62 lines
2.1 KiB
C++
62 lines
2.1 KiB
C++
/*
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#ifndef BT_CONCAVE_SHAPE_H
|
|
#define BT_CONCAVE_SHAPE_H
|
|
|
|
#include "btCollisionShape.h"
|
|
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
|
|
#include "btTriangleCallback.h"
|
|
|
|
/// PHY_ScalarType enumerates possible scalar types.
|
|
/// See the btStridingMeshInterface or btHeightfieldTerrainShape for its use
|
|
typedef enum PHY_ScalarType
|
|
{
|
|
PHY_FLOAT,
|
|
PHY_DOUBLE,
|
|
PHY_INTEGER,
|
|
PHY_SHORT,
|
|
PHY_FIXEDPOINT88,
|
|
PHY_UCHAR
|
|
} PHY_ScalarType;
|
|
|
|
///The btConcaveShape class provides an interface for non-moving (static) concave shapes.
|
|
///It has been implemented by the btStaticPlaneShape, btBvhTriangleMeshShape and btHeightfieldTerrainShape.
|
|
ATTRIBUTE_ALIGNED16(class)
|
|
btConcaveShape : public btCollisionShape
|
|
{
|
|
protected:
|
|
btScalar m_collisionMargin;
|
|
|
|
public:
|
|
BT_DECLARE_ALIGNED_ALLOCATOR();
|
|
|
|
btConcaveShape();
|
|
|
|
virtual ~btConcaveShape();
|
|
|
|
virtual void processAllTriangles(btTriangleCallback * callback, const btVector3& aabbMin, const btVector3& aabbMax) const = 0;
|
|
|
|
virtual btScalar getMargin() const
|
|
{
|
|
return m_collisionMargin;
|
|
}
|
|
virtual void setMargin(btScalar collisionMargin)
|
|
{
|
|
m_collisionMargin = collisionMargin;
|
|
}
|
|
};
|
|
|
|
#endif //BT_CONCAVE_SHAPE_H
|