4ddcdc031b
- Based on C++11's `mutex` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed - Simpler for `NO_THREADS` - `BinaryMutex` added for special cases as the non-recursive version - `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`. - `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same.
314 lines
8.5 KiB
C++
314 lines
8.5 KiB
C++
/*************************************************************************/
|
|
/* dynamic_font.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef DYNAMIC_FONT_H
|
|
#define DYNAMIC_FONT_H
|
|
|
|
#ifdef FREETYPE_ENABLED
|
|
#include "core/io/resource_loader.h"
|
|
#include "core/os/mutex.h"
|
|
#include "core/os/thread_safe.h"
|
|
#include "core/pair.h"
|
|
#include "scene/resources/font.h"
|
|
|
|
#include <ft2build.h>
|
|
#include FT_FREETYPE_H
|
|
|
|
class DynamicFontAtSize;
|
|
class DynamicFont;
|
|
|
|
class DynamicFontData : public Resource {
|
|
|
|
GDCLASS(DynamicFontData, Resource);
|
|
|
|
public:
|
|
struct CacheID {
|
|
union {
|
|
struct {
|
|
uint32_t size : 16;
|
|
uint32_t outline_size : 8;
|
|
uint32_t mipmaps : 1;
|
|
uint32_t filter : 1;
|
|
uint32_t unused : 6;
|
|
};
|
|
uint32_t key;
|
|
};
|
|
bool operator<(CacheID right) const;
|
|
CacheID() {
|
|
key = 0;
|
|
}
|
|
};
|
|
|
|
enum Hinting {
|
|
HINTING_NONE,
|
|
HINTING_LIGHT,
|
|
HINTING_NORMAL
|
|
};
|
|
|
|
bool is_antialiased() const;
|
|
void set_antialiased(bool p_antialiased);
|
|
Hinting get_hinting() const;
|
|
void set_hinting(Hinting p_hinting);
|
|
|
|
private:
|
|
const uint8_t *font_mem;
|
|
int font_mem_size;
|
|
bool antialiased;
|
|
bool force_autohinter;
|
|
Hinting hinting;
|
|
Vector<uint8_t> _fontdata;
|
|
|
|
String font_path;
|
|
Map<CacheID, DynamicFontAtSize *> size_cache;
|
|
|
|
friend class DynamicFontAtSize;
|
|
|
|
friend class DynamicFont;
|
|
|
|
Ref<DynamicFontAtSize> _get_dynamic_font_at_size(CacheID p_cache_id);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_font_ptr(const uint8_t *p_font_mem, int p_font_mem_size);
|
|
void set_font_path(const String &p_path);
|
|
String get_font_path() const;
|
|
void set_force_autohinter(bool p_force);
|
|
|
|
DynamicFontData();
|
|
~DynamicFontData();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(DynamicFontData::Hinting);
|
|
|
|
class DynamicFontAtSize : public Reference {
|
|
|
|
GDCLASS(DynamicFontAtSize, Reference);
|
|
|
|
_THREAD_SAFE_CLASS_
|
|
|
|
FT_Library library; /* handle to library */
|
|
FT_Face face; /* handle to face object */
|
|
FT_StreamRec stream;
|
|
|
|
float ascent;
|
|
float descent;
|
|
float linegap;
|
|
float rect_margin;
|
|
float oversampling;
|
|
float scale_color_font;
|
|
|
|
uint32_t texture_flags;
|
|
|
|
bool valid;
|
|
|
|
struct CharTexture {
|
|
|
|
PoolVector<uint8_t> imgdata;
|
|
int texture_size;
|
|
Vector<int> offsets;
|
|
Ref<ImageTexture> texture;
|
|
};
|
|
|
|
Vector<CharTexture> textures;
|
|
|
|
struct Character {
|
|
|
|
bool found;
|
|
int texture_idx;
|
|
Rect2 rect;
|
|
Rect2 rect_uv;
|
|
float v_align;
|
|
float h_align;
|
|
float advance;
|
|
|
|
Character() {
|
|
texture_idx = 0;
|
|
v_align = 0;
|
|
}
|
|
|
|
static Character not_found();
|
|
};
|
|
|
|
struct TexturePosition {
|
|
int index;
|
|
int x;
|
|
int y;
|
|
};
|
|
|
|
const Pair<const Character *, DynamicFontAtSize *> _find_char_with_font(CharType p_char, const Vector<Ref<DynamicFontAtSize> > &p_fallbacks) const;
|
|
Character _make_outline_char(CharType p_char);
|
|
TexturePosition _find_texture_pos_for_glyph(int p_color_size, Image::Format p_image_format, int p_width, int p_height);
|
|
Character _bitmap_to_character(FT_Bitmap bitmap, int yofs, int xofs, float advance);
|
|
|
|
HashMap<CharType, Character> char_map;
|
|
|
|
_FORCE_INLINE_ void _update_char(CharType p_char);
|
|
|
|
friend class DynamicFontData;
|
|
Ref<DynamicFontData> font;
|
|
DynamicFontData::CacheID id;
|
|
|
|
Error _load();
|
|
|
|
public:
|
|
static float font_oversampling;
|
|
|
|
float get_height() const;
|
|
|
|
float get_ascent() const;
|
|
float get_descent() const;
|
|
|
|
Size2 get_char_size(CharType p_char, CharType p_next, const Vector<Ref<DynamicFontAtSize> > &p_fallbacks) const;
|
|
String get_available_chars() const;
|
|
|
|
float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, const Vector<Ref<DynamicFontAtSize> > &p_fallbacks, bool p_advance_only = false, bool p_outline = false) const;
|
|
|
|
void set_texture_flags(uint32_t p_flags);
|
|
void update_oversampling();
|
|
|
|
DynamicFontAtSize();
|
|
~DynamicFontAtSize();
|
|
};
|
|
|
|
///////////////
|
|
|
|
class DynamicFont : public Font {
|
|
|
|
GDCLASS(DynamicFont, Font);
|
|
|
|
public:
|
|
enum SpacingType {
|
|
SPACING_TOP,
|
|
SPACING_BOTTOM,
|
|
SPACING_CHAR,
|
|
SPACING_SPACE
|
|
};
|
|
|
|
private:
|
|
Ref<DynamicFontData> data;
|
|
Ref<DynamicFontAtSize> data_at_size;
|
|
Ref<DynamicFontAtSize> outline_data_at_size;
|
|
|
|
Vector<Ref<DynamicFontData> > fallbacks;
|
|
Vector<Ref<DynamicFontAtSize> > fallback_data_at_size;
|
|
Vector<Ref<DynamicFontAtSize> > fallback_outline_data_at_size;
|
|
|
|
DynamicFontData::CacheID cache_id;
|
|
DynamicFontData::CacheID outline_cache_id;
|
|
|
|
bool valid;
|
|
int spacing_top;
|
|
int spacing_bottom;
|
|
int spacing_char;
|
|
int spacing_space;
|
|
|
|
Color outline_color;
|
|
|
|
protected:
|
|
void _reload_cache();
|
|
|
|
bool _set(const StringName &p_name, const Variant &p_value);
|
|
bool _get(const StringName &p_name, Variant &r_ret) const;
|
|
void _get_property_list(List<PropertyInfo> *p_list) const;
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_font_data(const Ref<DynamicFontData> &p_data);
|
|
Ref<DynamicFontData> get_font_data() const;
|
|
|
|
void set_size(int p_size);
|
|
int get_size() const;
|
|
|
|
void set_outline_size(int p_size);
|
|
int get_outline_size() const;
|
|
|
|
void set_outline_color(Color p_color);
|
|
Color get_outline_color() const;
|
|
|
|
bool get_use_mipmaps() const;
|
|
void set_use_mipmaps(bool p_enable);
|
|
|
|
bool get_use_filter() const;
|
|
void set_use_filter(bool p_enable);
|
|
|
|
int get_spacing(int p_type) const;
|
|
void set_spacing(int p_type, int p_value);
|
|
|
|
void add_fallback(const Ref<DynamicFontData> &p_data);
|
|
void set_fallback(int p_idx, const Ref<DynamicFontData> &p_data);
|
|
int get_fallback_count() const;
|
|
Ref<DynamicFontData> get_fallback(int p_idx) const;
|
|
void remove_fallback(int p_idx);
|
|
|
|
virtual float get_height() const;
|
|
|
|
virtual float get_ascent() const;
|
|
virtual float get_descent() const;
|
|
|
|
virtual Size2 get_char_size(CharType p_char, CharType p_next = 0) const;
|
|
String get_available_chars() const;
|
|
|
|
virtual bool is_distance_field_hint() const;
|
|
|
|
virtual bool has_outline() const;
|
|
|
|
virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const;
|
|
|
|
SelfList<DynamicFont> font_list;
|
|
|
|
static Mutex dynamic_font_mutex;
|
|
static SelfList<DynamicFont>::List *dynamic_fonts;
|
|
|
|
static void initialize_dynamic_fonts();
|
|
static void finish_dynamic_fonts();
|
|
static void update_oversampling();
|
|
|
|
DynamicFont();
|
|
~DynamicFont();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(DynamicFont::SpacingType);
|
|
|
|
/////////////
|
|
|
|
class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader {
|
|
public:
|
|
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
|
|
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
|
virtual bool handles_type(const String &p_type) const;
|
|
virtual String get_resource_type(const String &p_path) const;
|
|
};
|
|
|
|
#endif
|
|
|
|
#endif
|