.. |
gizmos
|
Improve editing of box collision shapes
|
2023-08-03 14:09:10 +02:00 |
tiles
|
Ignore null "id" in tile source proxy
|
2023-08-01 22:52:16 +02:00 |
abstract_polygon_2d_editor.cpp
|
|
|
abstract_polygon_2d_editor.h
|
|
|
animation_blend_space_1d_editor.cpp
|
|
|
animation_blend_space_1d_editor.h
|
|
|
animation_blend_space_2d_editor.cpp
|
Some code simplifications
|
2023-06-08 16:15:22 +02:00 |
animation_blend_space_2d_editor.h
|
|
|
animation_blend_tree_editor_plugin.cpp
|
Clean up/refactor GraphEdit
|
2023-07-24 18:37:23 +02:00 |
animation_blend_tree_editor_plugin.h
|
|
|
animation_library_editor.cpp
|
|
|
animation_library_editor.h
|
|
|
animation_player_editor_plugin.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
animation_player_editor_plugin.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
animation_state_machine_editor.cpp
|
Fix rename animation in SpriteFramesEditor/AnimationNodeStateMachineEditor
|
2023-07-18 15:39:02 +08:00 |
animation_state_machine_editor.h
|
|
|
animation_tree_editor_plugin.cpp
|
Fix the error when clicking AnimationTree in the editor
|
2023-08-02 22:45:09 +08:00 |
animation_tree_editor_plugin.h
|
|
|
asset_library_editor_plugin.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
asset_library_editor_plugin.h
|
|
|
audio_stream_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
audio_stream_editor_plugin.h
|
|
|
audio_stream_randomizer_editor_plugin.cpp
|
|
|
audio_stream_randomizer_editor_plugin.h
|
|
|
bit_map_editor_plugin.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
bit_map_editor_plugin.h
|
|
|
bone_map_editor_plugin.cpp
|
|
|
bone_map_editor_plugin.h
|
|
|
camera_3d_editor_plugin.cpp
|
|
|
camera_3d_editor_plugin.h
|
|
|
canvas_item_editor_plugin.cpp
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
canvas_item_editor_plugin.h
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
cast_2d_editor_plugin.cpp
|
|
|
cast_2d_editor_plugin.h
|
|
|
collision_polygon_2d_editor_plugin.cpp
|
|
|
collision_polygon_2d_editor_plugin.h
|
|
|
collision_shape_2d_editor_plugin.cpp
|
Allow setting negative WorldBoundaryShape2D.distance through the editor
|
2023-06-14 14:54:00 +02:00 |
collision_shape_2d_editor_plugin.h
|
|
|
control_editor_plugin.cpp
|
Add get_edited_property_value() shorthand method
|
2023-05-26 09:18:53 +02:00 |
control_editor_plugin.h
|
|
|
cpu_particles_2d_editor_plugin.cpp
|
Added option to center image when loading particle emission mask
|
2023-07-02 12:22:38 +02:00 |
cpu_particles_2d_editor_plugin.h
|
Added option to center image when loading particle emission mask
|
2023-07-02 12:22:38 +02:00 |
cpu_particles_3d_editor_plugin.cpp
|
|
|
cpu_particles_3d_editor_plugin.h
|
|
|
curve_editor_plugin.cpp
|
Increase vertical size of CurveEdit when Inspector widens
|
2023-08-03 16:02:28 -04:00 |
curve_editor_plugin.h
|
Increase vertical size of CurveEdit when Inspector widens
|
2023-08-03 16:02:28 -04:00 |
debugger_editor_plugin.cpp
|
Fix spacing between icon and "Output" button
|
2023-07-26 15:22:44 -03:00 |
debugger_editor_plugin.h
|
|
|
dedicated_server_export_plugin.cpp
|
|
|
dedicated_server_export_plugin.h
|
Re-architect how Android plugins are packaged and handled at export time
|
2023-07-18 19:14:53 +02:00 |
editor_debugger_plugin.cpp
|
|
|
editor_debugger_plugin.h
|
|
|
editor_preview_plugins.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
editor_preview_plugins.h
|
|
|
editor_resource_conversion_plugin.cpp
|
|
|
editor_resource_conversion_plugin.h
|
|
|
editor_resource_tooltip_plugins.cpp
|
Small rework of tooltip plugins
|
2023-05-30 23:13:50 +02:00 |
editor_resource_tooltip_plugins.h
|
Small rework of tooltip plugins
|
2023-05-30 23:13:50 +02:00 |
font_config_plugin.cpp
|
Sort system font menu in Inspector
|
2023-07-26 23:56:57 +08:00 |
font_config_plugin.h
|
|
|
gdextension_export_plugin.h
|
Re-architect how Android plugins are packaged and handled at export time
|
2023-07-18 19:14:53 +02:00 |
gpu_particles_2d_editor_plugin.cpp
|
Merge pull request #78300 from ajreckof/fix-replace-node-destroying-Node-properties
|
2023-08-03 22:37:40 +02:00 |
gpu_particles_2d_editor_plugin.h
|
Added option to center image when loading particle emission mask
|
2023-07-02 12:22:38 +02:00 |
gpu_particles_3d_editor_plugin.cpp
|
Merge pull request #78300 from ajreckof/fix-replace-node-destroying-Node-properties
|
2023-08-03 22:37:40 +02:00 |
gpu_particles_3d_editor_plugin.h
|
|
|
gpu_particles_collision_sdf_editor_plugin.cpp
|
|
|
gpu_particles_collision_sdf_editor_plugin.h
|
|
|
gradient_editor.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
gradient_editor.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
gradient_editor_plugin.cpp
|
|
|
gradient_editor_plugin.h
|
|
|
gradient_texture_2d_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
gradient_texture_2d_editor_plugin.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
input_event_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
input_event_editor_plugin.h
|
|
|
light_occluder_2d_editor_plugin.cpp
|
|
|
light_occluder_2d_editor_plugin.h
|
|
|
lightmap_gi_editor_plugin.cpp
|
Add null checking when finding a lightmap baking path
|
2023-06-02 04:06:19 +07:00 |
lightmap_gi_editor_plugin.h
|
|
|
line_2d_editor_plugin.cpp
|
|
|
line_2d_editor_plugin.h
|
|
|
material_editor_plugin.cpp
|
|
|
material_editor_plugin.h
|
|
|
mesh_editor_plugin.cpp
|
|
|
mesh_editor_plugin.h
|
|
|
mesh_instance_3d_editor_plugin.cpp
|
|
|
mesh_instance_3d_editor_plugin.h
|
|
|
mesh_library_editor_plugin.cpp
|
Fix problems reloading MeshLibrary
|
2023-06-11 19:42:24 +02:00 |
mesh_library_editor_plugin.h
|
|
|
multimesh_editor_plugin.cpp
|
|
|
multimesh_editor_plugin.h
|
|
|
navigation_link_2d_editor_plugin.cpp
|
|
|
navigation_link_2d_editor_plugin.h
|
|
|
navigation_obstacle_2d_editor_plugin.cpp
|
|
|
navigation_obstacle_2d_editor_plugin.h
|
|
|
navigation_obstacle_3d_editor_plugin.cpp
|
|
|
navigation_obstacle_3d_editor_plugin.h
|
|
|
navigation_polygon_editor_plugin.cpp
|
|
|
navigation_polygon_editor_plugin.h
|
|
|
node_3d_editor_gizmos.cpp
|
Improve editing of box collision shapes
|
2023-08-03 14:09:10 +02:00 |
node_3d_editor_gizmos.h
|
Improve editing of box collision shapes
|
2023-08-03 14:09:10 +02:00 |
node_3d_editor_plugin.cpp
|
Improve editing of box collision shapes
|
2023-08-03 14:09:10 +02:00 |
node_3d_editor_plugin.h
|
Wrap mouse for blender-style transforms.
