virtualx-engine/modules/gdnative/include
Rémi Verschelde 09534e2922 Fix Mono and GDNative builds after changes to ObjectID
Issues caused by cf8c679a23.

The Mono change is actually a bugfix (used the int instead of ObjectID
by mistake).

The GDNative change is a temporary revert until a more exhaustive approach
is taken to make 'godot_int' 64-bit, is confirmed wanted by GDNative users.
2020-02-12 20:06:30 +01:00
..
android Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
arvr Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gdnative Fix Mono and GDNative builds after changes to ObjectID 2020-02-12 20:06:30 +01:00
nativescript Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
net Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pluginscript Merge pull request #35812 from touilleMan/gdnative-uses-godot_string_name-where-possible 2020-02-10 10:47:22 +01:00
videodecoder Update copyright statements to 2020 2020-01-01 11:16:22 +01:00