
ProjectManager::ProjectManager() {
singleton = this;
// Turn off some servers we aren't going to be using in the Project Manager.
NavigationServer3D::get_singleton()->set_active(false);
PhysicsServer3D::get_singleton()->set_active(false);
PhysicsServer2D::get_singleton()->set_active(false);
// Initialize settings.
{
if (!EditorSettings::get_singleton()) {
EditorSettings::create();
}
EditorSettings::get_singleton()->set_optimize_save(false); // Just write settings as they come.
int display_scale = EDITOR_GET("interface/editor/display_scale");
switch (display_scale) {
case 0:
// Try applying a suitable display scale automatically.
EditorScale::set_scale(EditorSettings::get_singleton()->get_auto_display_scale());
break;
case 1:
EditorScale::set_scale(0.75);
break;
case 2:
EditorScale::set_scale(1.0);
break;
case 3:
EditorScale::set_scale(1.25);
break;
case 4:
EditorScale::set_scale(1.5);
break;
case 5:
EditorScale::set_scale(1.75);
break;
case 6:
EditorScale::set_scale(2.0);
break;
default:
EditorScale::set_scale(EDITOR_GET("interface/editor/custom_display_scale"));
break;
}
EditorFileDialog::get_icon_func = &ProjectManager::_file_dialog_get_icon;
EditorFileDialog::get_thumbnail_func = &ProjectManager::_file_dialog_get_thumbnail;
EditorFileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files"));
EditorFileDialog::set_default_display_mode((EditorFileDialog::DisplayMode)EDITOR_GET("filesystem/file_dialog/display_mode").operator int());
int swap_cancel_ok = EDITOR_GET("interface/editor/accept_dialog_cancel_ok_buttons");
if (swap_cancel_ok != 0) { // 0 is auto, set in register_scene based on DisplayServer.
// Swap on means OK first.
AcceptDialog::set_swap_cancel_ok(swap_cancel_ok == 2);
}
OS::get_singleton()->set_low_processor_usage_mode(true);
}
// TRANSLATORS: This refers to the application where users manage their Godot projects.
DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + TTR("Project Manager", "Application"));
SceneTree::get_singleton()->get_root()->connect("files_dropped", callable_mp(this, &ProjectManager::_files_dropped));
// Initialize UI.
{
int pm_root_dir = EDITOR_GET("interface/editor/ui_layout_direction");
Control::set_root_layout_direction(pm_root_dir);
Window::set_root_layout_direction(pm_root_dir);
EditorThemeManager::initialize();
theme = EditorThemeManager::generate_theme();
DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor)));
set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
_build_icon_type_cache(theme);
}
// Project manager layout.
background_panel = memnew(Panel);
add_child(background_panel);
background_panel->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
root_container = memnew(MarginContainer);
add_child(root_container);
root_container->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
main_vbox = memnew(VBoxContainer);
root_container->add_child(main_vbox);
// Title bar.
{
title_bar = memnew(HBoxContainer);
main_vbox->add_child(title_bar);
HBoxContainer *left_hbox = memnew(HBoxContainer);
left_hbox->set_alignment(BoxContainer::ALIGNMENT_BEGIN);
left_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
left_hbox->set_stretch_ratio(1.0);
title_bar->add_child(left_hbox);
title_bar_logo = memnew(Button);
title_bar_logo->set_flat(true);
left_hbox->add_child(title_bar_logo);
title_bar_logo->connect("pressed", callable_mp(this, &ProjectManager::_show_about));
main_view_toggles = memnew(HBoxContainer);
main_view_toggles->set_alignment(BoxContainer::ALIGNMENT_CENTER);
main_view_toggles->set_h_size_flags(Control::SIZE_EXPAND_FILL);
main_view_toggles->set_stretch_ratio(2.0);
title_bar->add_child(main_view_toggles);
main_view_toggles_group.instantiate();
HBoxContainer *right_hbox = memnew(HBoxContainer);
right_hbox->set_alignment(BoxContainer::ALIGNMENT_END);
right_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
right_hbox->set_stretch_ratio(1.0);
title_bar->add_child(right_hbox);
quick_settings_button = memnew(Button);
quick_settings_button->set_flat(true);
quick_settings_button->set_text(TTR("Settings"));
right_hbox->add_child(quick_settings_button);
quick_settings_button->connect("pressed", callable_mp(this, &ProjectManager::_show_quick_settings));
}
main_view_container = memnew(PanelContainer);
main_view_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
main_vbox->add_child(main_view_container);
// Project list view.
{
local_projects_vb = memnew(VBoxContainer);
local_projects_vb->set_name("LocalProjectsTab");
_add_main_view(MAIN_VIEW_PROJECTS, TTR("Projects"), Ref<Texture2D>(), local_projects_vb);
// Project list's top bar.
{
HBoxContainer *hb = memnew(HBoxContainer);
hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
local_projects_vb->add_child(hb);
create_btn = memnew(Button);
create_btn->set_text(TTR("New"));
create_btn->set_shortcut(ED_SHORTCUT("project_manager/new_project", TTR("New Project"), KeyModifierMask::CMD_OR_CTRL | Key::N));
create_btn->connect("pressed", callable_mp(this, &ProjectManager::_new_project));
hb->add_child(create_btn);
import_btn = memnew(Button);
import_btn->set_text(TTR("Import"));
import_btn->set_shortcut(ED_SHORTCUT("project_manager/import_project", TTR("Import Project"), KeyModifierMask::CMD_OR_CTRL | Key::I));
import_btn->connect("pressed", callable_mp(this, &ProjectManager::_import_project));
hb->add_child(import_btn);
scan_btn = memnew(Button);
scan_btn->set_text(TTR("Scan"));
scan_btn->set_shortcut(ED_SHORTCUT("project_manager/scan_projects", TTR("Scan Projects"), KeyModifierMask::CMD_OR_CTRL | Key::S));
scan_btn->connect("pressed", callable_mp(this, &ProjectManager::_scan_projects));
hb->add_child(scan_btn);
loading_label = memnew(Label(TTR("Loading, please wait...")));
loading_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hb->add_child(loading_label);
// The loading label is shown later.
loading_label->hide();
search_box = memnew(LineEdit);
search_box->set_placeholder(TTR("Filter Projects"));
search_box->set_tooltip_text(TTR("This field filters projects by name and last path component.\nTo filter projects by name and full path, the query must contain at least one `/` character."));
search_box->set_clear_button_enabled(true);
search_box->connect("text_changed", callable_mp(this, &ProjectManager::_on_search_term_changed));
search_box->connect("text_submitted", callable_mp(this, &ProjectManager::_on_search_term_submitted));
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hb->add_child(search_box);
Label *sort_label = memnew(Label);
sort_label->set_text(TTR("Sort:"));
hb->add_child(sort_label);
filter_option = memnew(OptionButton);
filter_option->set_clip_text(true);
filter_option->set_h_size_flags(Control::SIZE_EXPAND_FILL);
filter_option->set_stretch_ratio(0.3);
filter_option->connect("item_selected", callable_mp(this, &ProjectManager::_on_order_option_changed));
hb->add_child(filter_option);
Vector<String> sort_filter_titles;
sort_filter_titles.push_back(TTR("Last Edited"));
sort_filter_titles.push_back(TTR("Name"));
sort_filter_titles.push_back(TTR("Path"));
sort_filter_titles.push_back(TTR("Tags"));
for (int i = 0; i < sort_filter_titles.size(); i++) {
filter_option->add_item(sort_filter_titles[i]);
}
}
// Project list and its sidebar.
{
HBoxContainer *search_tree_hb = memnew(HBoxContainer);
local_projects_vb->add_child(search_tree_hb);
search_tree_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
search_panel = memnew(PanelContainer);
search_panel->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search_tree_hb->add_child(search_panel);
_project_list = memnew(ProjectList);
_project_list->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
search_panel->add_child(_project_list);
_project_list->connect(ProjectList::SIGNAL_LIST_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
_project_list->connect(ProjectList::SIGNAL_SELECTION_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
_project_list->connect(ProjectList::SIGNAL_PROJECT_ASK_OPEN, callable_mp(this, &ProjectManager::_open_selected_projects_ask));
// The side bar with the edit, run, rename, etc. buttons.
