174 lines
6.5 KiB
C++
174 lines
6.5 KiB
C++
/*************************************************************************/
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/* voxel_gi_editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "voxel_gi_editor_plugin.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_node.h"
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void VoxelGIEditorPlugin::_bake() {
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if (voxel_gi) {
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if (voxel_gi->get_probe_data().is_null()) {
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String path = get_tree()->get_edited_scene_root()->get_scene_file_path();
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if (path.is_empty()) {
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path = "res://" + voxel_gi->get_name() + "_data.res";
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} else {
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String ext = path.get_extension();
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path = path.get_basename() + "." + voxel_gi->get_name() + "_data.res";
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}
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probe_file->set_current_path(path);
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probe_file->popup_file_dialog();
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return;
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}
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voxel_gi->bake();
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}
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}
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void VoxelGIEditorPlugin::edit(Object *p_object) {
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VoxelGI *s = Object::cast_to<VoxelGI>(p_object);
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if (!s) {
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return;
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}
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voxel_gi = s;
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}
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bool VoxelGIEditorPlugin::handles(Object *p_object) const {
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return p_object->is_class("VoxelGI");
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}
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void VoxelGIEditorPlugin::_notification(int p_what) {
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if (p_what == NOTIFICATION_PROCESS) {
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if (!voxel_gi) {
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return;
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}
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// Set information tooltip on the Bake button. This information is useful
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// to optimize performance (video RAM size) and reduce light leaking (individual cell size).
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const Vector3i size = voxel_gi->get_estimated_cell_size();
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const Vector3 extents = voxel_gi->get_extents();
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const int data_size = 4;
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const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
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// Add a qualitative measurement to help the user assess whether a VoxelGI node is using a lot of VRAM.
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String size_quality;
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if (size_mb < 16.0) {
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size_quality = TTR("Low");
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} else if (size_mb < 64.0) {
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size_quality = TTR("Moderate");
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} else {
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size_quality = TTR("High");
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}
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String text;
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text += vformat(TTR("Subdivisions: %s"), vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z)) + "\n";
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text += vformat(TTR("Cell size: %s"), vformat(String::utf8("%.3f × %.3f × %.3f"), extents.x / size.x, extents.y / size.y, extents.z / size.z)) + "\n";
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text += vformat(TTR("Video RAM size: %s MB (%s)"), String::num(size_mb, 2), size_quality);
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// Only update the tooltip when needed to avoid constant redrawing.
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if (bake->get_tooltip(Point2()) == text) {
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return;
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}
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bake->set_tooltip(text);
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}
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}
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void VoxelGIEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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bake_hb->show();
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set_process(true);
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} else {
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bake_hb->hide();
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set_process(false);
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}
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}
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EditorProgress *VoxelGIEditorPlugin::tmp_progress = nullptr;
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void VoxelGIEditorPlugin::bake_func_begin(int p_steps) {
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ERR_FAIL_COND(tmp_progress != nullptr);
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tmp_progress = memnew(EditorProgress("bake_gi", TTR("Bake VoxelGI"), p_steps));
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}
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void VoxelGIEditorPlugin::bake_func_step(int p_step, const String &p_description) {
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ERR_FAIL_COND(tmp_progress == nullptr);
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tmp_progress->step(p_description, p_step, false);
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}
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void VoxelGIEditorPlugin::bake_func_end() {
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ERR_FAIL_COND(tmp_progress == nullptr);
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memdelete(tmp_progress);
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tmp_progress = nullptr;
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}
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void VoxelGIEditorPlugin::_voxel_gi_save_path_and_bake(const String &p_path) {
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probe_file->hide();
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if (voxel_gi) {
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voxel_gi->bake();
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ERR_FAIL_COND(voxel_gi->get_probe_data().is_null());
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ResourceSaver::save(p_path, voxel_gi->get_probe_data(), ResourceSaver::FLAG_CHANGE_PATH);
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}
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}
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void VoxelGIEditorPlugin::_bind_methods() {
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}
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VoxelGIEditorPlugin::VoxelGIEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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bake_hb = memnew(HBoxContainer);
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bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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bake_hb->hide();
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bake = memnew(Button);
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bake->set_flat(true);
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bake->set_icon(editor->get_gui_base()->get_theme_icon(SNAME("Bake"), SNAME("EditorIcons")));
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bake->set_text(TTR("Bake VoxelGI"));
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bake->connect("pressed", callable_mp(this, &VoxelGIEditorPlugin::_bake));
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bake_hb->add_child(bake);
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add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake_hb);
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voxel_gi = nullptr;
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probe_file = memnew(EditorFileDialog);
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probe_file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
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probe_file->add_filter("*.res");
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probe_file->connect("file_selected", callable_mp(this, &VoxelGIEditorPlugin::_voxel_gi_save_path_and_bake));
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get_editor_interface()->get_base_control()->add_child(probe_file);
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probe_file->set_title(TTR("Select path for VoxelGI Data File"));
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VoxelGI::bake_begin_function = bake_func_begin;
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VoxelGI::bake_step_function = bake_func_step;
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VoxelGI::bake_end_function = bake_func_end;
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}
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VoxelGIEditorPlugin::~VoxelGIEditorPlugin() {
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}
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