.. |
atlas_import_failed.xpm
|
Added ability for multiple images to be imported as an atlas
|
2019-04-19 15:56:34 -03:00 |
collada.cpp
|
Unify URI encoding/decoding and add to C#
|
2021-01-28 07:45:01 -05:00 |
collada.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
editor_import_collada.cpp
|
Add additional index checks to COLLADA importer
|
2021-03-07 14:53:01 +01:00 |
editor_import_collada.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
editor_import_plugin.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
editor_import_plugin.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_bitmask.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_bitmask.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_csv.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_csv.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_csv_translation.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_csv_translation.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_image.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_image.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_layered_texture.cpp
|
Reorganize Project Settings
|
2021-02-18 11:23:34 -03:00 |
resource_importer_layered_texture.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_obj.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_obj.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_scene.cpp
|
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
|
2021-03-10 11:23:06 +01:00 |
resource_importer_scene.h
|
Implement shadow meshes
|
2021-01-25 15:03:15 -03:00 |
resource_importer_shader_file.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_shader_file.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_texture.cpp
|
Reorganize Project Settings
|
2021-02-18 11:23:34 -03:00 |
resource_importer_texture.h
|
Typo correction
|
2021-01-02 02:27:12 -03:00 |
resource_importer_texture_atlas.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_texture_atlas.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_wav.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
resource_importer_wav.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
scene_importer_mesh.cpp
|
Fixes function bindings
|
2021-02-18 14:47:06 +07:00 |
scene_importer_mesh.h
|
Implement shadow meshes
|
2021-01-25 15:03:15 -03:00 |
scene_importer_mesh_node_3d.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
scene_importer_mesh_node_3d.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |