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shaders
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Added volumetric fog effect.
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2020-08-13 11:28:45 -03:00 |
light_cluster_builder.cpp
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Style: Enforce separation line between function definitions
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2020-05-14 16:54:55 +02:00 |
light_cluster_builder.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
rasterizer_canvas_rd.cpp
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Fixes recently introduced shader leaks
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2020-06-27 15:08:20 +02:00 |
rasterizer_canvas_rd.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
rasterizer_effects_rd.cpp
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Added volumetric fog effect.
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2020-08-13 11:28:45 -03:00 |
rasterizer_effects_rd.h
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Added volumetric fog effect.
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2020-08-13 11:28:45 -03:00 |
rasterizer_rd.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
rasterizer_rd.h
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Addition of SDFGI for open world global illumination
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2020-06-26 11:06:48 -03:00 |
rasterizer_scene_high_end_rd.cpp
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Added volumetric fog effect.
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2020-08-13 11:28:45 -03:00 |
rasterizer_scene_high_end_rd.h
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Added volumetric fog effect.
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2020-08-13 11:28:45 -03:00 |
rasterizer_scene_rd.cpp
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Added volumetric fog effect.
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2020-08-13 11:28:45 -03:00 |
rasterizer_scene_rd.h
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Added volumetric fog effect.
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2020-08-13 11:28:45 -03:00 |
rasterizer_storage_rd.cpp
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Added volumetric fog effect.
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2020-08-13 11:28:45 -03:00 |
rasterizer_storage_rd.h
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Added volumetric fog effect.
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2020-08-13 11:28:45 -03:00 |
render_pipeline_vertex_format_cache_rd.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
render_pipeline_vertex_format_cache_rd.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_compiler_rd.cpp
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Added const qualifier support for function arguments in shaders
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2020-07-01 12:55:00 +03:00 |
shader_compiler_rd.h
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Fix shader's length() function parsing in expressions
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2020-06-03 19:39:48 +03:00 |
shader_rd.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
shader_rd.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |