virtualx-engine/modules/webrtc
Max Hilbrunner 5b25457794 Multiplayer networking renames/simplification
Removes _networking_ prefix from some methods and members, now that multiplayer has been largely moved out of Node and SceneTree and is seperated into its own set of classes.
2021-09-08 12:05:54 +02:00
..
doc_classes Multiplayer networking renames/simplification 2021-09-08 12:05:54 +02:00
config.py
library_godot_webrtc.js
register_types.cpp
register_types.h
SCsub
webrtc_data_channel.cpp
webrtc_data_channel.h
webrtc_data_channel_gdnative.cpp
webrtc_data_channel_gdnative.h
webrtc_data_channel_js.cpp
webrtc_data_channel_js.h
webrtc_multiplayer_peer.cpp
webrtc_multiplayer_peer.h
webrtc_peer_connection.cpp
webrtc_peer_connection.h
webrtc_peer_connection_gdnative.cpp
webrtc_peer_connection_gdnative.h
webrtc_peer_connection_js.cpp
webrtc_peer_connection_js.h