virtualx-engine/scene
Jake Young 09bc9eb101
Backport NavigationServer with RVO2 to 3.x
Change the entire navigation system.
Remove editor prefix from nav mesh generator class. It is now used for baking
at runtime as well.
Navigation supports obstacle avoidance now with the RVO2 library.
Nav system will also automatically link all nav meshes together to form one
overall complete nav map.
2022-01-05 16:00:56 +01:00
..
2d Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
3d Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
animation Add option to use handles to RID 2021-12-06 14:43:34 +00:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gui Tree: Fix de-select when selection mode set to SELECT_ROW 2022-01-02 00:31:46 +00:00
main Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
resources Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
property_utils.cpp Stop asuming a default value of NIL means there's no default 2021-12-21 11:27:14 +01:00
property_utils.h Stop asuming a default value of NIL means there's no default 2021-12-21 11:27:14 +01:00
register_scene_types.cpp Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
register_scene_types.h Make default/project theme wait for modules before initializing 2021-11-30 18:59:32 +03:00
scene_string_names.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
scene_string_names.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00