|
2023-07-08 07:53:47 -04:00 |
occluder_instance_3d_editor_plugin.cpp
|
|
|
occluder_instance_3d_editor_plugin.h
|
|
|
packed_scene_editor_plugin.cpp
|
|
|
packed_scene_editor_plugin.h
|
|
|
packed_scene_translation_parser_plugin.cpp
|
|
|
packed_scene_translation_parser_plugin.h
|
|
|
path_2d_editor_plugin.cpp
|
|
|
path_2d_editor_plugin.h
|
|
|
path_3d_editor_plugin.cpp
|
Add move control points button to PAth3D Editor
|
2023-06-05 04:54:48 +02:00 |
path_3d_editor_plugin.h
|
Add move control points button to PAth3D Editor
|
2023-06-05 04:54:48 +02:00 |
physical_bone_3d_editor_plugin.cpp
|
|
|
physical_bone_3d_editor_plugin.h
|
|
|
polygon_2d_editor_plugin.cpp
|
apply selected texture filter when editing UV
|
2023-06-18 22:56:26 +02:00 |
polygon_2d_editor_plugin.h
|
|
|
polygon_3d_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
polygon_3d_editor_plugin.h
|
|
|
resource_preloader_editor_plugin.cpp
|
|
|
resource_preloader_editor_plugin.h
|
|
|
root_motion_editor_plugin.cpp
|
Add get_edited_property_value() shorthand method
|
2023-05-26 09:18:53 +02:00 |
root_motion_editor_plugin.h
|
|
|
script_editor_plugin.cpp
|
Merge pull request #79404 from raulsntos/dotnet/lines-open-in-external-editor
|
2023-08-02 12:17:31 +02:00 |
script_editor_plugin.h
|
Check for unsaved changes when closing a scene
|
2023-07-18 14:27:56 +02:00 |
script_text_editor.cpp
|
Assume root when dropping node to unassigned script
|
2023-08-01 17:36:51 +02:00 |
script_text_editor.h
|
Script editor: Show depended script errors
|
2023-07-24 15:49:39 +02:00 |
SCsub
|
|
|
shader_editor_plugin.cpp
|
Check for unsaved changes when closing a scene
|
2023-07-18 14:27:56 +02:00 |
shader_editor_plugin.h
|
Check for unsaved changes when closing a scene
|
2023-07-18 14:27:56 +02:00 |
shader_file_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
shader_file_editor_plugin.h
|
|
|
skeleton_2d_editor_plugin.cpp
|
Remove unnecessary Clipper lib includes
|
2023-05-24 23:57:08 +02:00 |
skeleton_2d_editor_plugin.h
|
|
|
skeleton_3d_editor_plugin.cpp
|
Refactor vector editor properties
|
2023-05-31 00:14:28 +02:00 |
skeleton_3d_editor_plugin.h
|
Refactor vector editor properties
|
2023-05-31 00:14:28 +02:00 |
skeleton_ik_3d_editor_plugin.cpp
|
|
|
skeleton_ik_3d_editor_plugin.h
|
|
|
sprite_2d_editor_plugin.cpp
|
Fix replace node deleting Node properties.
|
2023-08-03 18:38:24 +02:00 |
sprite_2d_editor_plugin.h
|
|
|
sprite_frames_editor_plugin.cpp
|
Merge pull request #79743 from TokageItLab/fix-name-list-asp
|
2023-07-24 19:33:23 +02:00 |
sprite_frames_editor_plugin.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
style_box_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
style_box_editor_plugin.h
|
Improve StyleBox preview a little
|
2023-05-24 15:40:56 +02:00 |
sub_viewport_preview_editor_plugin.cpp
|
|
|
sub_viewport_preview_editor_plugin.h
|
|
|
text_editor.cpp
|
Single Compilation Unit build.
|
2023-06-06 15:36:51 +01:00 |
text_editor.h
|
Single Compilation Unit build.
|
2023-06-06 15:36:51 +01:00 |
text_shader_editor.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
text_shader_editor.h
|
|
|
texture_3d_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
texture_3d_editor_plugin.h
|
|
|
texture_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
texture_editor_plugin.h
|
|
|
texture_layered_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
texture_layered_editor_plugin.h
|
|
|
texture_region_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
texture_region_editor_plugin.h
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
theme_editor_plugin.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
theme_editor_plugin.h
|
|
|
theme_editor_preview.cpp
|
Change the text for the flat button preview to follow pattern
|
2023-07-24 13:24:59 -07:00 |
theme_editor_preview.h
|
|
|
version_control_editor_plugin.cpp
|
Fix theme of editor VCS dialogs
|
2023-05-29 21:25:31 +08:00 |
version_control_editor_plugin.h
|
|
|
visual_shader_editor_plugin.cpp
|
Additional Visual Shader Nodes
|
2023-07-26 00:39:12 +02:00 |
visual_shader_editor_plugin.h
|
|
|
voxel_gi_editor_plugin.cpp
|
Set the VoxelGIData path before saving, otherwise the ResourceSave will revert it to an empty String
|
2023-06-28 10:28:36 +03:00 |
voxel_gi_editor_plugin.h
|
|
|