VBoxContainer *tree_vb = memnew(VBoxContainer);
tree_vb->set_custom_minimum_size(Size2(120, 120));
search_tree_hb->add_child(tree_vb);
tree_vb->add_child(memnew(HSeparator));
open_btn = memnew(Button);
open_btn->set_text(TTR("Edit"));
open_btn->set_shortcut(ED_SHORTCUT("project_manager/edit_project", TTR("Edit Project"), KeyModifierMask::CMD_OR_CTRL | Key::E));
open_btn->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects_ask));
tree_vb->add_child(open_btn);
run_btn = memnew(Button);
run_btn->set_text(TTR("Run"));
run_btn->set_shortcut(ED_SHORTCUT("project_manager/run_project", TTR("Run Project"), KeyModifierMask::CMD_OR_CTRL | Key::R));
run_btn->connect("pressed", callable_mp(this, &ProjectManager::_run_project));
tree_vb->add_child(run_btn);
rename_btn = memnew(Button);
rename_btn->set_text(TTR("Rename"));
// The F2 shortcut isn't overridden with Enter on macOS as Enter is already used to edit a project.
rename_btn->set_shortcut(ED_SHORTCUT("project_manager/rename_project", TTR("Rename Project"), Key::F2));
rename_btn->connect("pressed", callable_mp(this, &ProjectManager::_rename_project));
tree_vb->add_child(rename_btn);
manage_tags_btn = memnew(Button);
manage_tags_btn->set_text(TTR("Manage Tags"));
tree_vb->add_child(manage_tags_btn);
erase_btn = memnew(Button);
erase_btn->set_text(TTR("Remove"));
erase_btn->set_shortcut(ED_SHORTCUT("project_manager/remove_project", TTR("Remove Project"), Key::KEY_DELETE));
erase_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_project));
tree_vb->add_child(erase_btn);
erase_missing_btn = memnew(Button);
erase_missing_btn->set_text(TTR("Remove Missing"));
erase_missing_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects));
tree_vb->add_child(erase_missing_btn);
}
}
// Asset library view.
if (AssetLibraryEditorPlugin::is_available()) {
asset_library = memnew(EditorAssetLibrary(true));
asset_library->set_name("AssetLibraryTab");
_add_main_view(MAIN_VIEW_ASSETLIB, TTR("Asset Library"), Ref<Texture2D>(), asset_library);
asset_library->connect("install_asset", callable_mp(this, &ProjectManager::_install_project));
} else {
VBoxContainer *asset_library_filler = memnew(VBoxContainer);
asset_library_filler->set_name("AssetLibraryTab");
Button *asset_library_toggle = _add_main_view(MAIN_VIEW_ASSETLIB, TTR("Asset Library"), Ref<Texture2D>(), asset_library_filler);
asset_library_toggle->set_disabled(true);
asset_library_toggle->set_tooltip_text(TTR("Asset Library not available (due to using Web editor, or because SSL support disabled)."));
}
// Footer bar.
{
HBoxContainer *footer_bar = memnew(HBoxContainer);
footer_bar->set_alignment(BoxContainer::ALIGNMENT_END);
main_vbox->add_child(footer_bar);
version_btn = memnew(LinkButton);
String hash = String(VERSION_HASH);
if (hash.length() != 0) {
hash = " " + vformat("[%s]", hash.left(9));
}
version_btn->set_text("v" VERSION_FULL_BUILD + hash);
// Fade the version label to be less prominent, but still readable.
version_btn->set_self_modulate(Color(1, 1, 1, 0.6));
version_btn->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER);
version_btn->set_tooltip_text(TTR("Click to copy the version information."));
version_btn->connect("pressed", callable_mp(this, &ProjectManager::_version_button_pressed));
footer_bar->add_child(version_btn);
}
// Dialogs.
