.. |
cubio
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
character_shder.res
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
column.scn
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
cubio.gd
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
cubio.scn
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
energy.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
engine.cfg
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
faceColor.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
faceMask.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
faceNormal.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
fire.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
floor_shader.res
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
light2.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
map.gd
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
map.scn
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
shadow_blob.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
shoot.gd
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
shoot.scn
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
shoot_halo.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
tileset.res
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
tileset_scene.scn
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
torch.scn
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
torch_light.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
torch_shader.res
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
wall_shader.res
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |