..
animation_blend_space_1d.cpp
ensure BlendSpace1D syncs animations
2018-06-26 02:41:36 +02:00
animation_blend_space_1d.h
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
animation_blend_space_2d.cpp
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
animation_blend_space_2d.h
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
animation_blend_tree.cpp
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
animation_blend_tree.h
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
animation_cache.cpp
animation_cache.h
animation_node_state_machine.cpp
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
animation_node_state_machine.h
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
animation_player.cpp
-Added AnimationGraphPlayer (still missing features)
2018-06-18 22:12:08 -03:00
animation_player.h
Entirely new (and much improved) animation editor.
2018-06-07 12:52:00 -03:00
animation_tree.cpp
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
animation_tree.h
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
animation_tree_player.cpp
Expose the animation pos to the user for AnimationNodes in AnimationTrees
2018-05-17 09:15:47 +02:00
animation_tree_player.h
Expose the animation pos to the user for AnimationNodes in AnimationTrees
2018-05-17 09:15:47 +02:00
SCsub
tween.cpp
Check "done" state in original loop
2018-06-27 10:17:00 +02:00
tween.h
Fix and make Tween node less confusing
2018-06-26 18:16:57 +02:00
tween_interpolaters.cpp