..
shaders
Environment brightness, contrast, saturation restore with color correction.
2020-11-28 07:37:49 -08:00
light_cluster_builder.cpp
Style: Enforce separation line between function definitions
2020-05-14 16:54:55 +02:00
light_cluster_builder.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
rasterizer_canvas_rd.cpp
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
rasterizer_canvas_rd.h
Implement DirectionalLight2D
2020-11-04 10:03:01 -03:00
rasterizer_effects_rd.cpp
Environment brightness, contrast, saturation restore with color correction.
2020-11-28 07:37:49 -08:00
rasterizer_effects_rd.h
Environment brightness, contrast, saturation restore with color correction.
2020-11-28 07:37:49 -08:00
rasterizer_rd.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
rasterizer_rd.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
rasterizer_scene_high_end_rd.cpp
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
rasterizer_scene_high_end_rd.h
Alpha Hash and Alpha2Coverage Implementation
2020-11-02 20:11:20 -08:00
rasterizer_scene_rd.cpp
Environment brightness, contrast, saturation restore with color correction.
2020-11-28 07:37:49 -08:00
rasterizer_scene_rd.h
Environment brightness, contrast, saturation restore with color correction.
2020-11-28 07:37:49 -08:00
rasterizer_storage_rd.cpp
fix for two incorrectly bound texture formats
2020-11-19 14:20:29 -06:00
rasterizer_storage_rd.h
fix for two incorrectly bound texture formats
2020-11-19 14:20:29 -06:00
render_pipeline_vertex_format_cache_rd.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
render_pipeline_vertex_format_cache_rd.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
shader_compiler_rd.cpp
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
shader_compiler_rd.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
shader_rd.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
shader_rd.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00