..
ByteSwapper.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
CREDITS
Rewrite FBX Importer to convert directly to Godot scene format
2020-10-30 15:59:19 +00:00
FBXAnimation.cpp
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2021-01-13 16:17:06 +01:00
FBXBinaryTokenizer.cpp
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FBXCommon.h
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FBXDeformer.cpp
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FBXDocument.cpp
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2021-01-13 16:17:06 +01:00
FBXDocument.h
Fix const warnings in FBX (build failure on macOS)
2021-01-21 11:18:44 -05:00
FBXDocumentUtil.cpp
Always dynamically allocate PropertyTable
2021-04-07 11:26:19 +02:00
FBXDocumentUtil.h
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FBXImportSettings.h
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FBXMaterial.cpp
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FBXMeshGeometry.cpp
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FBXMeshGeometry.h
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FBXModel.cpp
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FBXNodeAttribute.cpp
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2021-01-13 16:17:06 +01:00
FBXParser.cpp
Fix const warnings in FBX (build failure on macOS)
2021-01-21 11:18:44 -05:00
FBXParser.h
Fix const warnings in FBX (build failure on macOS)
2021-01-21 11:18:44 -05:00
FBXParseTools.h
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2021-01-13 16:17:06 +01:00
FBXPose.cpp
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2021-01-13 16:17:06 +01:00
FBXProperties.cpp
Always dynamically allocate PropertyTable
2021-04-07 11:26:19 +02:00
FBXProperties.h
Always dynamically allocate PropertyTable
2021-04-07 11:26:19 +02:00
FBXTokenizer.cpp
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FBXTokenizer.h
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FBXUtil.cpp
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2021-01-13 16:17:06 +01:00
FBXUtil.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
LICENSE
Rewrite FBX Importer to convert directly to Godot scene format
2020-10-30 15:59:19 +00:00