2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
44 lines
1.3 KiB
XML
44 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Container" inherits="Control" version="3.2">
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<brief_description>
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Base node for containers.
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</brief_description>
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<description>
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Base node for containers. A [Container] contains other controls and automatically arranges them in a certain way.
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A Control can inherit this to create custom container classes.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="fit_child_in_rect">
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<return type="void">
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</return>
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<argument index="0" name="child" type="Control">
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</argument>
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<argument index="1" name="rect" type="Rect2">
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</argument>
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<description>
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Fit a child control in a given rect. This is mainly a helper for creating custom container classes.
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</description>
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</method>
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<method name="queue_sort">
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<return type="void">
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</return>
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<description>
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Queue resort of the contained children. This is called automatically anyway, but can be called upon request.
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</description>
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</method>
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</methods>
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<signals>
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<signal name="sort_children">
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<description>
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Emitted when sorting the children is needed.
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="NOTIFICATION_SORT_CHILDREN" value="50">
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Notification for when sorting the children, it must be obeyed immediately.
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</constant>
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</constants>
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</class>
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