.. |
2d
|
Merge pull request #91731 from TokageItLab/b2s
|
2024-08-19 16:04:40 +02:00 |
3d
|
Fix invalid Skeleton3D bone pose updates
|
2024-08-25 17:04:46 -07:00 |
animation
|
Merge pull request #95545 from KoBeWi/finish_tween!
|
2024-08-16 14:35:57 +02:00 |
audio
|
Honor pitch_scale value before playing audio sample
|
2024-08-20 10:29:32 -04:00 |
debugger
|
Reduce and prevent unnecessary random-access to List
|
2024-05-04 16:08:55 +02:00 |
gui
|
Merge pull request #89265 from davthedev/spinbox-buttons-refactor
|
2024-08-27 16:54:39 +02:00 |
main
|
Merge pull request #95846 from jadoc/fix-tooltips
|
2024-08-26 22:45:28 +02:00 |
resources
|
Merge pull request #95984 from timothyqiu/what-identifier
|
2024-08-27 16:55:06 +02:00 |
theme
|
Merge pull request #89265 from davthedev/spinbox-buttons-refactor
|
2024-08-27 16:54:39 +02:00 |
property_list_helper.cpp
|
Always store ID of PopupMenu items
|
2024-08-20 15:33:21 +02:00 |
property_list_helper.h
|
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
|
2024-07-09 19:38:52 +03:00 |
property_utils.cpp
|
Fix storing of Node Array properties
|
2024-06-21 15:49:48 +02:00 |
property_utils.h
|
Fix default NodePaths saved in scene
|
2024-06-03 13:10:23 +02:00 |
register_scene_types.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
[Scene] Add SceneStringNames::text/value_changed
|
2024-06-19 09:44:38 +02:00 |
scene_string_names.h
|
[Scene] Add SceneStringNames::text/value_changed
|
2024-06-19 09:44:38 +02:00 |
SCsub
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |