099dee35f4
Clustering is now GPU based, uses an implementation based on the Activision algorithm. |
||
---|---|---|
.. | ||
rendering_device_vulkan.cpp | ||
rendering_device_vulkan.h | ||
SCsub | ||
vulkan_context.cpp | ||
vulkan_context.h |
099dee35f4
Clustering is now GPU based, uses an implementation based on the Activision algorithm. |
||
---|---|---|
.. | ||
rendering_device_vulkan.cpp | ||
rendering_device_vulkan.h | ||
SCsub | ||
vulkan_context.cpp | ||
vulkan_context.h |