3f1241cb82
The editor will use .NET 7 if it is installed and fall back to .NET 6 otherwise. Exported projects will use .NET 7 or .NET 6 depending on the value of TargetFramework in the csproj.
18 lines
530 B
XML
18 lines
530 B
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
|
|
<PropertyGroup>
|
|
<TargetFramework>net6.0</TargetFramework>
|
|
<LangVersion>10</LangVersion>
|
|
<Nullable>enable</Nullable>
|
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
|
|
<!-- To generate the .runtimeconfig.json file-->
|
|
<EnableDynamicLoading>true</EnableDynamicLoading>
|
|
<RollForward>LatestMajor</RollForward>
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\GodotSharp\GodotSharp.csproj" />
|
|
</ItemGroup>
|
|
|
|
</Project>
|