{
quick_settings_dialog = memnew(QuickSettingsDialog);
add_child(quick_settings_dialog);
quick_settings_dialog->connect("restart_required", callable_mp(this, &ProjectManager::_restart_confirmed));
scan_dir = memnew(EditorFileDialog);
scan_dir->set_previews_enabled(false);
scan_dir->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
scan_dir->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR);
scan_dir->set_title(TTR("Select a Folder to Scan")); // must be after mode or it's overridden
scan_dir->set_current_dir(EDITOR_GET("filesystem/directories/default_project_path"));
add_child(scan_dir);
scan_dir->connect("dir_selected", callable_mp(_project_list, &ProjectList::find_projects));
erase_missing_ask = memnew(ConfirmationDialog);
erase_missing_ask->set_ok_button_text(TTR("Remove All"));
erase_missing_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects_confirm));
add_child(erase_missing_ask);
erase_ask = memnew(ConfirmationDialog);
erase_ask->set_ok_button_text(TTR("Remove"));
erase_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_erase_project_confirm));
add_child(erase_ask);
VBoxContainer *erase_ask_vb = memnew(VBoxContainer);
erase_ask->add_child(erase_ask_vb);
erase_ask_label = memnew(Label);
erase_ask_vb->add_child(erase_ask_label);
// Comment out for now until we have a better warning system to
// ensure users delete their project only.
//delete_project_contents = memnew(CheckBox);
//delete_project_contents->set_text(TTR("Also delete project contents (no undo!)"));
//erase_ask_vb->add_child(delete_project_contents);
multi_open_ask = memnew(ConfirmationDialog);
multi_open_ask->set_ok_button_text(TTR("Edit"));
multi_open_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects));
add_child(multi_open_ask);
multi_run_ask = memnew(ConfirmationDialog);
multi_run_ask->set_ok_button_text(TTR("Run"));
multi_run_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_run_project_confirm));
add_child(multi_run_ask);
ask_update_settings = memnew(ConfirmationDialog);
ask_update_settings->set_autowrap(true);
ask_update_settings->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects));
full_convert_button = ask_update_settings->add_button(TTR("Convert Full Project"), !GLOBAL_GET("gui/common/swap_cancel_ok"));
full_convert_button->connect("pressed", callable_mp(this, &ProjectManager::_full_convert_button_pressed));
add_child(ask_update_settings);
ask_full_convert_dialog = memnew(ConfirmationDialog);
ask_full_convert_dialog->set_autowrap(true);
ask_full_convert_dialog->set_text(TTR("This option will perform full project conversion, updating scenes, resources and scripts from Godot 3 to work in Godot 4.\n\nNote that this is a best-effort conversion, i.e. it makes upgrading the project easier, but it will not open out-of-the-box and will still require manual adjustments.\n\nIMPORTANT: Make sure to backup your project before converting, as this operation makes it impossible to open it in older versions of Godot."));
ask_full_convert_dialog->connect("confirmed", callable_mp(this, &ProjectManager::_perform_full_project_conversion));
add_child(ask_full_convert_dialog);
npdialog = memnew(ProjectDialog);
npdialog->connect("projects_updated", callable_mp(this, &ProjectManager::_on_projects_updated));
npdialog->connect("project_created", callable_mp(this, &ProjectManager::_on_project_created));
add_child(npdialog);
run_error_diag = memnew(AcceptDialog);
run_error_diag->set_title(TTR("Can't run project"));
add_child(run_error_diag);
dialog_error = memnew(AcceptDialog);
add_child(dialog_error);
about_dialog = memnew(EditorAbout);
add_child(about_dialog);
}
// Tag management.
{
tag_manage_dialog = memnew(ConfirmationDialog);
add_child(tag_manage_dialog);
tag_manage_dialog->set_title(TTR("Manage Project Tags"));
tag_manage_dialog->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_apply_project_tags));
manage_tags_btn->connect("pressed", callable_mp(this, &ProjectManager::_manage_project_tags));
VBoxContainer *tag_vb = memnew(VBoxContainer);
tag_manage_dialog->add_child(tag_vb);
Label *label = memnew(Label(TTR("Project Tags")));
tag_vb->add_child(label);
label->set_theme_type_variation("HeaderMedium");
label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
label = memnew(Label(TTR("Click tag to remove it from the project.")));
tag_vb->add_child(label);
label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
project_tags = memnew(HFlowContainer);
tag_vb->add_child(project_tags);
project_tags->set_custom_minimum_size(Vector2(0, 100) * EDSCALE);
tag_vb->add_child(memnew(HSeparator));
label = memnew(Label(TTR("All Tags")));
tag_vb->add_child(label);
label->set_theme_type_variation("HeaderMedium");
label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
label = memnew(Label(TTR("Click tag to add it to the project.")));
tag_vb->add_child(label);
label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
all_tags = memnew(HFlowContainer);
tag_vb->add_child(all_tags);
all_tags->set_custom_minimum_size(Vector2(0, 100) * EDSCALE);
tag_edit_error = memnew(Label);
tag_vb->add_child(tag_edit_error);
tag_edit_error->set_autowrap_mode(TextServer::AUTOWRAP_WORD);
create_tag_dialog = memnew(ConfirmationDialog);
tag_manage_dialog->add_child(create_tag_dialog);
create_tag_dialog->set_title(TTR("Create New Tag"));
create_tag_dialog->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_create_new_tag));
tag_vb = memnew(VBoxContainer);
create_tag_dialog->add_child(tag_vb);
Label *info = memnew(Label(TTR("Tags are capitalized automatically when displayed.")));
tag_vb->add_child(info);
new_tag_name = memnew(LineEdit);
tag_vb->add_child(new_tag_name);
new_tag_name->connect("text_changed", callable_mp(this, &ProjectManager::_set_new_tag_name));
new_tag_name->connect("text_submitted", callable_mp(this, &ProjectManager::_create_new_tag).unbind(1));
create_tag_dialog->connect("about_to_popup", callable_mp(new_tag_name, &LineEdit::clear));
create_tag_dialog->connect("about_to_popup", callable_mp((Control *)new_tag_name, &Control::grab_focus), CONNECT_DEFERRED);
tag_error = memnew(Label);
tag_vb->add_child(tag_error);
create_tag_btn = memnew(Button);
all_tags->add_child(create_tag_btn);
create_tag_btn->connect("pressed", callable_mp((Window *)create_tag_dialog, &Window::popup_centered).bind(Vector2i(500, 0) * EDSCALE));
}
// Initialize project list.
{
Ref<DirAccess> dir_access = DirAccess::create(DirAccess::AccessType::ACCESS_FILESYSTEM);
String default_project_path = EDITOR_GET("filesystem/directories/default_project_path");
if (!default_project_path.is_empty() && !dir_access->dir_exists(default_project_path)) {
Error error = dir_access->make_dir_recursive(default_project_path);
if (error != OK) {
ERR_PRINT("Could not create default project directory at: " + default_project_path);
}
}
bool scanned_for_projects = false; // Scanning will update the list automatically.
String autoscan_path = EDITOR_GET("filesystem/directories/autoscan_project_path");
if (!autoscan_path.is_empty()) {
if (dir_access->dir_exists(autoscan_path)) {
_project_list->find_projects(autoscan_path);
scanned_for_projects = true;
} else {
Error error = dir_access->make_dir_recursive(autoscan_path);
if (error != OK) {
ERR_PRINT("Could not create project autoscan directory at: " + autoscan_path);
}
}
}
if (!scanned_for_projects) {
_project_list->update_project_list();
}
}
_update_size_limits();
}
ProjectManager::~ProjectManager() {
singleton = nullptr;
if (EditorSettings::get_singleton()) {
EditorSettings::destroy();
}
EditorThemeManager::finalize();
}